Player Matchup

Morgan Le Fay
Morgan Le Fay
HighImpac_Gaming
Morgan Le Fay
Level 29
God Stats
10W - 8L
1,506 SR
Queue Stats
128W - 154L
1,360 Elo+
Party 1
Hachiman
Hachiman
LioLoCleanPlate
Hachiman
Level 56
God Stats
1W - 0L
1,713 SR
Queue Stats
101W - 125L
1,437 Elo+
Party 1
Ymir
Ymir
SoggyDLuffy
Ymir
Level 10
God Stats
9W - 7L
1,656 SR
Queue Stats
13W - 14L
1,385 Elo+
Party 1
Mercury
Mercury
Soggy_Monster
Mercury
Level 21
God Stats
13W - 6L
1,528 SR
Queue Stats
63W - 77L
1,302 Elo+
Party 1
Anubis
Anubis
Tilin_Aniquilado
Anubis
Level 15
God Stats
4W - 2L
1,484 SR
Queue Stats
76W - 90L
1,388 Elo+
Solo
Team Averages
Level 26
1,577 SR
1,374 Elo+

VS

Team Averages
Level 20
1,499 SR
1,429 Elo+
Skadi
Skadi
AssasinAngel01
Skadi
Level 21
God Stats
1W - 2L
1,468 SR
Queue Stats
85W - 95L
1,332 Elo+
Party 2
Awilix
Awilix
Striker12659
Awilix
Level 28
God Stats
20W - 21L
1,526 SR
Queue Stats
106W - 128L
1,439 Elo+
Solo
Ganesha
Ganesha
sckiman1106
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smokeyy214
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
thefaceslasher1
Kumbhakarna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 185L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HighImpac_Gaming
Morgan Le Fay
16
10 / 2 / 8
11,520
606
17,457
11,108
5,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
1 / 3 / 6
9,471
498
5,111
11,209
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 9
9,802
516
5,349
12,991
11,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
14
3 / 3 / 3
9,599
505
2,959
9,944
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 1 / 10
11,970
630
11,540
10,661
5,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
8,632
454
7,953
13,708
4,943
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
15
6 / 6 / 3
9,346
492
7,368
16,396
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
sckiman1106
Ganesha
4
0 / 3 / 0
5,589
294
366
3,108
1,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
smokeyy214
Morgan Le Fay
10
1 / 5 / 5
6,999
368
5,241
7,682
2,445
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
thefaceslasher1
Kumbhakarna
14
1 / 5 / 2
8,524
449
5,755
21,258
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
26
Kills
10
12
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Morgan Le Fay
HighImpac_Gaming
Morgan Le Fay
10
2
8
7
W
Hachiman
1
3
6
1.33
W
5
3
9
3.17
W
Mercury
3
3
3
1.5
L
Awilix
6
6
3
1.25
W
7
1
10
12
L
Ganesha
sckiman1106
Ganesha
0
3
0
0
L
Morgan Le Fay
smokeyy214
Morgan Le Fay
1
5
5
0.7
L
Kumbhakarna
thefaceslasher1
Kumbhakarna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,416
Damage
26,683
55,913
Taken
62,152
29,057
Mitigated
23,171
13,577
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,953
4,643
0
2,161
13,708
4,943
734
7,236
6,472
0
61,177
W
Morgan Le Fay
HighImpac_Gaming
Morgan Le Fay
17,457
3,537
510
3,216
11,108
5,106
1,844
4,931
6,177
59,106
0
W
Hachiman
5,111
4,003
123
3,172
11,209
3,781
3,525
1,377
9,832
0
44,355
W
5,349
1,184
0
889
12,991
11,094
1,010
3,345
9,646
12,918
0
W
Mercury
2,959
1,382
0
0
9,944
3,495
4,159
1,763
8,181
0
40,365
L
Awilix
7,368
4,939
0
0
16,396
5,594
0
7,030
9,366
0
51,948
W
11,540
1,133
0
5,667
10,661
5,581
3,735
3,280
7,381
70,449
0
L
Ganesha
sckiman1106
Ganesha
366
208
0
470
3,108
1,003
0
902
2,206
3,120
0
L
Morgan Le Fay
smokeyy214
Morgan Le Fay
5,241
761
0
804
7,682
2,445
0
6,069
1,613
15,145
0
L
Kumbhakarna
thefaceslasher1
Kumbhakarna
5,755
801
0
2,610
21,258
9,186
0
13,109
8,149
38,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,362
Gold Earned
39,090
341
Minions Killed
272
0
Camps Cleared
0
1,617,724
Distance Traveled
1,347,797
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,632
454
91
5
0
263,514
0
W
Morgan Le Fay
11,520
606
82
4
0
355,358
0
W
Hachiman
9,471
498
67
4
0
283,475
0
W
Ymir
9,802
516
11
1
0
344,544
4
W
Mercury
9,599
505
65
3
0
354,301
0
L
Awilix
9,346
492
90
5
0
354,299
0
W
Anubis
11,970
630
116
6
0
280,046
0
L
Ganesha
5,589
294
4
0
0
102,129
0
L
Morgan Le Fay
6,999
368
26
1
0
284,747
1
L
Kumbhakarna
8,524
449
61
3
0
343,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role