Player Matchup

Sylvanus
Sylvanus
D1EGX
Sylvanus
Level 81
God Stats
9W - 8L
1,538 SR
Queue Stats
194W - 173L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Its_Richy_Baby
Gilgamesh
Level 87
God Stats
28W - 20L
1,569 SR
Queue Stats
239W - 249L
1,457 Elo+
Party 1
Hera
Hera
Mayes696
Hera
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
104W - 116L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nested_Owl
Cu Chulainn
Level 83
God Stats
80W - 68L
1,595 SR
Queue Stats
216W - 230L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
SwankyWanker573
Heimdallr
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 81
1,540 SR
1,479 Elo+

VS

Team Averages
Level 138
1,440 SR
1,405 Elo+
Ares
Ares
Dragonsbane2089
Ares
Level 146
God Stats
0W - 2L
1,402 SR
Queue Stats
246W - 265L
1,416 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M0N1T0RR
Morgan Le Fay
Level 129
God Stats
41W - 37L
1,528 SR
Queue Stats
145W - 137L
1,454 Elo+
Party 2
Medusa
Medusa
NEWFKID
Medusa
Level 148
God Stats
6W - 6L
1,329 SR
Queue Stats
195W - 215L
1,337 Elo+
Solo
Odin
Odin
Ragednblazed
Odin
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,395 Elo+
Solo
Cthulhu
Cthulhu
skeletor_maze
Cthulhu
Level 125
God Stats
3W - 5L
1,441 SR
Queue Stats
612W - 609L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D1EGX
Sylvanus
14
3 / 0 / 15
9,237
543
6,189
14,474
14,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Its_Richy_Baby
Gilgamesh
17
3 / 3 / 10
9,938
585
8,711
14,094
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
15
6 / 1 / 9
9,611
565
13,213
8,198
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Nested_Owl
Cu Chulainn
15
9 / 1 / 4
9,567
563
11,735
11,056
11,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SwankyWanker573
Heimdallr
14
1 / 2 / 4
8,501
500
3,292
9,093
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
6,935
408
4,573
14,818
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
M0N1T0RR
Morgan Le Fay
13
1 / 4 / 2
7,777
457
10,858
11,096
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
NEWFKID
Medusa
12
3 / 5 / 0
7,884
464
7,432
9,823
3,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
6,941
408
2,866
10,043
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
10
1 / 3 / 1
6,601
388
6,917
12,136
7,265
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
22
Kills
7
7
Deaths
22
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
D1EGX
Sylvanus
3
0
15
10.5
L
2
6
3
0.58
W
Gilgamesh
Its_Richy_Baby
Gilgamesh
3
3
10
2.67
L
Morgan Le Fay
M0N1T0RR
Morgan Le Fay
1
4
2
0.5
W
Hera
6
1
9
10.5
L
Medusa
NEWFKID
Medusa
3
5
0
0.6
W
Cu Chulainn
Nested_Owl
Cu Chulainn
9
1
4
11
L
0
4
1
0.13
W
Heimdallr
SwankyWanker573
Heimdallr
1
2
4
1.5
L
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,140
Damage
32,646
56,915
Taken
57,916
37,434
Mitigated
27,630
18,195
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
D1EGX
Sylvanus
6,189
1,677
3,523
5,405
14,474
14,084
442
7,024
7,150
18,505
0
L
4,573
325
0
3,046
14,818
6,524
0
5,490
9,226
27,347
0
W
Gilgamesh
Its_Richy_Baby
Gilgamesh
8,711
1,742
0
2,636
14,094
5,975
0
5,475
8,483
0
83,377
L
Morgan Le Fay
M0N1T0RR
Morgan Le Fay
10,858
1,119
0
1,873
11,096
4,092
44
6,258
4,528
49,237
0
W
Hera
13,213
1,979
104
2,935
8,198
2,930
965
4,716
3,150
66,890
0
L
Medusa
NEWFKID
Medusa
7,432
2,898
0
1,576
9,823
3,539
1,166
1,885
7,930
0
56,339
W
Cu Chulainn
Nested_Owl
Cu Chulainn
11,735
1,408
0
1,382
11,056
11,351
875
2,422
8,590
0
47,476
L
2,866
491
0
1,914
10,043
6,210
0
2,224
7,693
0
33,413
W
Heimdallr
SwankyWanker573
Heimdallr
3,292
1,222
0
2,210
9,093
3,094
930
1,819
7,194
0
51,654
L
Cthulhu
6,917
162
700
2,552
12,136
7,265
0
2,933
9,137
23,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,854
Gold Earned
36,138
472
Minions Killed
362
0
Camps Cleared
0
1,607,149
Distance Traveled
1,488,964
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,237
543
29
2
0
321,127
2
L
Ares
6,935
408
43
3
0
308,396
2
W
Gilgamesh
9,938
585
127
7
0
324,849
6
L
Morgan Le Fay
7,777
457
98
6
0
304,672
3
W
Hera
9,611
565
136
8
0
328,701
6
L
Medusa
7,884
464
112
7
0
284,657
1
W
Cu Chulainn
9,567
563
84
5
0
320,731
4
L
Odin
6,941
408
68
4
0
288,308
2
W
Heimdallr
8,501
500
96
6
0
311,741
0
L
Cthulhu
6,601
388
41
2
0
302,931
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role