Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ApnasVitor-TSG
Gilgamesh
Level 137
God Stats
4W - 0L
2,086 SR
Queue Stats
14W - 17L
1,477 Elo+
Solo
Poseidon
Poseidon
PiscuFACT
Poseidon
Level 157
God Stats
5W - 1L
1,822 SR
Queue Stats
218W - 167L
1,588 Elo+
Solo
The Morrigan
The Morrigan
VenusDLite
The Morrigan
Level 104
God Stats
46W - 57L
1,468 SR
Queue Stats
1,410W - 1,466L
1,570 Elo+
Solo
Neith
Neith
iDrulian
Neith
Level 139
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 4L
1,476 Elo+
Solo
Team Averages
Level 139
1,719 SR
1,522 Elo+

VS

Team Averages
Level 104
1,694 SR
1,533 Elo+
Chang'e
Chang'e
RamiroCTR
Chang'e
Level 100
God Stats
6W - 3L
1,865 SR
Queue Stats
189W - 165L
1,689 Elo+
Party 1
Ra
Ra
Sebas1x
Ra
Level 140
God Stats
6W - 5L
1,950 SR
Queue Stats
186W - 172L
1,581 Elo+
Solo
Tyr
Tyr
Wroughtweiler
Tyr
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 55L
1,298 Elo+
Solo
Mulan
Mulan
kpv10
Mulan
Level 158
God Stats
24W - 23L
1,657 SR
Queue Stats
192W - 165L
1,690 Elo+
Party 1
Ymir
Ymir
synyspace
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
11 / 4 / 8
12,941
1,176
16,200
13,381
5,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ApnasVitor-TSG
Gilgamesh
19
4 / 2 / 25
12,301
1,118
11,112
13,246
18,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
PiscuFACT
Poseidon
18
8 / 3 / 18
12,396
1,127
14,551
15,128
6,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
VenusDLite
The Morrigan
18
5 / 2 / 18
11,543
1,049
14,457
7,451
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
iDrulian
Neith
19
9 / 1 / 17
12,549
1,141
24,781
10,398
4,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RamiroCTR
Chang'e
18
5 / 7 / 6
11,985
1,090
12,498
19,119
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 10 / 8
11,438
1,040
13,430
16,781
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 0
8,778
798
1,041
3,407
1,561
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
kpv10
Mulan
18
5 / 4 / 7
12,531
1,139
16,200
21,859
24,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
17
0 / 13 / 7
10,392
945
9,726
25,212
26,721
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
37
Kills
12
12
Deaths
37
86
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
4
8
3.75
W
Gilgamesh
ApnasVitor-TSG
Gilgamesh
4
2
25
8.25
W
Poseidon
PiscuFACT
Poseidon
8
3
18
5.67
L
Chang'e
RamiroCTR
Chang'e
5
7
6
1.14
L
2
10
8
0.6
W
The Morrigan
VenusDLite
The Morrigan
5
2
18
7
L
0
3
0
0
W
Neith
iDrulian
Neith
9
1
17
17.5
L
Mulan
kpv10
Mulan
5
4
7
2.13
L
Ymir
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,101
Damage
52,895
59,604
Taken
86,378
38,284
Mitigated
65,286
9,240
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,200
3,819
0
914
13,381
5,956
0
7,036
6,105
0
33,608
W
Gilgamesh
ApnasVitor-TSG
Gilgamesh
11,112
2,526
0
71
13,246
18,173
0
7,780
5,076
4,028
23,957
W
Poseidon
PiscuFACT
Poseidon
14,551
2,265
0
4,236
15,128
6,173
0
10,350
4,658
43,181
0
L
Chang'e
RamiroCTR
Chang'e
12,498
415
2,289
3,485
19,119
5,986
0
6,004
13,115
39,886
0
L
13,430
801
1,788
718
16,781
6,087
0
7,205
9,576
48,303
0
W
The Morrigan
VenusDLite
The Morrigan
14,457
1,672
0
491
7,451
3,309
0
5,739
1,682
32,449
0
L
1,041
181
0
64
3,407
1,561
0
1,610
1,797
0
1,970
W
Neith
iDrulian
Neith
24,781
10,555
0
3,528
10,398
4,673
0
8,067
2,301
0
46,112
L
Mulan
kpv10
Mulan
16,200
1,235
0
1,893
21,859
24,931
0
7,196
14,663
8,232
28,709
L
Ymir
9,726
1,482
0
293
25,212
26,721
0
8,035
17,177
18,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,730
Gold Earned
55,124
239
Minions Killed
208
11
Camps Cleared
5
1,046,309
Distance Traveled
869,916
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,941
1,176
34
3
6
208,408
1
W
Gilgamesh
12,301
1,118
21
2
0
224,195
0
W
Poseidon
12,396
1,127
66
6
2
215,674
0
L
Chang'e
11,985
1,090
48
4
1
219,736
1
L
Ra
11,438
1,040
76
7
3
223,520
1
W
The Morrigan
11,543
1,049
46
4
3
190,773
1
L
Tyr
8,778
798
0
0
0
58,642
0
W
Neith
12,549
1,141
72
7
0
207,259
4
L
Mulan
12,531
1,139
55
5
1
198,490
0
L
Ymir
10,392
945
29
3
0
169,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role