Player Matchup

Cabrakan
Cabrakan
Gold III
Alione99
Cabrakan
Gold III
Level 143
God Stats
29W - 22L
1,610 SR
Queue Stats
595W - 604L
1,556 MMR
Solo
Kali
Kali
Gold III
BlueRanger-Gold
Kali
Gold III
Level 101
God Stats
57W - 44L
1,558 SR
Queue Stats
97W - 94L
1,573 MMR
Solo
Cerberus
Cerberus
Gold II
MeLLoSp14
Cerberus
Gold II
Level 158
God Stats
34W - 14L
1,727 SR
Queue Stats
1,053W - 1,064L
1,511 MMR
Solo
Izanami
Izanami
Gold II
tin_tinX
Izanami
Gold II
Level 155
God Stats
319W - 267L
1,641 SR
Queue Stats
484W - 497L
1,577 MMR
Solo
Skadi
Skadi
Gold III
tylercakes123
Skadi
Gold III
Level 124
God Stats
9W - 14L
1,324 SR
Queue Stats
626W - 629L
1,520 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,572 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 81
1,554 SR
1,548 MMR
Sylvanus
Sylvanus
Platinum V
PaniniBoySid
Sylvanus
Platinum V
Level 45
God Stats
6W - 4L
1,716 SR
Queue Stats
38W - 35L
1,776 MMR
Party 1
Neith
Neith
Gold II
YasumiTsunami
Neith
Gold II
Level 67
God Stats
2W - 2L
1,298 SR
Queue Stats
96W - 77L
1,570 MMR
Solo
Aphrodite
Aphrodite
Gold III
barbiequilaa
Aphrodite
Gold III
Level 120
God Stats
22W - 31L
1,562 SR
Queue Stats
66W - 79L
1,505 MMR
Solo
Hercules
Hercules
Silver I
rifler1321
Hercules
Silver I
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,490 MMR
Solo
Fenrir
Fenrir
Gold IV
whoopsydoo
Fenrir
Gold IV
Level 121
God Stats
22W - 19L
1,696 SR
Queue Stats
269W - 284L
1,401 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alione99
Cabrakan
19
4 / 2 / 12
12,882
644
18,535
18,294
21,259
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 3 / 6
13,829
691
10,141
20,309
11,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MeLLoSp14
Cerberus
16
5 / 3 / 15
12,866
643
11,379
24,982
23,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
tin_tinX
Izanami
17
3 / 4 / 7
12,141
607
7,967
10,835
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 13
13,475
674
17,659
11,803
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaSetDanzaburouGilgamesh

VS

Bans
Cu ChulainnTiamatYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PaniniBoySid
Sylvanus
14
3 / 4 / 4
8,454
423
9,046
18,530
15,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 3
8,968
448
10,267
10,267
2,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
barbiequilaa
Aphrodite
15
2 / 4 / 3
9,108
455
11,142
15,031
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
rifler1321
Hercules
15
3 / 5 / 4
9,206
460
7,444
20,939
14,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
whoopsydoo
Fenrir
14
3 / 10 / 5
8,987
449
10,543
19,186
9,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
27
Kills
12
12
Deaths
27
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Alione99
Cabrakan
4
2
12
5
W
9
3
6
4
W
Cerberus
MeLLoSp14
Cerberus
5
3
15
4.17
L
Sylvanus
PaniniBoySid
Sylvanus
3
4
4
1.25
L
1
4
3
0.63
L
Aphrodite
barbiequilaa
Aphrodite
2
4
3
0.88
L
Hercules
rifler1321
Hercules
3
5
4
1
W
Izanami
tin_tinX
Izanami
3
4
7
1.63
W
6
0
13
12.5
L
Fenrir
whoopsydoo
Fenrir
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,681
Damage
48,442
86,223
Taken
83,953
67,582
Mitigated
48,889
37,007
Healing
26,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Alione99
Cabrakan
18,535
2,649
0
9,532
18,294
21,259
965
4,756
13,538
80,960
0
W
10,141
5,587
0
7,959
20,309
11,610
6,769
5,222
15,087
0
86,282
W
Cerberus
MeLLoSp14
Cerberus
11,379
567
0
12,264
24,982
23,574
540
7,542
17,440
40,457
0
L
Sylvanus
PaniniBoySid
Sylvanus
9,046
3,031
1,895
3,103
18,530
15,278
0
6,198
12,332
29,932
9,257
L
10,267
3,056
0
2,231
10,267
2,943
0
2,189
8,078
0
56,753
L
Aphrodite
barbiequilaa
Aphrodite
11,142
1,174
2,651
7,356
15,031
7,066
0
4,811
10,220
72,263
0
L
Hercules
rifler1321
Hercules
7,444
3,347
0
6,294
20,939
14,598
0
11,060
9,879
0
45,697
W
Izanami
tin_tinX
Izanami
7,967
5,690
0
2,677
10,835
4,943
392
2,789
8,046
0
90,221
W
17,659
11,125
0
4,575
11,803
6,196
8,079
1,976
9,827
0
107,686
L
Fenrir
whoopsydoo
Fenrir
10,543
1,626
0
3,369
19,186
9,004
0
5,656
13,530
0
51,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,193
Gold Earned
44,723
661
Minions Killed
478
0
Camps Cleared
0
1,902,757
Distance Traveled
1,814,877
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,882
644
144
7
0
356,633
1
W
Kali
13,829
691
129
6
0
418,184
4
W
Cerberus
12,866
643
71
4
0
388,711
6
L
Sylvanus
8,454
423
63
3
0
373,633
6
L
Neith
8,968
448
106
5
0
320,701
6
L
Aphrodite
9,108
455
135
7
0
360,506
7
L
Hercules
9,206
460
91
5
0
392,457
0
W
Izanami
12,141
607
165
8
0
361,969
5
W
Skadi
13,475
674
152
8
0
377,260
4
L
Fenrir
8,987
449
83
4
0
367,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role