Player Matchup

Fenrir
Fenrir
Aerith_Simp
Fenrir
Level 87
God Stats
19W - 11L
1,721 SR
Queue Stats
649W - 446L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
Le_Bababouille_
Sun Wukong
Level 28
God Stats
2W - 5L
1,894 SR
Queue Stats
276W - 176L
1,686 Elo+
Party 1
Anubis
Anubis
deluxetiger
Anubis
Level 77
God Stats
14W - 16L
1,513 SR
Queue Stats
48W - 60L
1,414 Elo+
Solo
Team Averages
Level 64
1,709 SR
1,575 Elo+

VS

Team Averages
Level 53
1,507 SR
1,432 Elo+
Horus
Horus
STAYYYWOKEEE
Horus
Level 29
God Stats
45W - 41L
1,458 SR
Queue Stats
219W - 365L
1,296 Elo+
Solo
Ra
Ra
TheUsuPro
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Xeltzuahj
Jing Wei
Level 127
God Stats
1W - 0L
1,563 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 10 / 9
14,141
673
17,503
22,301
17,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Le_Bababouille_
Sun Wukong
17
8 / 4 / 7
14,255
679
11,287
23,240
28,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
15
3 / 12 / 11
12,773
608
12,936
24,026
9,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 18
14,095
671
7,314
15,029
16,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 13 / 16
13,873
661
11,801
17,746
6,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Xeltzuahj
Jing Wei
20
21 / 5 / 4
17,715
844
39,160
20,904
9,681
Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
20
Kills
26
26
Deaths
20
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
10
9
1.35
L
Sun Wukong
Le_Bababouille_
Sun Wukong
8
4
7
2.88
W
2
2
18
5.5
W
3
13
16
0.85
W
Jing Wei
Xeltzuahj
Jing Wei
21
5
4
4.6
L
Anubis
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,726
Damage
58,275
69,567
Taken
53,679
56,113
Mitigated
33,344
10,307
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
17,503
3,378
0
1,000
22,301
17,807
1,307
4,028
18,273
0
38,062
L
Sun Wukong
Le_Bababouille_
Sun Wukong
11,287
2,012
0
990
23,240
28,649
269
2,583
20,657
0
42,950
W
7,314
2,951
240
3,969
15,029
16,790
60
4,725
10,304
0
24,428
W
11,801
832
1,115
2,054
17,746
6,873
119
5,858
11,888
49,992
0
W
Jing Wei
Xeltzuahj
Jing Wei
39,160
32,185
0
8,491
20,904
9,681
3,267
2,353
18,551
0
121,358
L
Anubis
12,936
449
1,094
7,223
24,026
9,657
726
5,190
18,836
52,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
45,683
180
Minions Killed
223
0
Camps Cleared
0
1,040,525
Distance Traveled
967,665
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,141
673
47
2
0
353,959
0
L
Sun Wukong
14,255
679
58
3
0
416,336
0
W
Horus
14,095
671
22
1
0
294,058
1
W
Ra
13,873
661
58
3
0
295,094
2
W
Jing Wei
17,715
844
143
7
0
378,513
5
L
Anubis
12,773
608
75
4
0
270,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role