Player Matchup

Thor
Thor
Sam236285
Thor
Level 26
God Stats
1W - 1L
1,725 SR
Queue Stats
72W - 77L
1,423 Elo+
Solo
Bellona
Bellona
SangYuki418
Bellona
Level 11
God Stats
5W - 19L
1,394 SR
Queue Stats
15W - 26L
1,391 Elo+
Solo
Skadi
Skadi
XxGoldLampxX
Skadi
Level 22
God Stats
13W - 17L
1,486 SR
Queue Stats
110W - 112L
1,433 Elo+
Solo
Hera
Hera
chorizo-grande1
Hera
Level 29
God Stats
29W - 52L
1,454 SR
Queue Stats
190W - 228L
1,423 Elo+
Solo
Ymir
Ymir
cryf0rchrys
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,324 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,399 Elo+

VS

Team Averages
Level 23
1,714 SR
1,435 Elo+
Amaterasu
Amaterasu
Azreal_Abyss
Amaterasu
Level 16
God Stats
10W - 4L
1,626 SR
Queue Stats
33W - 38L
1,433 Elo+
Party 1
Neith
Neith
IsaiSMTZ13
Neith
Level 21
God Stats
20W - 22L
1,566 SR
Queue Stats
39W - 37L
1,414 Elo+
Solo
Ah Puch
Ah Puch
Reyd3lsur904
Ah Puch
Level 40
God Stats
27W - 22L
1,662 SR
Queue Stats
589W - 540L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VoidPainX
Tsukuyomi
Level 18
God Stats
5W - 2L
1,928 SR
Queue Stats
47W - 19L
1,448 Elo+
Solo
Ares
Ares
pop_guy8
Ares
Level 18
God Stats
10W - 1L
1,789 SR
Queue Stats
137W - 154L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 4 / 0
9,282
442
3,267
8,530
3,475
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
SangYuki418
Bellona
15
4 / 4 / 3
9,501
452
6,485
14,478
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 7 / 4
9,881
471
15,547
14,738
7,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 3 / 0
11,076
527
8,014
11,234
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 10
9,304
443
8,814
19,668
16,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azreal_Abyss
Amaterasu
4
0 / 2 / 0
6,223
296
153
1,499
510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
17
3 / 5 / 5
12,226
582
8,541
14,111
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Reyd3lsur904
Ah Puch
15
1 / 4 / 6
9,828
468
11,719
11,069
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
VoidPainX
Tsukuyomi
20
16 / 1 / 4
14,807
705
20,321
18,398
12,017
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
17
4 / 6 / 5
11,301
538
6,516
18,068
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
18
Kills
24
25
Deaths
18
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Azreal_Abyss
Amaterasu
0
2
0
0
W
Neith
3
5
5
1.1
W
Ah Puch
Reyd3lsur904
Ah Puch
1
4
6
1
L
Thor
2
4
0
0.5
L
Bellona
SangYuki418
Bellona
4
4
3
1.38
W
Tsukuyomi
VoidPainX
Tsukuyomi
16
1
4
18
L
8
7
4
1.43
L
1
3
0
0.33
L
3
7
10
1.14
W
Ares
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,127
Damage
47,250
68,648
Taken
63,145
39,368
Mitigated
37,750
13,769
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Azreal_Abyss
Amaterasu
153
26
0
162
1,499
510
0
0
1,499
0
1,528
W
Neith
8,541
4,211
0
5,530
14,111
4,965
1,616
3,756
10,261
53
71,065
W
Ah Puch
Reyd3lsur904
Ah Puch
11,719
359
0
1,786
11,069
3,728
576
5,164
5,549
51,014
0
L
Thor
3,267
593
0
248
8,530
3,475
350
1,208
7,112
0
46,723
L
Bellona
SangYuki418
Bellona
6,485
1,301
0
2,086
14,478
7,637
40
2,028
12,222
0
58,630
W
Tsukuyomi
VoidPainX
Tsukuyomi
20,321
6,653
0
8,048
18,398
12,017
3,012
1,462
16,936
0
127,230
L
15,547
7,743
0
1,528
14,738
7,102
354
5,503
9,030
0
56,472
L
8,014
2,116
0
3,597
11,234
4,775
0
3,807
7,356
81,076
0
L
8,814
1,634
617
5,693
19,668
16,379
160
5,742
13,566
34,790
0
W
Ares
6,516
324
0
5,554
18,068
16,530
899
5,910
12,072
25,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,044
Gold Earned
54,385
512
Minions Killed
476
0
Camps Cleared
0
1,640,238
Distance Traveled
1,627,150
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,223
296
2
0
0
42,137
2
W
Neith
12,226
582
123
6
0
336,714
0
W
Ah Puch
9,828
468
104
5
0
363,076
5
L
Thor
9,282
442
95
5
0
265,213
3
L
Bellona
9,501
452
105
5
0
325,322
4
W
Tsukuyomi
14,807
705
212
10
0
469,363
2
L
Skadi
9,881
471
77
4
0
351,282
3
L
Hera
11,076
527
167
8
0
402,642
0
L
Ymir
9,304
443
68
3
0
295,779
0
W
Ares
11,301
538
35
2
0
415,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role