Player Matchup

Thoth
Thoth
Collariko
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kristalliace
Ganesha
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
MST-Nexus
Bellona
Level 28
God Stats
3W - 2L
1,278 SR
Queue Stats
62W - 79L
1,286 Elo+
Solo
Fenrir
Fenrir
Sharoak
Fenrir
Level 35
God Stats
1W - 1L
1,622 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 1
Artemis
Artemis
THEMEADDICT
Artemis
Level 26
God Stats
2W - 1L
1,442 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 1
Team Averages
Level 19
1,468 SR
1,404 Elo+

VS

Team Averages
Level 10
1,483 SR
1,362 Elo+
Aphrodite
Aphrodite
GerardoOR
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,133 Elo+
Party 2
Neith
Neith
LooneyN4TA
Neith
Level 25
God Stats
4W - 4L
1,453 SR
Queue Stats
80W - 58L
1,570 Elo+
Solo
Tyr
Tyr
Torressitto
Tyr
Level 14
God Stats
1W - 4L
1,463 SR
Queue Stats
2W - 11L
1,109 Elo+
Party 2
Tsukuyomi
Tsukuyomi
conyopapi
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
oscarfas
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Collariko
Thoth
14
3 / 2 / 7
8,989
529
7,223
6,558
2,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Kristalliace
Ganesha
13
2 / 6 / 7
8,673
510
6,644
12,675
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MST-Nexus
Bellona
13
8 / 4 / 6
8,868
522
5,722
11,521
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Sharoak
Fenrir
17
16 / 3 / 4
10,681
628
14,205
15,544
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
THEMEADDICT
Artemis
16
5 / 4 / 6
10,501
618
12,510
11,925
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GerardoOR
Aphrodite
13
1 / 8 / 4
7,541
444
2,320
11,874
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
17
9 / 4 / 6
11,171
657
19,903
13,034
3,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 2
7,687
452
4,610
14,156
7,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
conyopapi
Tsukuyomi
13
7 / 7 / 3
9,014
530
7,925
12,511
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
oscarfas
Ganesha
10
0 / 9 / 4
7,035
414
3,121
12,843
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
34
Kills
17
19
Deaths
34
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
Collariko
Thoth
3
2
7
3.25
L
Aphrodite
GerardoOR
Aphrodite
1
8
4
0.38
W
Ganesha
Kristalliace
Ganesha
2
6
7
0.92
L
Neith
9
4
6
3
W
Bellona
MST-Nexus
Bellona
8
4
6
2.75
W
Fenrir
Sharoak
Fenrir
16
3
4
6
W
Artemis
THEMEADDICT
Artemis
5
4
6
2
L
0
6
2
0.17
L
Tsukuyomi
conyopapi
Tsukuyomi
7
7
3
1.21
L
Ganesha
oscarfas
Ganesha
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,304
Damage
37,879
58,223
Taken
64,418
34,707
Mitigated
27,427
13,587
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Collariko
Thoth
7,223
895
0
765
6,558
2,388
1,959
633
5,925
43,156
0
L
Aphrodite
GerardoOR
Aphrodite
2,320
133
835
3,484
11,874
3,853
0
4,730
7,144
16,168
0
W
Ganesha
Kristalliace
Ganesha
6,644
1,638
0
753
12,675
11,913
711
902
11,773
31,439
0
L
Neith
19,903
9,339
0
4,717
13,034
3,943
394
2,835
10,199
0
67,245
W
Bellona
MST-Nexus
Bellona
5,722
2,165
0
1,941
11,521
8,124
1,284
618
10,903
0
25,172
W
Fenrir
Sharoak
Fenrir
14,205
5,812
0
7,307
15,544
7,437
0
1,797
13,747
0
59,335
W
Artemis
THEMEADDICT
Artemis
12,510
7,160
0
2,821
11,925
4,845
2,793
1,491
10,434
0
65,150
L
4,610
791
0
3,125
14,156
7,764
687
4,397
9,759
0
29,970
L
Tsukuyomi
conyopapi
Tsukuyomi
7,925
1,976
0
2,298
12,511
4,026
0
980
11,531
0
39,749
L
Ganesha
oscarfas
Ganesha
3,121
281
0
1,149
12,843
7,841
0
925
11,875
16,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,712
Gold Earned
42,448
394
Minions Killed
279
0
Camps Cleared
0
1,489,685
Distance Traveled
1,359,260
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,989
529
85
5
0
277,536
0
L
Aphrodite
7,541
444
32
2
0
247,559
1
W
Ganesha
8,673
510
30
2
0
293,258
3
L
Neith
11,171
657
102
6
0
293,482
1
W
Bellona
8,868
522
47
3
0
327,993
0
W
Fenrir
10,681
628
110
6
0
325,493
5
W
Artemis
10,501
618
122
7
0
265,405
4
L
Tyr
7,687
452
57
3
0
270,964
0
L
Tsukuyomi
9,014
530
74
4
0
288,652
1
L
Ganesha
7,035
414
14
1
0
258,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role