Player Matchup

Cerberus
Cerberus
DaST0NKSmaN
Cerberus
Level 5
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 2L
1,439 Elo+
Solo
Hel
Hel
DieguitoIC
Hel
Level 18
God Stats
9W - 7L
1,617 SR
Queue Stats
12W - 14L
1,668 Elo+
Solo
Neith
Neith
KnivesPeans
Neith
Level 18
God Stats
2W - 2L
1,412 SR
Queue Stats
96W - 81L
1,576 Elo+
Solo
Vamana
Vamana
elbufalo
Vamana
Level 21
God Stats
5W - 11L
1,282 SR
Queue Stats
200W - 220L
1,455 Elo+
Solo
Pele
Pele
senzaytional
Pele
Level 15
God Stats
21W - 19L
1,413 SR
Queue Stats
78W - 68L
1,337 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,495 Elo+

VS

Team Averages
Level 22
1,361 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Dexout
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Solo
Artio
Artio
SaulFelagund21
Artio
Level 28
God Stats
1W - 1L
1,215 SR
Queue Stats
80W - 94L
1,570 Elo+
Solo
Merlin
Merlin
Strwbrybedhead
Merlin
Level 29
God Stats
36W - 49L
1,434 SR
Queue Stats
106W - 135L
1,416 Elo+
Solo
Scylla
Scylla
sardonho
Scylla
Level 12
God Stats
0W - 3L
1,151 SR
Queue Stats
33W - 38L
1,347 Elo+
Solo
Awilix
Awilix
Ѕcars
Awilix
Level 14
God Stats
4W - 5L
1,505 SR
Queue Stats
27W - 27L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaST0NKSmaN
Cerberus
20
8 / 9 / 23
14,693
1,130
21,143
26,905
32,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 11 / 24
14,119
1,086
17,589
28,806
10,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
15 / 3 / 19
17,056
1,312
33,417
11,436
4,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
elbufalo
Vamana
19
5 / 7 / 16
13,027
1,002
14,497
29,330
12,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 10 / 18
12,850
988
13,504
19,529
6,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dexout
Gilgamesh
20
7 / 8 / 26
15,128
1,164
25,155
26,668
26,130
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 10 / 23
13,153
1,012
11,466
31,957
33,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 10 / 15
12,667
974
15,212
15,724
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
sardonho
Scylla
20
7 / 8 / 25
14,601
1,123
25,876
20,047
6,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Ѕcars
Awilix
20
20 / 3 / 11
17,772
1,367
30,949
15,052
5,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
140
39
Kills
40
40
Deaths
39
100
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DaST0NKSmaN
Cerberus
8
9
23
2.17
L
Gilgamesh
Dexout
Gilgamesh
7
8
26
2.5
W
6
11
24
1.64
W
15
3
19
8.17
L
4
10
23
1.55
L
2
10
15
0.95
W
Vamana
elbufalo
Vamana
5
7
16
1.86
L
Scylla
sardonho
Scylla
7
8
25
2.44
W
5
10
18
1.4
L
Awilix
Ѕcars
Awilix
20
3
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,150
Damage
108,658
116,006
Taken
109,448
66,692
Mitigated
78,080
26,763
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DaST0NKSmaN
Cerberus
21,143
2,785
0
3,297
26,905
32,904
0
12,882
13,572
28,269
0
L
Gilgamesh
Dexout
Gilgamesh
25,155
8,569
0
3,732
26,668
26,130
0
10,076
16,592
0
34,527
W
17,589
1,312
7,626
8,764
28,806
10,207
0
14,475
14,241
44,938
0
W
33,417
20,366
0
3,094
11,436
4,056
0
3,837
7,389
0
79,489
L
11,466
1,750
3,298
5,700
31,957
33,507
0
9,879
22,078
29,968
0
L
15,212
1,796
0
120
15,724
5,861
0
6,714
9,010
44,018
0
W
Vamana
elbufalo
Vamana
14,497
5,453
0
3,457
29,330
12,895
0
12,877
16,088
728
23,006
L
Scylla
sardonho
Scylla
25,876
3,142
0
174
20,047
6,705
0
8,327
11,720
53,055
0
W
13,504
3,953
0
525
19,529
6,630
0
8,483
10,836
0
35,387
L
Awilix
Ѕcars
Awilix
30,949
11,839
0
1,807
15,052
5,877
0
4,464
10,588
0
56,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,745
Gold Earned
73,321
260
Minions Killed
235
7
Camps Cleared
10
1,154,502
Distance Traveled
1,193,323
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,693
1,130
29
2
1
202,124
1
L
Gilgamesh
15,128
1,164
22
2
0
238,341
0
W
Hel
14,119
1,086
56
4
2
237,822
1
W
Neith
17,056
1,312
107
8
1
226,553
0
L
Artio
13,153
1,012
37
3
0
262,736
0
L
Merlin
12,667
974
65
5
1
187,664
0
W
Vamana
13,027
1,002
14
1
3
269,183
2
L
Scylla
14,601
1,123
69
5
0
228,418
1
W
Pele
12,850
988
54
4
0
218,820
0
L
Awilix
17,772
1,367
42
3
9
276,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role