Player Matchup

Cthulhu
Cthulhu
HowlinDan
Cthulhu
Level 25
God Stats
24W - 26L
1,566 SR
Queue Stats
29W - 39L
1,642 Elo+
Party 3
Ra
Ra
JaMy_HeRbAsKy
Ra
Level 21
God Stats
1W - 1L
1,702 SR
Queue Stats
234W - 294L
1,331 Elo+
Solo
Bellona
Bellona
Lectermania
Bellona
Level 29
God Stats
8W - 21L
1,413 SR
Queue Stats
10W - 25L
1,302 Elo+
Party 3
Sun Wukong
Sun Wukong
TeRaPiA_17
Sun Wukong
Level 6
God Stats
1W - 8L
1,583 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 3
Artemis
Artemis
ZuperGalle
Artemis
Level 29
God Stats
41W - 61L
1,517 SR
Queue Stats
41W - 64L
1,500 Elo+
Party 3
Team Averages
Level 22
1,556 SR
1,455 Elo+

VS

Team Averages
Level 30
1,618 SR
1,380 Elo+
Jormungandr
Jormungandr
CheGuvaraCuba
Jormungandr
Level 28
God Stats
8W - 5L
1,638 SR
Queue Stats
84W - 101L
1,332 Elo+
Party 1
Loki
Loki
Ruudysnipes69
Loki
Level 26
God Stats
28W - 21L
1,522 SR
Queue Stats
63W - 57L
1,360 Elo+
Solo
Anubis
Anubis
SuperKruege
Anubis
Level 10
God Stats
9W - 11L
1,480 SR
Queue Stats
14W - 23L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
four8zulu
Zhong Kui
Level 11
God Stats
10W - 8L
1,952 SR
Queue Stats
18W - 26L
1,435 Elo+
Party 2
Sol
Sol
swyss94
Sol
Level 76
God Stats
19W - 17L
1,497 SR
Queue Stats
273W - 353L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HowlinDan
Cthulhu
12
0 / 4 / 3
6,944
386
3,023
14,836
12,083
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 4 / 3
8,355
464
5,684
13,104
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Lectermania
Bellona
11
1 / 10 / 0
7,098
394
7,386
16,024
10,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TeRaPiA_17
Sun Wukong
11
1 / 10 / 0
7,034
391
4,154
15,726
6,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ZuperGalle
Artemis
13
4 / 11 / 2
8,263
459
9,419
12,882
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CheGuvaraCuba
Jormungandr
16
12 / 2 / 8
10,416
579
14,725
13,126
10,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 1 / 7
11,250
625
7,044
7,958
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
3 / 6 / 6
9,313
517
12,004
14,187
6,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
four8zulu
Zhong Kui
17
9 / 2 / 8
11,440
636
17,803
12,655
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
15
6 / 2 / 8
9,959
553
6,405
9,442
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
11
Kills
39
39
Deaths
13
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CheGuvaraCuba
Jormungandr
12
2
8
8
L
Cthulhu
HowlinDan
Cthulhu
0
4
3
0.38
L
5
4
3
1.63
L
Bellona
Lectermania
Bellona
1
10
0
0.1
W
9
1
7
12.5
W
Anubis
3
6
6
1
L
Sun Wukong
TeRaPiA_17
Sun Wukong
1
10
0
0.1
L
Artemis
ZuperGalle
Artemis
4
11
2
0.45
W
Zhong Kui
four8zulu
Zhong Kui
9
2
8
6.5
W
Sol
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
57,981
72,572
Taken
57,368
35,908
Mitigated
32,153
9,900
Healing
26,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CheGuvaraCuba
Jormungandr
14,725
4,657
0
3,340
13,126
10,839
1,049
353
12,329
47,967
0
L
Cthulhu
HowlinDan
Cthulhu
3,023
312
750
1,711
14,836
12,083
168
11,115
3,721
18,602
0
L
5,684
1,719
30
4,414
13,104
3,770
474
10,091
3,013
42,752
0
L
Bellona
Lectermania
Bellona
7,386
3,729
0
1,296
16,024
10,395
724
9,977
6,047
0
27,083
W
7,044
2,002
1,061
4,708
7,958
2,856
1,646
129
7,680
0
69,391
W
Anubis
12,004
407
0
6,876
14,187
6,881
2,528
4,151
9,976
50,421
0
L
Sun Wukong
TeRaPiA_17
Sun Wukong
4,154
1,187
0
1,699
15,726
6,281
0
9,895
5,831
0
28,740
L
Artemis
ZuperGalle
Artemis
9,419
4,639
0
0
12,882
3,379
1,828
9,859
3,023
0
46,048
W
Zhong Kui
four8zulu
Zhong Kui
17,803
3,204
0
4,682
12,655
8,686
1,137
2,836
9,819
70,298
0
W
Sol
6,405
2,466
0
5,521
9,442
2,891
5,882
1,238
8,174
54,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
52,378
300
Minions Killed
467
0
Camps Cleared
0
1,449,733
Distance Traveled
1,535,645
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,416
579
60
3
0
309,848
2
L
Cthulhu
6,944
386
40
2
0
288,032
1
L
Ra
8,355
464
77
4
0
282,219
2
L
Bellona
7,098
394
45
3
0
285,331
0
W
Loki
11,250
625
129
7
0
392,398
2
W
Anubis
9,313
517
79
4
0
270,635
1
L
Sun Wukong
7,034
391
51
3
0
321,489
0
L
Artemis
8,263
459
87
5
0
272,662
0
W
Zhong Kui
11,440
636
113
6
0
305,719
2
W
Sol
9,959
553
86
5
0
257,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role