Player Matchup

Tiamat
Tiamat
Bluejáy
Tiamat
Level 33
God Stats
6W - 4L
1,670 SR
Queue Stats
55W - 41L
1,579 Elo+
Solo
Neith
Neith
FormingOrb245
Neith
Level 103
God Stats
2W - 0L
1,784 SR
Queue Stats
15W - 16L
1,461 Elo+
Party 2
Ullr
Ullr
LaplaceRaptor
Ullr
Level 47
God Stats
24W - 16L
1,583 SR
Queue Stats
189W - 174L
1,532 Elo+
Solo
Hercules
Hercules
enility
Hercules
Level 84
God Stats
7W - 0L
1,567 SR
Queue Stats
31W - 27L
1,555 Elo+
Party 2
Sol
Sol
ihatetoes
Sol
Level 6
God Stats
11W - 11L
1,928 SR
Queue Stats
11W - 11L
1,889 Elo+
Party 2
Team Averages
Level 55
1,706 SR
1,603 Elo+

VS

Team Averages
Level 77
1,650 SR
1,523 Elo+
Zhong Kui
Zhong Kui
BaronsBrew
Zhong Kui
Level 45
God Stats
2W - 1L
1,684 SR
Queue Stats
19W - 9L
1,557 Elo+
Party 3
Chaac
Chaac
FocusednEngaged
Chaac
Level 128
God Stats
15W - 5L
1,761 SR
Queue Stats
65W - 55L
1,542 Elo+
Party 3
Hachiman
Hachiman
Jοhnson
Hachiman
Level 102
God Stats
6W - 2L
1,850 SR
Queue Stats
59W - 19L
1,739 Elo+
Party 3
Hera
Hera
KINGJIMENEZ51
Hera
Level 83
God Stats
5W - 6L
1,406 SR
Queue Stats
204W - 213L
1,409 Elo+
Party 1
Izanami
Izanami
v RAMBONE v
Izanami
Level 27
God Stats
7W - 11L
1,549 SR
Queue Stats
9W - 16L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bluejáy
Tiamat
18
10 / 1 / 14
11,814
1,074
22,507
13,012
9,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 3 / 19
11,451
1,041
19,249
11,014
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 9
11,232
1,021
14,762
12,018
4,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
enility
Hercules
18
5 / 0 / 16
11,177
1,016
12,885
20,208
28,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 1 / 17
10,199
927
6,007
7,638
2,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

226

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BaronsBrew
Zhong Kui
15
2 / 6 / 1
9,725
884
15,707
17,432
10,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 4
9,362
851
9,281
15,657
10,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Jοhnson
Hachiman
16
4 / 5 / 3
10,752
977
20,361
17,104
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 6 / 5
9,950
905
8,498
11,090
3,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
v RAMBONE v
Izanami
15
0 / 9 / 3
9,075
825
7,654
19,373
6,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
29
Kills
7
7
Deaths
29
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BaronsBrew
Zhong Kui
2
6
1
0.42
W
Tiamat
Bluejáy
Tiamat
10
1
14
17
L
0
3
4
0.67
W
5
3
19
4.83
L
Hachiman
Jοhnson
Hachiman
4
5
3
1.1
L
1
6
5
0.58
W
7
2
9
5.75
W
Hercules
enility
Hercules
5
0
16
13
W
2
1
17
10.5
L
Izanami
v RAMBONE v
Izanami
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,410
Damage
61,501
63,890
Taken
80,656
50,769
Mitigated
38,005
15,063
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BaronsBrew
Zhong Kui
15,707
431
0
4,231
17,432
10,492
0
7,316
9,453
37,195
0
W
Tiamat
Bluejáy
Tiamat
22,507
998
164
3,360
13,012
9,121
0
4,904
8,108
34,697
0
L
9,281
498
0
4,546
15,657
10,933
0
5,281
9,923
124
17,649
W
19,249
9,512
403
3,692
11,014
5,352
0
3,635
7,379
0
43,772
L
Hachiman
Jοhnson
Hachiman
20,361
7,698
0
4,373
17,104
6,003
0
6,580
10,260
0
48,207
L
8,498
2,150
0
146
11,090
3,872
0
2,911
7,957
30,541
0
W
14,762
5,126
0
375
12,018
4,718
0
3,231
8,787
0
37,050
W
Hercules
enility
Hercules
12,885
3,429
0
6,432
20,208
28,963
0
9,880
10,328
190
24,747
W
6,007
1,676
0
637
7,638
2,615
0
2,679
4,959
21,756
0
L
Izanami
v RAMBONE v
Izanami
7,654
5,607
0
557
19,373
6,705
0
5,261
13,673
0
25,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,873
Gold Earned
48,864
222
Minions Killed
227
6
Camps Cleared
3
1,031,546
Distance Traveled
959,400
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,725
884
49
4
1
194,009
0
W
Tiamat
11,814
1,074
23
2
1
231,575
0
L
Chaac
9,362
851
18
2
0
208,827
0
W
Neith
11,451
1,041
72
7
0
178,836
0
L
Hachiman
10,752
977
69
6
0
186,862
0
L
Hera
9,950
905
54
5
0
181,776
0
W
Ullr
11,232
1,021
53
5
4
192,419
4
W
Hercules
11,177
1,016
31
3
0
232,176
0
W
Sol
10,199
927
43
4
1
196,540
0
L
Izanami
9,075
825
37
3
2
187,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role