Player Matchup

Set
Set
DukeVader81
Set
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 118L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
KuzanBlack
Gilgamesh
Level 34
God Stats
28W - 3L
1,994 SR
Queue Stats
30W - 4L
1,917 Elo+
Party 2
Raijin
Raijin
StarzFuSiOn
Raijin
Level 160
God Stats
4W - 2L
1,875 SR
Queue Stats
241W - 227L
1,661 Elo+
Party 2
Hades
Hades
ZECROM334
Hades
Level 155
God Stats
22W - 2L
1,818 SR
Queue Stats
148W - 100L
1,765 Elo+
Party 2
Cthulhu
Cthulhu
dopeboy64
Cthulhu
Level 127
God Stats
17W - 4L
1,597 SR
Queue Stats
111W - 95L
1,629 Elo+
Party 2
Team Averages
Level 118
1,757 SR
1,689 Elo+

VS

Team Averages
Level 93
1,541 SR
1,515 Elo+
Izanami
Izanami
Blambino
Izanami
Level 122
God Stats
3W - 6L
1,500 SR
Queue Stats
199W - 129L
1,528 Elo+
Party 3
Freya
Freya
Chaoscloak
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,371 Elo+
Party 1
Ares
Ares
ShepnBeckn
Ares
Level 8
God Stats
45W - 15L
1,745 SR
Queue Stats
494W - 390L
1,656 Elo+
Party 3
Horus
Horus
ahMEIzing
Horus
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 131L
1,563 Elo+
Party 3
Tiamat
Tiamat
xThe Valeyardx
Tiamat
Level 160
God Stats
4W - 12L
1,461 SR
Queue Stats
73W - 89L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 15
9,224
922
5,859
6,492
2,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
KuzanBlack
Gilgamesh
18
14 / 1 / 13
12,027
1,203
13,928
9,047
5,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
17
6 / 0 / 24
10,698
1,070
18,441
4,813
1,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
ZECROM334
Hades
17
9 / 0 / 18
11,482
1,148
20,482
8,968
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
dopeboy64
Cthulhu
17
3 / 0 / 26
10,245
1,025
17,777
5,759
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

316

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blambino
Izanami
15
1 / 4 / 1
8,800
880
5,495
9,757
4,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
14
1 / 7 / 0
8,791
879
2,083
14,881
7,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 7 / 0
8,957
896
6,390
22,236
22,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
ahMEIzing
Horus
14
0 / 7 / 0
8,092
809
5,878
18,562
17,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 8 / 1
8,450
845
10,046
15,562
9,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
4
33
Kills
2
2
Deaths
33
96
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blambino
Izanami
1
4
1
0.38
L
Freya
1
7
0
0.14
W
1
1
15
8.5
W
Gilgamesh
KuzanBlack
Gilgamesh
14
1
13
20.5
L
0
7
0
0
W
Raijin
6
0
24
18
W
Hades
ZECROM334
Hades
9
0
18
18
L
Horus
ahMEIzing
Horus
0
7
0
0
W
Cthulhu
dopeboy64
Cthulhu
3
0
26
16
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,487
Damage
29,892
35,079
Taken
80,998
19,514
Mitigated
61,033
9,663
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blambino
Izanami
5,495
4,092
0
907
9,757
4,132
0
6,372
3,129
0
26,709
L
Freya
2,083
688
0
478
14,881
7,184
0
10,119
4,268
10,976
0
W
5,859
1,337
0
109
6,492
2,615
0
2,511
3,981
0
12,874
W
Gilgamesh
KuzanBlack
Gilgamesh
13,928
5,405
0
408
9,047
5,394
0
5,411
3,636
0
27,732
L
6,390
160
0
1,146
22,236
22,006
0
14,466
6,962
12,355
0
W
Raijin
18,441
2,306
232
1,855
4,813
1,824
0
2,564
2,249
27,645
0
W
Hades
ZECROM334
Hades
20,482
851
1,373
4,417
8,968
6,006
0
4,892
4,076
49,339
0
L
Horus
ahMEIzing
Horus
5,878
3,155
6,999
4,128
18,562
17,837
0
12,123
5,755
0
12,025
W
Cthulhu
dopeboy64
Cthulhu
17,777
299
411
858
5,759
3,675
0
3,141
2,618
28,098
0
L
10,046
369
0
559
15,562
9,874
0
10,981
4,184
41,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
43,090
192
Minions Killed
158
10
Camps Cleared
3
949,934
Distance Traveled
860,636
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,800
880
60
6
2
155,943
0
L
Freya
8,791
879
16
2
0
166,409
0
W
Set
9,224
922
18
2
3
178,963
0
W
Gilgamesh
12,027
1,203
21
2
4
195,540
0
L
Ares
8,957
896
10
1
0
180,198
0
W
Raijin
10,698
1,070
29
3
1
163,851
0
W
Hades
11,482
1,148
92
9
1
185,593
0
L
Horus
8,092
809
11
1
1
178,816
0
W
Cthulhu
10,245
1,025
32
3
1
225,987
1
L
Tiamat
8,450
845
61
6
0
179,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role