Player Matchup

Olorun
Olorun
Alba_Draconis
Olorun
Level 66
God Stats
7W - 5L
1,487 SR
Queue Stats
254W - 267L
1,430 Elo+
Solo
Arachne
Arachne
AstroDS11
Arachne
Level 65
God Stats
23W - 30L
1,447 SR
Queue Stats
783W - 777L
1,487 Elo+
Solo
Horus
Horus
H0odinni88
Horus
Level 96
God Stats
30W - 24L
1,608 SR
Queue Stats
405W - 447L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Irmandade_93
Kukulkan
Level 145
God Stats
8W - 1L
1,692 SR
Queue Stats
380W - 358L
1,460 Elo+
Solo
Bellona
Bellona
PurpleKnees
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,612 Elo+
Solo
Team Averages
Level 83
1,547 SR
1,498 Elo+

VS

Team Averages
Level 101
1,482 SR
1,479 Elo+
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MaddCoin
Yemoja
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 363L
1,505 Elo+
Solo
Artio
Artio
Syrotyar
Artio
Level 138
God Stats
8W - 8L
1,415 SR
Queue Stats
814W - 852L
1,493 Elo+
Solo
Neith
Neith
XI LIL COWiE lX
Neith
Level 43
God Stats
24W - 22L
1,498 SR
Queue Stats
71W - 85L
1,374 Elo+
Solo
Bastet
Bastet
mfanmedusa
Bastet
Level 129
God Stats
6W - 3L
1,498 SR
Queue Stats
96W - 84L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
7,260
605
6,835
8,002
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
AstroDS11
Arachne
12
5 / 2 / 1
7,193
599
4,842
8,831
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
10
2 / 0 / 9
6,310
526
2,638
4,905
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Irmandade_93
Kukulkan
12
3 / 0 / 2
7,124
594
7,067
5,854
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
PurpleKnees
Bellona
11
3 / 0 / 5
6,659
555
4,172
6,706
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 4 / 2
5,787
482
4,600
6,722
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
MaddCoin
Yemoja
7
0 / 4 / 2
4,573
381
3,416
5,978
1,808
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
Syrotyar
Artio
11
1 / 2 / 1
6,094
508
3,335
11,752
7,173
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 5 / 1
5,757
480
2,118
4,878
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
mfanmedusa
Bastet
8
1 / 4 / 2
5,338
445
5,660
8,307
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
4
4
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
2
0.5
W
6
2
3
3.75
W
Arachne
AstroDS11
Arachne
5
2
1
2.75
W
Horus
2
0
9
6.5
W
Kukulkan
Irmandade_93
Kukulkan
3
0
2
4
L
Yemoja
MaddCoin
Yemoja
0
4
2
0.25
W
Bellona
PurpleKnees
Bellona
3
0
5
5.5
L
Artio
Syrotyar
Artio
1
2
1
0.75
L
1
5
1
0.3
L
Bastet
mfanmedusa
Bastet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,554
Damage
19,129
34,298
Taken
37,637
15,698
Mitigated
14,623
16,646
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,600
86
0
310
6,722
1,859
0
2,104
4,618
24,214
0
W
6,835
3,954
841
3,168
8,002
2,858
679
3,069
4,771
35,117
0
W
Arachne
AstroDS11
Arachne
4,842
2,985
0
2,823
8,831
3,203
0
1,884
6,829
0
45,638
W
Horus
2,638
1,013
2,078
3,083
4,905
3,768
0
1,554
3,339
0
9,070
W
Kukulkan
Irmandade_93
Kukulkan
7,067
1,460
0
1,980
5,854
2,194
0
3,422
2,420
46,376
0
L
Yemoja
MaddCoin
Yemoja
3,416
803
614
865
5,978
1,808
0
1,746
4,232
8,936
0
W
Bellona
PurpleKnees
Bellona
4,172
1,767
0
2,673
6,706
3,675
46
1,118
5,588
0
46,510
L
Artio
Syrotyar
Artio
3,335
398
106
4,172
11,752
7,173
0
5,399
6,353
26,132
0
L
2,118
1,065
0
413
4,878
1,398
0
924
3,954
0
23,532
L
Bastet
mfanmedusa
Bastet
5,660
1,039
0
2,878
8,307
2,385
0
3,729
4,578
0
21,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
27,549
361
Minions Killed
213
0
Camps Cleared
0
1,052,950
Distance Traveled
1,094,325
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,787
482
51
4
0
216,043
0
W
Olorun
7,260
605
76
6
0
208,899
2
W
Arachne
7,193
599
89
7
0
222,559
2
W
Horus
6,310
526
17
1
0
213,399
0
W
Kukulkan
7,124
594
94
8
0
201,788
1
L
Yemoja
4,573
381
11
1
0
203,904
0
W
Bellona
6,659
555
85
7
0
206,305
4
L
Artio
6,094
508
63
5
0
216,101
0
L
Neith
5,757
480
49
4
0
206,434
3
L
Bastet
5,338
445
39
3
0
251,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role