Player Matchup

Izanami
Izanami
Masters
CharlysMom
Izanami
Masters
Level 109
God Stats
1W - 1L
1,756 SR
Queue Stats
96W - 85L
2,634 MMR
Solo
Hel
Hel
Masters
LO-warrior98
Hel
Masters
Level 158
God Stats
0W - 3L
1,686 SR
Queue Stats
396W - 393L
2,833 MMR
Solo
Sobek
Sobek
Masters
Lay7
Sobek
Masters
Level 109
God Stats
37W - 45L
1,654 SR
Queue Stats
723W - 670L
2,744 MMR
Solo
Da Ji
Da Ji
Masters
MrPanjanko
Da Ji
Masters
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 40L
3,145 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Tylern
Cu Chulainn
Masters
Level 143
God Stats
3W - 2L
1,823 SR
Queue Stats
177W - 165L
2,553 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 113
1,684 SR
2,782 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 121
1,771 SR
2,783 MMR
Tsukuyomi
Tsukuyomi
Masters
Cоnnоr
Tsukuyomi
Masters
Level 73
God Stats
3W - 0L
2,001 SR
Queue Stats
66W - 20L
2,969 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
Mystical_Orange4
Kumbhakarna
Masters
Level 126
God Stats
11W - 11L
1,573 SR
Queue Stats
824W - 827L
2,509 MMR
Solo
Sol
Sol
Masters
Reirạ
Sol
Masters
Level 87
God Stats
28W - 8L
1,922 SR
Queue Stats
48W - 16L
3,003 MMR
Party 1
Apollo
Apollo
Masters
Tezzz_29
Apollo
Masters
Level 160
God Stats
2W - 2L
1,678 SR
Queue Stats
322W - 300L
2,516 MMR
Solo
Tyr
Tyr
Masters
Zhairis-
Tyr
Masters
Level 160
God Stats
14W - 15L
1,680 SR
Queue Stats
245W - 237L
2,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CharlysMom
Izanami
18
4 / 0 / 1
10,660
627
11,135
12,041
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 3
7,542
444
3,541
12,483
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
Lay7
Sobek
13
4 / 3 / 0
8,890
523
5,546
14,507
8,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
12
2 / 4 / 2
7,611
448
4,317
9,828
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Tylern
Cu Chulainn
15
0 / 3 / 0
8,270
486
5,248
17,674
11,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
PersephoneGilgameshTiamatSetAthena

VS

Bans
GebCerberusYmirLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cоnnоr
Tsukuyomi
17
7 / 2 / 3
10,731
631
11,907
9,627
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
Mystical_Orange4
Kumbhakarna
14
0 / 2 / 8
9,175
540
4,431
12,340
8,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
17
3 / 1 / 6
10,866
639
12,237
6,014
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Tezzz_29
Apollo
16
2 / 5 / 1
10,073
593
7,478
13,374
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 2
10,571
622
13,944
12,906
13,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
15
15
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
CharlysMom
Izanami
4
0
1
4.5
W
Tsukuyomi
Cоnnоr
Tsukuyomi
7
2
3
4.25
L
0
5
3
0.3
L
Sobek
Lay7
Sobek
4
3
0
1.33
L
Da Ji
2
4
2
0.75
W
Kumbhakarna
Mystical_Orange4
Kumbhakarna
0
2
8
2
W
Sol
3
1
6
6
W
Apollo
Tezzz_29
Apollo
2
5
1
0.5
L
Cu Chulainn
Tylern
Cu Chulainn
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
49,997
66,533
Taken
54,261
32,332
Mitigated
32,330
25,222
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CharlysMom
Izanami
11,135
8,447
0
3,377
12,041
4,611
0
1,895
10,146
0
95,441
W
Tsukuyomi
Cоnnоr
Tsukuyomi
11,907
3,686
0
4,568
9,627
4,161
244
1,793
7,834
0
79,483
L
3,541
188
3,263
6,576
12,483
4,098
0
7,647
4,836
50,057
0
L
Sobek
Lay7
Sobek
5,546
104
0
4,577
14,507
8,463
0
4,905
9,602
18,905
0
L
Da Ji
4,317
885
0
646
9,828
3,702
0
1,998
7,830
0
44,440
W
Kumbhakarna
Mystical_Orange4
Kumbhakarna
4,431
354
0
1,555
12,340
8,011
206
3,677
8,663
18,827
0
W
Sol
12,237
4,695
0
2,712
6,014
1,795
4,875
1,553
4,461
88,792
0
W
Apollo
Tezzz_29
Apollo
7,478
5,388
0
5,719
13,374
4,600
3,324
570
12,804
0
81,649
L
Cu Chulainn
Tylern
Cu Chulainn
5,248
851
0
6,783
17,674
11,458
0
223
17,451
0
60,584
W
13,944
2,201
0
7,212
12,906
13,763
625
1,494
11,412
0
73,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
51,416
546
Minions Killed
644
0
Camps Cleared
0
1,463,726
Distance Traveled
1,765,482
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,660
627
188
11
0
320,169
1
W
Tsukuyomi
10,731
631
141
8
0
396,690
4
L
Hel
7,542
444
107
6
0
289,479
9
L
Sobek
8,890
523
38
2
0
316,117
5
L
Da Ji
7,611
448
88
5
0
247,436
6
W
Kumbhakarna
9,175
540
23
1
0
348,171
7
W
Sol
10,866
639
174
10
0
328,316
5
W
Apollo
10,073
593
159
9
0
309,666
4
L
Cu Chulainn
8,270
486
125
7
0
290,525
0
W
Tyr
10,571
622
147
9
0
382,639
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role