Player Matchup

Gilgamesh
Gilgamesh
KARLail_5
Gilgamesh
Level 15
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 4L
860 Elo+
Solo
Da Ji
Da Ji
KroNNos20
Da Ji
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 139L
1,377 Elo+
Party 1
Scylla
Scylla
Mtura8
Scylla
Level 9
God Stats
1W - 1L
1,758 SR
Queue Stats
72W - 74L
1,377 Elo+
Party 1
Team Averages
Level 44
1,666 SR
1,205 Elo+

VS

Team Averages
Level 97
1,682 SR
1,765 Elo+
Cerberus
Cerberus
Gotenks NL
Cerberus
Level 154
God Stats
4W - 4L
1,501 SR
Queue Stats
277W - 154L
1,807 Elo+
Party 2
Neith
Neith
JunglerSucks
Neith
Level 13
God Stats
6W - 0L
1,980 SR
Queue Stats
28W - 3L
1,899 Elo+
Party 2
Nu Wa
Nu Wa
dannyVDB
Nu Wa
Level 125
God Stats
2W - 0L
1,565 SR
Queue Stats
41W - 30L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KARLail_5
Gilgamesh
9
1 / 11 / 4
6,876
764
5,199
12,876
4,002
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Da Ji
KroNNos20
Da Ji
11
4 / 12 / 1
8,357
929
5,489
12,614
2,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Mtura8
Scylla
11
2 / 8 / 4
7,359
818
2,844
8,545
1,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gotenks NL
Cerberus
12
8 / 4 / 13
8,860
984
7,609
8,530
5,191
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
9 / 2 / 16
9,319
1,035
9,201
8,047
2,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
dannyVDB
Nu Wa
14
14 / 1 / 15
10,167
1,130
11,065
5,389
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
7
Kills
31
31
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gotenks NL
Cerberus
8
4
13
3.63
W
9
2
16
8.5
L
Gilgamesh
KARLail_5
Gilgamesh
1
11
4
0.27
L
Da Ji
KroNNos20
Da Ji
4
12
1
0.38
L
Scylla
Mtura8
Scylla
2
8
4
0.5
W
Nu Wa
dannyVDB
Nu Wa
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,532
Damage
27,875
34,035
Taken
21,966
7,834
Mitigated
9,946
897
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gotenks NL
Cerberus
7,609
844
332
2,000
8,530
5,191
103
723
7,807
21,253
0
W
9,201
3,035
0
1,889
8,047
2,936
1,057
1,161
6,886
0
27,522
L
Gilgamesh
KARLail_5
Gilgamesh
5,199
1,196
0
296
12,876
4,002
0
6,816
5,796
0
14,625
L
Da Ji
KroNNos20
Da Ji
5,489
919
0
123
12,614
2,260
0
6,135
6,239
0
12,383
L
Scylla
Mtura8
Scylla
2,844
415
0
478
8,545
1,572
0
5,045
3,326
16,831
0
W
Nu Wa
dannyVDB
Nu Wa
11,065
3,583
0
1,427
5,389
1,819
1,054
960
4,429
32,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,592
Gold Earned
28,346
46
Minions Killed
130
0
Camps Cleared
0
389,827
Distance Traveled
497,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,860
984
36
4
0
166,870
0
W
Neith
9,319
1,035
48
5
0
165,484
0
L
Gilgamesh
6,876
764
11
1
0
131,164
0
L
Da Ji
8,357
929
12
1
0
128,365
0
L
Scylla
7,359
818
23
3
0
130,298
0
W
Nu Wa
10,167
1,130
46
5
0
165,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role