Player Matchup

Gilgamesh
Gilgamesh
AtlasBorkk
Gilgamesh
Level 43
God Stats
7W - 14L
1,500 SR
Queue Stats
306W - 379L
1,393 Elo+
Party 2
Poseidon
Poseidon
SolarRL
Poseidon
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 239L
1,398 Elo+
Party 2
Neith
Neith
SplashyUS
Neith
Level 8
God Stats
6W - 7L
1,658 SR
Queue Stats
6W - 7L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tunedah
Tsukuyomi
Level 36
God Stats
6W - 10L
1,500 SR
Queue Stats
349W - 455L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
rawgreg
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 432L
1,361 Elo+
Party 2
Team Averages
Level 37
1,532 SR
1,417 Elo+

VS

Team Averages
Level 60
1,506 SR
1,460 Elo+
Jing Wei
Jing Wei
Flathinator
Jing Wei
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,324 Elo+
Solo
Athena
Athena
JermHero
Athena
Level 14
God Stats
2W - 2L
1,422 SR
Queue Stats
5W - 6L
1,457 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jgonz983
Tsukuyomi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 200L
1,533 Elo+
Party 3
King Arthur
King Arthur
WholeLottaCringe
King Arthur
Level 117
God Stats
4W - 1L
1,610 SR
Queue Stats
40W - 37L
1,492 Elo+
Party 1
Discordia
Discordia
antwonfern
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtlasBorkk
Gilgamesh
20
2 / 7 / 13
13,185
471
15,222
26,272
37,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SolarRL
Poseidon
20
7 / 8 / 6
14,339
512
18,701
18,984
8,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
SplashyUS
Neith
20
2 / 4 / 3
12,863
459
9,832
16,469
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Tunedah
Tsukuyomi
20
5 / 6 / 9
13,993
500
15,645
22,884
10,269
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
rawgreg
Jormungandr
19
3 / 1 / 7
11,635
416
8,150
15,115
18,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flathinator
Jing Wei
20
4 / 1 / 7
13,872
495
17,879
18,265
7,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
JermHero
Athena
14
0 / 5 / 5
9,300
332
4,173
15,977
12,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Jgonz983
Tsukuyomi
20
17 / 4 / 5
17,212
615
25,199
21,711
10,903
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
WholeLottaCringe
King Arthur
18
2 / 7 / 7
12,465
445
7,925
22,521
23,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
antwonfern
Discordia
20
3 / 2 / 12
15,106
540
18,335
12,465
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
62
19
Kills
26
26
Deaths
19
38
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AtlasBorkk
Gilgamesh
2
7
13
1.21
W
Jing Wei
Flathinator
Jing Wei
4
1
7
7.5
W
Athena
JermHero
Athena
0
5
5
0.5
W
Tsukuyomi
Jgonz983
Tsukuyomi
17
4
5
4.88
L
Poseidon
SolarRL
Poseidon
7
8
6
1.25
L
Neith
SplashyUS
Neith
2
4
3
0.88
L
Tsukuyomi
Tunedah
Tsukuyomi
5
6
9
1.58
W
King Arthur
WholeLottaCringe
King Arthur
2
7
7
0.79
W
Discordia
antwonfern
Discordia
3
2
12
4.5
L
Jormungandr
rawgreg
Jormungandr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,550
Damage
73,511
99,724
Taken
90,939
82,620
Mitigated
59,263
27,568
Healing
22,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AtlasBorkk
Gilgamesh
15,222
3,396
243
5,523
26,272
37,936
51
6,300
19,808
0
63,542
W
Jing Wei
Flathinator
Jing Wei
17,879
11,911
0
13,192
18,265
7,468
2,752
4,242
13,633
0
110,964
W
Athena
JermHero
Athena
4,173
752
0
1,730
15,977
12,363
0
7,430
8,163
7,627
0
W
Tsukuyomi
Jgonz983
Tsukuyomi
25,199
6,049
0
2,558
21,711
10,903
2,418
3,317
18,272
0
152,852
L
Poseidon
SolarRL
Poseidon
18,701
1,439
460
6,151
18,984
8,157
0
4,790
13,570
115,333
0
L
Neith
SplashyUS
Neith
9,832
6,544
0
6,843
16,469
7,384
2,930
3,076
13,306
0
91,607
L
Tsukuyomi
Tunedah
Tsukuyomi
15,645
3,864
0
6,956
22,884
10,269
0
3,507
19,063
0
120,588
W
King Arthur
WholeLottaCringe
King Arthur
7,925
2,041
0
670
22,521
23,549
303
6,003
16,001
177
56,349
W
Discordia
antwonfern
Discordia
18,335
1,678
163
3,762
12,465
4,980
1,580
3,920
8,019
119,678
0
L
Jormungandr
rawgreg
Jormungandr
8,150
2,008
0
1,392
15,115
18,874
0
3,555
11,407
56,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,015
Gold Earned
67,955
749
Minions Killed
720
0
Camps Cleared
0
2,575,179
Distance Traveled
2,621,576
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,185
471
122
4
0
479,037
6
W
Jing Wei
13,872
495
179
6
0
480,256
4
W
Athena
9,300
332
8
0
0
488,064
9
W
Tsukuyomi
17,212
615
189
7
0
572,953
5
L
Poseidon
14,339
512
209
7
0
479,713
10
L
Neith
12,863
459
178
6
0
492,553
2
L
Tsukuyomi
13,993
500
160
6
0
600,019
11
W
King Arthur
12,465
445
128
5
0
534,468
5
W
Discordia
15,106
540
216
8
0
545,835
4
L
Jormungandr
11,635
416
80
3
0
523,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role