Player Matchup

Horus
Horus
AboveRaptor
Horus
Level 28
God Stats
21W - 7L
1,611 SR
Queue Stats
125W - 118L
1,501 Elo+
Party 1
Sol
Sol
FeedwitAnhur
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,567 Elo+
Solo
Ravana
Ravana
Mikrev
Ravana
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 30L
1,646 Elo+
Solo
Pele
Pele
TealPanther
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 168L
1,542 Elo+
Party 1
Ra
Ra
Tronix8169
Ra
Level 10
God Stats
2W - 0L
1,638 SR
Queue Stats
5W - 2L
1,869 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,625 Elo+

VS

Team Averages
Level 23
1,554 SR
1,533 Elo+
Olorun
Olorun
 
Olorun
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GuardiaoDOabismo
Aphrodite
Level 29
God Stats
7W - 3L
1,457 SR
Queue Stats
92W - 109L
1,561 Elo+
Solo
Zeus
Zeus
Malware626
Zeus
Level 25
God Stats
2W - 1L
1,815 SR
Queue Stats
34W - 37L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoakInsider
Kumbhakarna
Level 24
God Stats
0W - 1L
1,755 SR
Queue Stats
19W - 18L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
hightempdabz
Cu Chulainn
Level 17
God Stats
0W - 5L
1,242 SR
Queue Stats
35W - 36L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 8
8,812
518
3,594
15,856
10,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
11 / 1 / 3
10,438
614
17,840
8,818
3,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Mikrev
Ravana
16
2 / 1 / 4
9,523
560
7,888
9,185
5,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 4 / 4
10,204
600
10,083
14,546
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 1
7,815
460
859
8,330
2,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 6 / 9
6,716
395
6,959
13,546
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
14
3 / 5 / 3
8,732
514
6,846
15,481
5,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
13 / 4 / 0
9,440
555
16,829
10,103
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
SoakInsider
Kumbhakarna
11
1 / 5 / 9
7,342
432
2,966
13,058
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
hightempdabz
Cu Chulainn
6
0 / 1 / 0
5,570
328
1,201
2,293
646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
20
Kills
17
17
Deaths
21
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
9
0.75
W
2
5
8
1.2
W
11
1
3
12.5
L
Aphrodite
3
5
3
0.9
L
13
4
0
3.25
W
Ravana
Mikrev
Ravana
2
1
4
4
L
Kumbhakarna
SoakInsider
Kumbhakarna
1
5
9
1.1
W
5
4
4
1.75
W
0
6
1
0.08
L
Cu Chulainn
hightempdabz
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
34,801
56,735
Taken
54,481
26,516
Mitigated
24,973
19,004
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,959
3,747
0
4,837
13,546
4,464
128
8,165
5,381
37,296
0
W
3,594
1,338
637
6,168
15,856
10,522
408
10,156
5,700
0
19,954
W
17,840
6,241
0
6,138
8,818
3,027
3,351
5,124
3,694
70,466
0
L
Aphrodite
6,846
704
1,643
8,434
15,481
5,507
397
874
14,607
53,671
0
L
16,829
1,253
612
2,054
10,103
3,332
597
2,275
7,828
56,241
0
W
Ravana
Mikrev
Ravana
7,888
737
0
4,051
9,185
5,253
1,244
5,142
4,043
0
55,410
L
Kumbhakarna
SoakInsider
Kumbhakarna
2,966
574
562
1,858
13,058
11,024
0
7,385
5,673
19,771
0
W
10,083
2,538
0
1,056
14,546
4,855
219
7,141
7,405
0
71,499
W
859
136
319
635
8,330
2,859
629
6,037
2,293
34,121
0
L
Cu Chulainn
hightempdabz
Cu Chulainn
1,201
250
0
870
2,293
646
0
0
2,293
0
11,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,792
Gold Earned
37,800
425
Minions Killed
330
0
Camps Cleared
0
1,506,576
Distance Traveled
1,203,447
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,716
395
63
4
0
266,606
0
W
Horus
8,812
518
24
1
0
303,174
2
W
Sol
10,438
614
120
7
0
285,479
1
L
Aphrodite
8,732
514
122
7
0
276,837
1
L
Zeus
9,440
555
94
6
0
259,700
3
W
Ravana
9,523
560
116
7
0
324,669
5
L
Kumbhakarna
7,342
432
27
2
0
329,211
6
W
Pele
10,204
600
102
6
0
338,163
2
W
Ra
7,815
460
63
4
0
255,091
0
L
Cu Chulainn
5,570
328
24
1
0
71,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role