Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Calgary_killa1
Sun Wukong
Level 128
God Stats
21W - 15L
1,602 SR
Queue Stats
600W - 578L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fatty-Hasdi
Morgan Le Fay
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,276 Elo+
Party 1
Sol
Sol
alex29344
Sol
Level 79
God Stats
8W - 6L
1,500 SR
Queue Stats
332W - 316L
1,525 Elo+
Solo
Pele
Pele
ma_s_t_e_r_steve
Pele
Level 66
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Team Averages
Level 97
1,474 SR
1,438 Elo+

VS

Team Averages
Level 114
1,538 SR
1,422 Elo+
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ALiteralSlimJim
Baron Samedi
Level 125
God Stats
3W - 3L
1,466 SR
Queue Stats
49W - 49L
1,458 Elo+
Party 2
Athena
Athena
DARKING262631
Athena
Level 78
God Stats
2W - 1L
1,469 SR
Queue Stats
221W - 263L
1,327 Elo+
Solo
Skadi
Skadi
DNadal1219
Skadi
Level 87
God Stats
12W - 2L
1,756 SR
Queue Stats
129W - 106L
1,522 Elo+
Party 2
Bastet
Bastet
DandiestBeast96
Bastet
Level 154
God Stats
22W - 22L
1,500 SR
Queue Stats
337W - 357L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 3 / 3
4,737
474
2,303
7,798
3,109
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Calgary_killa1
Sun Wukong
9
3 / 3 / 2
5,732
573
6,578
8,625
3,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Fatty-Hasdi
Morgan Le Fay
8
0 / 5 / 0
4,717
472
2,355
6,438
2,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 3 / 0
5,313
531
3,991
6,556
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 3 / 0
5,354
535
2,290
6,998
1,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 2 / 2
6,105
611
5,910
6,302
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
ALiteralSlimJim
Baron Samedi
12
1 / 0 / 2
6,365
637
4,073
5,160
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
3 / 2 / 2
5,212
521
2,629
6,463
2,218
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
12
9 / 0 / 0
7,056
706
8,149
3,503
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 8
5,648
565
3,055
4,775
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
17
17
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
3
0.5
W
Chronos
 
Chronos
3
2
2
2
W
Baron Samedi
ALiteralSlimJim
Baron Samedi
1
0
2
2
L
Sun Wukong
Calgary_killa1
Sun Wukong
3
3
2
1.33
W
3
2
2
2
W
Skadi
9
0
0
9
W
1
1
8
5
L
Morgan Le Fay
Fatty-Hasdi
Morgan Le Fay
0
5
0
0
L
0
3
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
23,816
36,415
Taken
26,203
12,184
Mitigated
8,194
10,228
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,303
1,022
452
3,012
7,798
3,109
0
3,440
4,358
0
12,719
W
Chronos
 
Chronos
5,910
2,021
0
1,704
6,302
1,415
0
0
6,302
38,559
0
W
Baron Samedi
ALiteralSlimJim
Baron Samedi
4,073
471
0
3,049
5,160
1,984
366
3,046
2,114
35,083
0
L
Sun Wukong
Calgary_killa1
Sun Wukong
6,578
1,191
0
3,191
8,625
3,084
0
4,720
3,905
0
31,289
W
2,629
1,124
159
2,555
6,463
2,218
0
0
6,463
11,034
0
W
Skadi
8,149
4,129
0
1,116
3,503
1,301
0
2,104
1,399
0
39,461
W
3,055
807
198
1,942
4,775
1,276
0
1,196
3,579
0
18,496
L
Morgan Le Fay
Fatty-Hasdi
Morgan Le Fay
2,355
79
0
589
6,438
2,188
296
0
6,438
19,297
0
L
3,991
951
0
2,404
6,556
1,962
0
3,310
3,246
27,872
0
L
2,290
455
0
580
6,998
1,841
0
1,142
5,856
0
28,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
30,386
219
Minions Killed
282
0
Camps Cleared
0
941,828
Distance Traveled
1,030,346
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,737
474
26
3
0
211,285
3
W
Chronos
6,105
611
61
6
0
189,931
2
W
Baron Samedi
6,365
637
85
9
0
179,303
0
L
Sun Wukong
5,732
573
44
4
0
202,851
3
W
Athena
5,212
521
17
2
0
238,027
3
W
Skadi
7,056
706
76
8
0
197,786
1
W
Bastet
5,648
565
43
4
0
225,299
2
L
Morgan Le Fay
4,717
472
35
4
0
164,613
0
L
Sol
5,313
531
55
6
0
177,466
1
L
Pele
5,354
535
59
6
0
185,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role