Player Matchup

Baron Samedi
Baron Samedi
G4B_ninox78
Baron Samedi
Level 30
God Stats
9W - 6L
1,422 SR
Queue Stats
39W - 42L
1,409 Elo+
Party 1
Hachiman
Hachiman
OGP2002
Hachiman
Level 8
God Stats
5W - 1L
1,739 SR
Queue Stats
29W - 42L
1,191 Elo+
Solo
Pele
Pele
Smokezz-78
Pele
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 20L
1,506 Elo+
Party 1
Ymir
Ymir
Toxic_Yugi_
Ymir
Level 29
God Stats
13W - 5L
1,515 SR
Queue Stats
45W - 39L
1,460 Elo+
Party 1
The Morrigan
The Morrigan
kannzyii_ytb
The Morrigan
Level 27
God Stats
6W - 2L
1,597 SR
Queue Stats
39W - 28L
1,465 Elo+
Party 1
Team Averages
Level 22
1,555 SR
1,406 Elo+

VS

Team Averages
Level 17
1,361 SR
1,216 Elo+
Fenrir
Fenrir
ContainedChaz
Fenrir
Level 26
God Stats
21W - 27L
1,490 SR
Queue Stats
45W - 40L
1,448 Elo+
Party 2
Ares
Ares
Demonice7296
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,037 Elo+
Party 3
Skadi
Skadi
Sayajins WTP
Skadi
Level 7
God Stats
0W - 3L
1,135 SR
Queue Stats
1W - 6L
1,037 Elo+
Party 3
Danzaburou
Danzaburou
commanderauslinn
Danzaburou
Level 16
God Stats
15W - 21L
1,197 SR
Queue Stats
25W - 39L
1,212 Elo+
Solo
Thanatos
Thanatos
sivo98
Thanatos
Level 28
God Stats
16W - 15L
1,482 SR
Queue Stats
213W - 222L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G4B_ninox78
Baron Samedi
18
11 / 5 / 1
11,514
606
17,279
13,241
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
OGP2002
Hachiman
16
9 / 2 / 9
10,162
535
8,903
9,565
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 3
8,872
467
4,810
6,886
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 3 / 15
11,010
579
14,260
15,447
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
kannzyii_ytb
The Morrigan
17
1 / 6 / 9
10,078
530
12,148
10,129
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 2
9,622
506
10,403
14,094
5,526
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 10 / 4
8,211
432
2,880
15,185
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 11 / 0
7,617
401
10,261
15,124
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
commanderauslinn
Danzaburou
14
4 / 3 / 1
9,348
492
5,909
13,882
4,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
sivo98
Thanatos
16
1 / 5 / 6
9,674
509
5,613
16,408
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
32
Kills
17
17
Deaths
32
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
9
3
2
3.33
L
0
10
4
0.2
W
Baron Samedi
G4B_ninox78
Baron Samedi
11
5
1
2.3
W
Hachiman
OGP2002
Hachiman
9
2
9
6.75
L
3
11
0
0.27
W
4
1
3
5.5
W
7
3
15
4.83
L
Danzaburou
commanderauslinn
Danzaburou
4
3
1
1.5
W
The Morrigan
kannzyii_ytb
The Morrigan
1
6
9
0.92
L
Thanatos
sivo98
Thanatos
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,400
Damage
35,066
55,268
Taken
74,693
29,728
Mitigated
32,514
15,075
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,403
2,667
0
2,135
14,094
5,526
539
7,318
6,637
0
39,196
L
2,880
636
0
1,136
15,185
10,636
0
7,516
7,615
24,418
0
W
Baron Samedi
G4B_ninox78
Baron Samedi
17,279
3,433
475
5,890
13,241
6,013
779
260
12,981
69,973
0
W
Hachiman
OGP2002
Hachiman
8,903
5,220
0
1,104
9,565
3,164
1,821
418
9,147
0
41,082
L
10,261
5,951
0
1,440
15,124
5,122
495
7,702
7,352
0
40,583
W
4,810
739
0
1,069
6,886
2,072
232
0
6,886
0
35,813
W
14,260
2,913
860
4,858
15,447
14,587
720
2,154
13,293
52,007
0
L
Danzaburou
commanderauslinn
Danzaburou
5,909
1,709
0
1,665
13,882
4,866
936
8,621
5,099
0
48,372
W
The Morrigan
kannzyii_ytb
The Morrigan
12,148
2,385
0
819
10,129
3,892
504
48
10,081
68,259
5,298
L
Thanatos
sivo98
Thanatos
5,613
1,535
0
9,456
16,408
6,364
699
7,438
8,605
0
61,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,636
Gold Earned
44,472
426
Minions Killed
377
0
Camps Cleared
0
1,532,932
Distance Traveled
1,589,842
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,622
506
55
3
0
386,766
1
L
Ares
8,211
432
33
2
0
296,121
0
W
Baron Samedi
11,514
606
113
6
0
313,130
2
W
Hachiman
10,162
535
67
4
0
339,526
4
L
Skadi
7,617
401
64
3
0
235,708
0
W
Pele
8,872
467
54
3
0
228,363
1
W
Ymir
11,010
579
78
4
0
367,474
2
L
Danzaburou
9,348
492
104
5
0
335,478
0
W
The Morrigan
10,078
530
114
6
0
284,439
0
L
Thanatos
9,674
509
121
6
0
335,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role