Player Matchup

Hachiman
Hachiman
CRIS_IS_BETTER
Hachiman
Level 42
God Stats
5W - 9L
1,466 SR
Queue Stats
117W - 121L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
DegucaG
Guan Yu
Level 22
God Stats
1W - 3L
1,291 SR
Queue Stats
64W - 81L
1,475 Elo+
Party 3
Fenrir
Fenrir
IINunuII
Fenrir
Level 37
God Stats
8W - 9L
1,534 SR
Queue Stats
98W - 86L
1,507 Elo+
Party 1
Yemoja
Yemoja
Squirtstar25
Yemoja
Level 18
God Stats
38W - 36L
1,583 SR
Queue Stats
47W - 48L
1,458 Elo+
Party 1
Vulcan
Vulcan
WorqEquation725
Vulcan
Level 86
God Stats
6W - 7L
1,493 SR
Queue Stats
162W - 167L
1,496 Elo+
Party 3
Team Averages
Level 41
1,473 SR
1,469 Elo+

VS

Team Averages
Level 68
1,538 SR
1,491 Elo+
Cupid
Cupid
OmegaDragon9002
Cupid
Level 73
God Stats
6W - 1L
1,500 SR
Queue Stats
785W - 696L
1,549 Elo+
Party 2
Sobek
Sobek
SamosTheSage_64
Sobek
Level 29
God Stats
11W - 7L
1,531 SR
Queue Stats
322W - 326L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
Skiiz_Yx
Gilgamesh
Level 48
God Stats
5W - 5L
1,493 SR
Queue Stats
101W - 103L
1,344 Elo+
Solo
Jormungandr
Jormungandr
nonToxicbot
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
509W - 444L
1,530 Elo+
Party 2
Tiamat
Tiamat
ufostryker
Tiamat
Level 86
God Stats
15W - 6L
1,664 SR
Queue Stats
173W - 132L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 2 / 1
7,483
440
5,913
7,167
1,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DegucaG
Guan Yu
14
1 / 4 / 1
8,663
510
5,189
10,634
10,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
IINunuII
Fenrir
14
5 / 4 / 2
8,870
522
6,714
15,212
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
9
0 / 6 / 4
6,738
396
4,142
9,793
3,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 6 / 2
8,926
525
9,315
11,653
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,637
567
6,710
8,240
3,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 9
9,627
566
5,527
14,025
10,377
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Skiiz_Yx
Gilgamesh
17
4 / 3 / 0
9,950
585
7,304
11,706
7,906
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
nonToxicbot
Jormungandr
16
4 / 2 / 5
9,363
551
8,248
10,828
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
ufostryker
Tiamat
17
4 / 1 / 3
9,980
587
11,469
9,868
6,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
22
22
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
2
1
1.25
L
Guan Yu
DegucaG
Guan Yu
1
4
1
0.38
L
Fenrir
IINunuII
Fenrir
5
4
2
1.5
W
7
1
2
8
W
3
3
9
2.5
W
Gilgamesh
Skiiz_Yx
Gilgamesh
4
3
0
1.33
L
Yemoja
0
6
4
0.33
L
2
6
2
0.5
W
Jormungandr
nonToxicbot
Jormungandr
4
2
5
3.25
W
Tiamat
ufostryker
Tiamat
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
39,258
54,459
Taken
54,667
26,092
Mitigated
33,082
11,850
Healing
17,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,913
3,131
0
3,522
7,167
1,892
862
1,959
5,208
0
38,365
L
Guan Yu
DegucaG
Guan Yu
5,189
397
135
984
10,634
10,038
644
0
10,634
0
43,019
L
Fenrir
IINunuII
Fenrir
6,714
1,610
0
3,387
15,212
6,084
0
8,502
6,710
0
36,737
W
6,710
3,617
413
3,019
8,240
3,003
674
2,079
6,161
0
53,642
W
5,527
312
0
3,736
14,025
10,377
386
4,248
9,653
17,671
0
W
Gilgamesh
Skiiz_Yx
Gilgamesh
7,304
3,239
0
2,579
11,706
7,906
300
292
11,414
0
60,284
L
Yemoja
4,142
833
441
1,246
9,793
3,943
240
3,999
5,794
12,638
0
L
9,315
2,401
132
2,003
11,653
4,135
0
10,784
869
59,156
0
W
Jormungandr
nonToxicbot
Jormungandr
8,248
1,792
0
4,383
10,828
5,246
532
2,708
8,044
69,666
0
W
Tiamat
ufostryker
Tiamat
11,469
1,292
0
3,402
9,868
6,550
3,609
3,751
5,938
72,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
48,557
381
Minions Killed
527
0
Camps Cleared
0
1,360,275
Distance Traveled
1,583,721
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,483
440
62
4
0
213,020
3
L
Guan Yu
8,663
510
99
6
0
280,519
0
L
Fenrir
8,870
522
57
3
0
327,886
1
W
Cupid
9,637
567
112
7
0
249,629
3
W
Sobek
9,627
566
27
2
0
374,771
5
W
Gilgamesh
9,950
585
116
7
0
305,447
1
L
Yemoja
6,738
396
26
2
0
228,149
1
L
Vulcan
8,926
525
137
8
0
310,701
5
W
Jormungandr
9,363
551
121
7
0
316,464
6
W
Tiamat
9,980
587
151
9
0
337,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role