Player Matchup

Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
Jhere21F
Cerberus
Gold II
Level 120
God Stats
4W - 10L
1,441 SR
Queue Stats
744W - 748L
1,601 MMR
Solo
Chiron
Chiron
Gold I
OPGeez
Chiron
Gold I
Level 153
God Stats
5W - 7L
1,540 SR
Queue Stats
132W - 136L
1,621 MMR
Solo
Sol
Sol
Silver I
SBG-_NewCreation
Sol
Silver I
Level 134
God Stats
13W - 10L
1,677 SR
Queue Stats
54W - 42L
1,614 MMR
Solo
Kali
Kali
Gold II
drum2liv
Kali
Gold II
Level 138
God Stats
4W - 2L
1,639 SR
Queue Stats
48W - 44L
1,598 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,559 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,569 SR
1,608 MMR
Kumbhakarna
Kumbhakarna
Platinum V
K1023255
Kumbhakarna
Platinum V
Level 120
God Stats
38W - 33L
1,355 SR
Queue Stats
720W - 701L
1,594 MMR
Solo
Mulan
Mulan
Gold III
MrVexOffender
Mulan
Gold III
Level 146
God Stats
2W - 0L
1,488 SR
Queue Stats
36W - 40L
1,598 MMR
Solo
Discordia
Discordia
Gold V
OGBadAssDog
Discordia
Gold V
Level 158
God Stats
13W - 9L
1,692 SR
Queue Stats
78W - 64L
1,621 MMR
Solo
Loki
Loki
Gold I
Xande Kareca
Loki
Gold I
Level 142
God Stats
15W - 12L
1,756 SR
Queue Stats
446W - 431L
1,617 MMR
Solo
Hachiman
Hachiman
Platinum V
southard8
Hachiman
Platinum V
Level 146
God Stats
12W - 8L
1,551 SR
Queue Stats
281W - 279L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
0 / 7 / 4
9,141
416
6,685
18,240
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Jhere21F
Cerberus
17
2 / 3 / 1
10,685
486
6,698
20,994
21,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
OPGeez
Chiron
17
3 / 6 / 2
10,575
481
12,527
18,074
6,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 5 / 1
11,042
502
14,138
19,645
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
17
5 / 5 / 1
11,179
508
9,155
19,176
9,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatAthenaGilgameshSetYmir

VS

Bans
PersephoneCu ChulainnSobekGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
K1023255
Kumbhakarna
17
6 / 0 / 11
11,548
525
7,200
16,592
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 3 / 5
13,234
602
17,051
14,818
11,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
OGBadAssDog
Discordia
18
3 / 4 / 7
11,579
526
16,589
13,292
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 0 / 9
13,269
603
10,196
16,105
6,262
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
southard8
Hachiman
18
5 / 5 / 7
11,971
544
17,847
20,098
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
11
Kills
26
26
Deaths
12
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
7
4
0.29
L
Cerberus
Jhere21F
Cerberus
2
3
1
0.83
W
Kumbhakarna
K1023255
Kumbhakarna
6
0
11
11.5
W
4
3
5
2.17
W
Discordia
OGBadAssDog
Discordia
3
4
7
1.63
L
Chiron
OPGeez
Chiron
3
6
2
0.67
L
1
5
1
0.3
W
8
0
9
12.5
L
Kali
5
5
1
1.1
W
Hachiman
southard8
Hachiman
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,203
Damage
68,883
96,129
Taken
80,905
53,047
Mitigated
44,395
30,556
Healing
25,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,685
917
0
2,722
18,240
9,837
200
5,272
12,890
0
26,488
L
Cerberus
Jhere21F
Cerberus
6,698
422
0
8,238
20,994
21,215
0
1,907
19,015
68,237
0
W
Kumbhakarna
K1023255
Kumbhakarna
7,200
1,482
0
3,321
16,592
15,801
116
3,895
12,322
27,227
0
W
17,051
4,389
0
3,572
14,818
11,898
3,773
5,171
9,589
0
102,555
W
Discordia
OGBadAssDog
Discordia
16,589
980
246
1,902
13,292
4,251
1,119
4,944
7,437
90,253
0
L
Chiron
OPGeez
Chiron
12,527
4,008
211
5,391
18,074
6,332
700
2,956
15,086
0
79,164
L
14,138
3,151
0
9,119
19,645
6,306
59
9,741
9,316
92,949
0
W
10,196
3,405
0
8,300
16,105
6,262
854
5,045
10,727
0
115,679
L
Kali
9,155
4,518
0
4,875
19,176
9,357
0
3,095
15,953
0
83,296
W
Hachiman
southard8
Hachiman
17,847
10,592
0
8,027
20,098
6,183
2,420
1,111
18,635
0
83,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,622
Gold Earned
61,601
618
Minions Killed
703
0
Camps Cleared
0
1,932,122
Distance Traveled
2,125,721
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,141
416
47
2
0
472,094
13
L
Cerberus
10,685
486
167
8
0
318,624
2
W
Kumbhakarna
11,548
525
31
1
0
433,665
3
W
Mulan
13,234
602
201
9
0
396,850
9
W
Discordia
11,579
526
156
7
0
419,133
5
L
Chiron
10,575
481
119
5
0
358,391
6
L
Sol
11,042
502
157
7
0
372,337
4
W
Loki
13,269
603
164
7
0
524,384
10
L
Kali
11,179
508
128
6
0
410,676
3
W
Hachiman
11,971
544
151
7
0
351,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role