Player Matchup

Bacchus
Bacchus
Audioscribe
Bacchus
Level 89
God Stats
1W - 3L
1,234 SR
Queue Stats
122W - 48L
1,779 Elo+
Party 1
Hercules
Hercules
FkImBad
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 29L
1,757 Elo+
Party 1
Loki
Loki
Gigax44
Loki
Level 104
God Stats
1W - 3L
1,316 SR
Queue Stats
112W - 81L
1,590 Elo+
Solo
Apollo
Apollo
alex723
Apollo
Level 158
God Stats
12W - 10L
1,535 SR
Queue Stats
455W - 456L
1,570 Elo+
Party 2
Scylla
Scylla
dogjack
Scylla
Level 47
God Stats
5W - 5L
1,614 SR
Queue Stats
168W - 163L
1,576 Elo+
Party 2
Team Averages
Level 84
1,440 SR
1,654 Elo+

VS

Team Averages
Level 74
1,624 SR
1,600 Elo+
Sylvanus
Sylvanus
Broseidon11
Sylvanus
Level 120
God Stats
11W - 11L
1,621 SR
Queue Stats
216W - 165L
1,589 Elo+
Party 4
Hou Yi
Hou Yi
Bubbert
Hou Yi
Level 38
God Stats
2W - 2L
1,875 SR
Queue Stats
180W - 120L
1,620 Elo+
Party 4
Janus
Janus
Rocco2604
Janus
Level 41
God Stats
1W - 3L
1,489 SR
Queue Stats
76W - 60L
1,602 Elo+
Solo
Bellona
Bellona
RykenSilver
Bellona
Level 127
God Stats
2W - 4L
1,671 SR
Queue Stats
161W - 138L
1,593 Elo+
Party 3
Mulan
Mulan
TheLegendTakano
Mulan
Level 43
God Stats
0W - 3L
1,463 SR
Queue Stats
171W - 153L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Audioscribe
Bacchus
9
3 / 0 / 3
6,183
562
5,887
5,132
2,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
FkImBad
Hercules
11
4 / 1 / 1
6,392
581
5,747
7,921
3,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Gigax44
Loki
11
4 / 1 / 3
6,846
622
2,326
5,476
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
alex723
Apollo
11
2 / 0 / 1
6,641
604
3,734
6,640
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
dogjack
Scylla
11
3 / 2 / 3
6,623
602
4,750
4,317
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Broseidon11
Sylvanus
8
3 / 3 / 0
6,103
555
3,079
6,950
2,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Bubbert
Hou Yi
10
0 / 1 / 0
6,039
549
3,761
6,374
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Janus
Rocco2604
Janus
9
0 / 4 / 2
5,555
505
1,716
5,285
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
RykenSilver
Bellona
9
1 / 5 / 1
5,466
497
6,387
9,757
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 2
5,638
513
2,387
6,254
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
4
4
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Audioscribe
Bacchus
3
0
3
4.5
L
Sylvanus
Broseidon11
Sylvanus
3
3
0
1
L
Hou Yi
Bubbert
Hou Yi
0
1
0
0
W
Hercules
FkImBad
Hercules
4
1
1
4.5
W
Loki
Gigax44
Loki
4
1
3
5.5
L
Janus
Rocco2604
Janus
0
4
2
0.25
L
Bellona
RykenSilver
Bellona
1
5
1
0.3
L
0
3
2
0.33
W
Apollo
alex723
Apollo
2
0
1
2.5
W
Scylla
dogjack
Scylla
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,444
Damage
17,330
29,486
Taken
34,620
11,332
Mitigated
13,900
12,460
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Audioscribe
Bacchus
5,887
765
0
387
5,132
2,418
0
1,071
4,061
18,162
0
L
Sylvanus
Broseidon11
Sylvanus
3,079
1,004
562
1,443
6,950
2,982
0
3,245
3,637
13,411
0
L
Hou Yi
Bubbert
Hou Yi
3,761
2,384
0
3,172
6,374
1,823
0
740
5,634
0
37,302
W
Hercules
FkImBad
Hercules
5,747
2,756
0
4,296
7,921
3,919
0
413
7,508
287
26,785
W
Loki
Gigax44
Loki
2,326
1,115
0
2,924
5,476
1,588
1,024
735
4,741
0
31,297
L
Janus
Rocco2604
Janus
1,716
395
0
790
5,285
1,503
0
2,846
2,217
29,789
0
L
Bellona
RykenSilver
Bellona
6,387
3,847
0
2,271
9,757
5,454
0
1,297
8,442
0
24,936
L
2,387
958
0
2,261
6,254
2,138
0
2,129
4,053
0
23,642
W
Apollo
alex723
Apollo
3,734
2,747
0
3,536
6,640
2,044
61
1,306
5,334
0
38,779
W
Scylla
dogjack
Scylla
4,750
563
0
1,317
4,317
1,363
0
1,270
3,047
32,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
28,801
319
Minions Killed
303
0
Camps Cleared
0
1,109,924
Distance Traveled
1,004,131
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,183
562
28
3
0
253,786
3
L
Sylvanus
6,103
555
21
2
0
190,031
2
L
Hou Yi
6,039
549
91
8
0
182,209
1
W
Hercules
6,392
581
58
5
0
220,265
0
W
Loki
6,846
622
75
7
0
231,075
0
L
Janus
5,555
505
69
6
0
194,957
4
L
Bellona
5,466
497
51
5
0
207,274
0
L
Mulan
5,638
513
71
6
0
229,660
2
W
Apollo
6,641
604
88
8
0
204,603
4
W
Scylla
6,623
602
70
6
0
200,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role