Player Matchup

Skadi
Skadi
AlphaLycaon
Skadi
Level 35
God Stats
17W - 18L
1,487 SR
Queue Stats
61W - 74L
1,334 Elo+
Solo
Cerberus
Cerberus
JT04R
Cerberus
Level 41
God Stats
20W - 25L
1,324 SR
Queue Stats
28W - 39L
1,318 Elo+
Solo
Tsukuyomi
Tsukuyomi
Juic3_Memez
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
NWB_Fr0zon3
Gilgamesh
Level 43
God Stats
33W - 32L
1,429 SR
Queue Stats
452W - 505L
1,340 Elo+
Solo
Hera
Hera
Oppium-
Hera
Level 44
God Stats
4W - 5L
1,673 SR
Queue Stats
296W - 322L
1,305 Elo+
Party 1
Team Averages
Level 38
1,483 SR
1,327 Elo+

VS

Team Averages
Level 44
1,479 SR
1,419 Elo+
Cabrakan
Cabrakan
Acidic112
Cabrakan
Level 49
God Stats
9W - 7L
1,594 SR
Queue Stats
143W - 160L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
NAGAFINE
Zhong Kui
Level 80
God Stats
4W - 0L
1,247 SR
Queue Stats
50W - 43L
1,362 Elo+
Party 2
Fenrir
Fenrir
Tobii Turner
Fenrir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
X_Ortho_X
Sun Wukong
Level 27
God Stats
7W - 2L
1,553 SR
Queue Stats
80W - 72L
1,445 Elo+
Party 2
Neith
Neith
bengermainez
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
8,817
464
11,105
13,375
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JT04R
Cerberus
13
1 / 6 / 5
8,982
473
5,964
21,166
16,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Juic3_Memez
Tsukuyomi
15
4 / 6 / 5
9,358
493
11,922
15,804
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
NWB_Fr0zon3
Gilgamesh
12
5 / 6 / 5
8,174
430
9,718
21,928
11,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
Oppium-
Hera
12
3 / 7 / 4
8,000
421
10,999
11,263
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Acidic112
Cabrakan
14
4 / 3 / 13
10,688
563
8,366
19,305
24,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
NAGAFINE
Zhong Kui
18
19 / 2 / 5
12,028
633
33,259
19,455
14,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
13
3 / 5 / 8
8,986
473
8,402
13,201
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
X_Ortho_X
Sun Wukong
15
2 / 6 / 9
9,688
510
8,190
14,873
13,941
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 13
9,475
499
10,338
8,245
3,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
18
Kills
30
30
Deaths
18
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Acidic112
Cabrakan
4
3
13
3.5
L
5
5
3
1.3
L
Cerberus
JT04R
Cerberus
1
6
5
0.58
L
Tsukuyomi
Juic3_Memez
Tsukuyomi
4
6
5
1.08
W
Zhong Kui
NAGAFINE
Zhong Kui
19
2
5
10.75
L
Gilgamesh
NWB_Fr0zon3
Gilgamesh
5
6
5
1.25
L
Hera
Oppium-
Hera
3
7
4
0.71
W
Fenrir
3
5
8
1.4
W
Sun Wukong
X_Ortho_X
Sun Wukong
2
6
9
1.08
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,708
Damage
68,555
83,536
Taken
75,079
39,941
Mitigated
62,375
12,335
Healing
30,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Acidic112
Cabrakan
8,366
1,226
1,406
3,613
19,305
24,188
84
3,925
15,380
28,101
0
L
11,105
7,522
0
1,317
13,375
3,890
0
7,622
5,589
0
43,737
L
Cerberus
JT04R
Cerberus
5,964
427
1,041
3,949
21,166
16,127
0
10,436
10,432
28,909
0
L
Tsukuyomi
Juic3_Memez
Tsukuyomi
11,922
3,665
0
984
15,804
5,578
0
5,867
9,731
0
64,056
W
Zhong Kui
NAGAFINE
Zhong Kui
33,259
4,816
1,987
11,462
19,455
14,193
6,476
6,262
13,193
83,305
0
L
Gilgamesh
NWB_Fr0zon3
Gilgamesh
9,718
1,599
600
4,186
21,928
11,071
0
8,991
12,699
0
31,652
L
Hera
Oppium-
Hera
10,999
2,680
0
258
11,263
3,275
116
7,497
3,460
34,786
0
W
Fenrir
8,402
2,384
1,470
3,113
13,201
7,007
148
2,831
10,370
0
37,462
W
Sun Wukong
X_Ortho_X
Sun Wukong
8,190
1,458
486
2,087
14,873
13,941
2,119
1,911
12,962
0
50,197
W
10,338
3,762
1,896
3,390
8,245
3,046
3,008
2,034
6,211
0
57,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,331
Gold Earned
50,865
337
Minions Killed
418
0
Camps Cleared
0
1,576,261
Distance Traveled
1,686,960
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,688
563
42
2
0
300,916
1
L
Skadi
8,817
464
85
4
0
321,197
0
L
Cerberus
8,982
473
58
3
0
338,521
3
L
Tsukuyomi
9,358
493
96
5
0
366,837
2
W
Zhong Kui
12,028
633
133
7
0
290,713
0
L
Gilgamesh
8,174
430
47
2
0
330,064
3
L
Hera
8,000
421
51
3
0
219,642
0
W
Fenrir
8,986
473
64
3
0
395,302
1
W
Sun Wukong
9,688
510
84
4
0
373,058
0
W
Neith
9,475
499
95
5
0
326,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role