Player Matchup

Athena
Athena
Diamond IV
KrazEKarl
Athena
Diamond IV
Level 155
God Stats
29W - 18L
1,701 SR
Queue Stats
142W - 125L
2,131 MMR
Party 2
Odin
Odin
Diamond V
SchmittyVitty
Odin
Diamond V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
2,182 MMR
Party 2
Freya
Freya
Masters
YoungBloodJoel
Freya
Masters
Level 160
God Stats
6W - 6L
1,507 SR
Queue Stats
437W - 410L
2,515 MMR
Solo
Horus
Horus
Diamond III
linkel
Horus
Diamond III
Level 148
God Stats
3W - 1L
1,638 SR
Queue Stats
164W - 141L
2,201 MMR
Solo
Neith
Neith
Diamond V
soulcrusher49
Neith
Diamond V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 36L
2,414 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,569 SR
2,289 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,601 SR
2,062 MMR
Hel
Hel
Diamond III
 
Hel
Diamond III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Masters
 
Awilix
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond II
CyborgWTF
Chiron
Diamond II
Level 159
God Stats
7W - 5L
1,740 SR
Queue Stats
389W - 378L
2,287 MMR
Party 1
Cerberus
Cerberus
Diamond II
Scarycrack
Cerberus
Diamond II
Level 160
God Stats
37W - 40L
1,620 SR
Queue Stats
548W - 523L
2,224 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Zekr40ui
Cu Chulainn
Masters
Level 160
God Stats
76W - 77L
1,647 SR
Queue Stats
537W - 537L
2,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KrazEKarl
Athena
19
5 / 0 / 11
12,714
605
11,898
18,416
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 2
12,279
585
11,171
15,604
14,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 3 / 7
12,801
610
18,376
20,054
8,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
linkel
Horus
15
2 / 3 / 15
10,443
497
10,137
23,954
20,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 9
12,653
603
24,555
14,648
6,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneTiamatSobekGilgameshSol

VS

Bans
SetFenrirTsukuyomiRatatoskrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 6 / 4
11,495
547
11,479
14,755
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
 
Awilix
16
1 / 6 / 4
10,075
480
4,295
16,856
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
CyborgWTF
Chiron
19
5 / 8 / 4
12,304
586
15,618
20,335
7,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Scarycrack
Cerberus
13
0 / 4 / 5
9,053
431
5,704
20,910
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Zekr40ui
Cu Chulainn
17
0 / 3 / 5
10,637
507
14,288
24,517
25,365
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
26
Kills
9
9
Deaths
27
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
4
0.83
L
Awilix
 
Awilix
1
6
4
0.5
L
Chiron
CyborgWTF
Chiron
5
8
4
0.88
W
Athena
KrazEKarl
Athena
5
0
11
10.5
L
Cerberus
Scarycrack
Cerberus
0
4
5
0.63
W
5
2
2
3
W
8
3
7
3.83
L
Cu Chulainn
Zekr40ui
Cu Chulainn
0
3
5
0.83
W
Horus
linkel
Horus
2
3
15
3.17
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,137
Damage
51,384
92,676
Taken
97,373
59,005
Mitigated
64,299
41,278
Healing
28,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,479
865
6,312
7,168
14,755
5,881
511
3,315
11,440
73,829
0
L
Awilix
 
Awilix
4,295
1,424
0
507
16,856
6,453
950
4,912
11,944
0
81,872
L
Chiron
CyborgWTF
Chiron
15,618
6,692
1,227
4,308
20,335
7,593
3,622
7,336
12,916
0
96,463
W
Athena
KrazEKarl
Athena
11,898
3,832
0
7,817
18,416
8,916
1,155
3,211
15,055
92,381
0
L
Cerberus
Scarycrack
Cerberus
5,704
32
0
3,846
20,910
19,007
97
5,680
15,230
30,221
0
W
11,171
3,099
0
5,383
15,604
14,263
1,417
2,753
12,491
0
62,924
W
18,376
5,724
0
10,420
20,054
8,493
2,901
4,650
15,344
95,012
0
L
Cu Chulainn
Zekr40ui
Cu Chulainn
14,288
1,931
0
5,254
24,517
25,365
717
9,210
15,307
6,246
67,511
W
Horus
linkel
Horus
10,137
4,200
1,823
8,302
23,954
20,572
531
6,653
17,241
0
29,161
W
24,555
11,980
0
7,533
14,648
6,761
6,260
4,616
9,882
0
113,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,890
Gold Earned
53,564
615
Minions Killed
652
0
Camps Cleared
0
2,220,299
Distance Traveled
2,105,516
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,495
547
132
6
0
433,395
6
L
Awilix
10,075
480
138
7
0
450,560
1
L
Chiron
12,304
586
178
8
0
361,590
2
W
Athena
12,714
605
140
7
0
574,099
0
L
Cerberus
9,053
431
51
2
0
440,833
9
W
Odin
12,279
585
133
6
0
397,812
2
W
Freya
12,801
610
121
6
0
388,515
9
L
Cu Chulainn
10,637
507
153
7
0
419,138
3
W
Horus
10,443
497
37
2
0
452,882
11
W
Neith
12,653
603
184
9
0
406,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role