Player Matchup

Anhur
Anhur
Cosgeorgos
Anhur
Level 20
God Stats
29W - 40L
1,372 SR
Queue Stats
224W - 207L
1,471 Elo+
Solo
Izanami
Izanami
FazeChappy12
Izanami
Level 12
God Stats
6W - 5L
1,527 SR
Queue Stats
9W - 9L
1,343 Elo+
Solo
Cernunnos
Cernunnos
MoneyisMyMotive
Cernunnos
Level 28
God Stats
5W - 2L
1,453 SR
Queue Stats
5W - 3L
1,429 Elo+
Solo
Mercury
Mercury
SCUBBASTEVEDAMNU
Mercury
Level 29
God Stats
9W - 18L
1,550 SR
Queue Stats
266W - 313L
1,371 Elo+
Solo
Ra
Ra
iBroKenFlicK
Ra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 60L
1,705 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,464 Elo+

VS

Team Averages
Level 19
1,520 SR
1,390 Elo+
Athena
Athena
HardAtWorkMatt
Athena
Level 8
God Stats
2W - 3L
1,737 SR
Queue Stats
7W - 11L
1,412 Elo+
Solo
Hachiman
Hachiman
Isareti
Hachiman
Level 28
God Stats
1W - 3L
1,369 SR
Queue Stats
5W - 10L
1,301 Elo+
Solo
Sol
Sol
Scion_Nando
Sol
Level 25
God Stats
22W - 13L
1,683 SR
Queue Stats
77W - 68L
1,508 Elo+
Solo
Mulan
Mulan
Treestumpful
Mulan
Level 28
God Stats
1W - 1L
1,670 SR
Queue Stats
9W - 7L
1,426 Elo+
Solo
Pele
Pele
ZxNOVATOxZ
Pele
Level 7
God Stats
0W - 3L
1,143 SR
Queue Stats
6W - 11L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
9 / 0 / 6
13,783
574
16,908
14,986
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
FazeChappy12
Izanami
20
9 / 5 / 7
14,652
611
25,701
19,072
7,976
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
MoneyisMyMotive
Cernunnos
19
2 / 2 / 7
11,297
471
9,510
13,821
5,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 3 / 12
12,774
532
12,491
18,531
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 0
10,698
446
4,043
9,250
3,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,948
415
4,530
26,840
29,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Isareti
Hachiman
16
0 / 7 / 0
10,216
426
6,579
19,428
5,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 6 / 1
11,676
487
13,812
17,805
6,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 7 / 3
10,214
426
7,914
13,136
6,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 5 / 4
12,226
509
11,047
16,556
8,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
33
Kills
13
14
Deaths
33
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
0
6
12
W
Izanami
FazeChappy12
Izanami
9
5
7
2.5
L
1
8
4
0.38
L
Hachiman
Isareti
Hachiman
0
7
0
0
W
Cernunnos
MoneyisMyMotive
Cernunnos
2
2
7
2.75
W
9
3
12
5
L
4
6
1
0.75
L
2
7
3
0.5
L
6
5
4
1.6
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,653
Damage
43,882
75,660
Taken
93,765
29,132
Mitigated
57,918
23,751
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
16,908
9,101
0
7,011
14,986
5,625
1,623
1,059
13,927
0
104,152
W
Izanami
FazeChappy12
Izanami
25,701
19,476
0
3,168
19,072
7,976
1,631
9,857
8,631
0
106,852
L
4,530
772
207
2,222
26,840
29,747
1,004
407
26,433
25,015
0
L
Hachiman
Isareti
Hachiman
6,579
3,758
0
1,397
19,428
5,885
1,104
0
19,428
0
49,658
W
Cernunnos
MoneyisMyMotive
Cernunnos
9,510
4,921
0
6,441
13,821
5,347
1,155
2,381
11,414
0
78,202
W
12,491
7,604
0
4,300
18,531
6,980
0
4,034
14,377
0
77,635
L
13,812
3,907
0
5,004
17,805
6,992
3,174
0
17,805
76,654
0
L
7,914
2,228
0
1,707
13,136
6,495
942
2,848
10,288
0
34,884
L
11,047
3,339
0
3,842
16,556
8,799
942
788
15,768
0
64,444
W
4,043
356
93
2,738
9,250
3,204
1,977
281
8,969
43,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,204
Gold Earned
54,280
594
Minions Killed
446
0
Camps Cleared
0
2,060,880
Distance Traveled
2,041,288
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,783
574
152
6
0
440,341
5
W
Izanami
14,652
611
167
7
0
400,364
3
L
Athena
9,948
415
40
2
0
467,952
1
L
Hachiman
10,216
426
93
4
0
331,397
0
W
Cernunnos
11,297
471
101
4
0
396,022
6
W
Mercury
12,774
532
87
4
0
550,759
0
L
Sol
11,676
487
133
6
0
421,103
4
L
Mulan
10,214
426
68
3
0
372,705
2
L
Pele
12,226
509
112
5
0
448,131
0
W
Ra
10,698
446
87
4
0
273,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role