Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
K1ngPT
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 10L
1,342 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,447 Elo+

VS

Team Averages
Level 19
1,652 SR
1,303 Elo+
Ra
Ra
Airinn
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,242 Elo+
Party 2
Chang'e
Chang'e
Obvigilate
Chang'e
Level 7
God Stats
1W - 2L
1,612 SR
Queue Stats
4W - 8L
1,382 Elo+
Party 2
Sun Wukong
Sun Wukong
deathkllr
Sun Wukong
Level 8
God Stats
2W - 1L
1,843 SR
Queue Stats
8W - 14L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
13 / 1 / 4
10,978
998
21,925
10,731
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
 
Erlang Shen
13
6 / 4 / 8
9,412
856
8,859
10,409
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
K1ngPT
Neith
11
0 / 4 / 12
8,020
729
7,974
8,433
3,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
3 / 7 / 6
8,092
736
7,859
13,418
6,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Obvigilate
Chang'e
11
1 / 6 / 6
7,780
707
3,930
12,748
6,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
deathkllr
Sun Wukong
11
5 / 6 / 4
8,461
769
10,697
20,151
15,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
19
Kills
9
9
Deaths
19
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
1
4
15
W
Erlang Shen
 
Erlang Shen
6
4
8
2.5
L
Ra
3
7
6
0.86
W
Neith
K1ngPT
Neith
0
4
12
1.5
L
Chang'e
Obvigilate
Chang'e
1
6
6
0.67
L
Sun Wukong
deathkllr
Sun Wukong
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,758
Damage
22,486
29,573
Taken
46,317
13,508
Mitigated
27,833
10,756
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,925
8,034
0
6,301
10,731
4,716
1,913
4,354
6,377
61,569
3,049
W
Erlang Shen
 
Erlang Shen
8,859
3,585
0
2,633
10,409
5,584
60
4,233
6,176
0
28,300
L
Ra
7,859
698
863
2,746
13,418
6,565
155
6,615
6,803
30,546
0
W
Neith
K1ngPT
Neith
7,974
3,095
0
1,822
8,433
3,208
1,002
3,202
5,231
0
24,028
L
Chang'e
Obvigilate
Chang'e
3,930
645
2,433
2,294
12,748
6,042
299
6,425
6,323
14,844
0
L
Sun Wukong
deathkllr
Sun Wukong
10,697
3,102
0
1,955
20,151
15,226
35
8,014
12,137
0
20,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
24,333
149
Minions Killed
80
0
Camps Cleared
0
647,701
Distance Traveled
618,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,978
998
76
7
0
186,344
0
W
Erlang Shen
9,412
856
32
3
0
250,548
2
L
Ra
8,092
736
45
4
0
214,750
1
W
Neith
8,020
729
41
4
0
210,809
0
L
Chang'e
7,780
707
20
2
0
199,140
0
L
Sun Wukong
8,461
769
15
1
0
205,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role