Player Matchup

Gilgamesh
Gilgamesh
Dawnguardforever
Gilgamesh
Level 14
God Stats
0W - 6L
1,050 SR
Queue Stats
47W - 65L
1,344 Elo+
Party 1
Nox
Nox
RushhRed
Nox
Level 23
God Stats
13W - 17L
1,442 SR
Queue Stats
82W - 143L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
iDeltaNashor
Danzaburou
Level 22
God Stats
0W - 3L
1,219 SR
Queue Stats
56W - 80L
1,427 Elo+
Solo
Team Averages
Level 20
1,237 SR
1,377 Elo+

VS

Team Averages
Level 22
1,468 SR
1,414 Elo+
Rama
Rama
GodFallenz
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,457 Elo+
Solo
Merlin
Merlin
Seriaal
Merlin
Level 21
God Stats
6W - 8L
1,304 SR
Queue Stats
7W - 10L
1,249 Elo+
Solo
Ares
Ares
ricoinuaars
Ares
Level 20
God Stats
14W - 10L
1,600 SR
Queue Stats
376W - 402L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
0 / 6 / 2
6,512
651
2,570
8,519
5,922
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Boots

Boots

+6%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 6 / 1
6,090
609
3,792
8,271
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iDeltaNashor
Danzaburou
10
2 / 4 / 1
7,028
703
7,665
7,051
2,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
8,730
873
7,486
7,682
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Seriaal
Merlin
12
2 / 0 / 11
7,683
768
6,504
4,331
1,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 9
8,497
850
5,410
8,734
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
6
2
0.17
W
9
1
6
12
L
1
6
1
0.25
W
Merlin
Seriaal
Merlin
2
0
11
7.5
L
Danzaburou
iDeltaNashor
Danzaburou
2
4
1
0.63
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,027
Damage
19,400
23,841
Taken
20,747
11,399
Mitigated
11,946
888
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
2,570
564
0
243
8,519
5,922
130
3,753
4,766
0
11,731
W
7,486
5,899
0
2,224
7,682
3,388
276
1,384
6,298
0
28,158
L
3,792
365
0
0
8,271
3,015
0
4,419
3,852
15,607
0
W
Merlin
Seriaal
Merlin
6,504
539
0
162
4,331
1,635
396
1,615
2,716
28,740
0
L
Danzaburou
iDeltaNashor
Danzaburou
7,665
2,783
0
645
7,051
2,462
0
3,742
3,309
0
22,748
W
5,410
358
0
816
8,734
6,923
65
793
7,941
13,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,630
Gold Earned
24,910
74
Minions Killed
117
0
Camps Cleared
0
462,510
Distance Traveled
514,798
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,512
651
24
2
0
154,726
1
W
Rama
8,730
873
50
5
0
160,692
1
L
Nox
6,090
609
18
2
0
143,437
0
W
Merlin
7,683
768
51
5
0
157,900
0
L
Danzaburou
7,028
703
32
3
0
164,347
2
W
Ares
8,497
850
16
2
0
196,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role