Player Matchup

Horus
Horus
 
Horus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Abru_queen15
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
II--Neky--II
Kukulkan
Level 29
God Stats
8W - 11L
1,423 SR
Queue Stats
318W - 264L
1,435 Elo+
Party 1
Team Averages
Level 38
1,474 SR
1,478 Elo+

VS

Team Averages
Level 35
1,324 SR
1,441 Elo+
Anubis
Anubis
DaddyJeffrey_
Anubis
Level 66
God Stats
21W - 24L
1,491 SR
Queue Stats
55W - 122L
1,375 Elo+
Party 2
Bellona
Bellona
Wicked-_MZ
Bellona
Level 17
God Stats
0W - 2L
1,275 SR
Queue Stats
21W - 32L
1,616 Elo+
Solo
Tiamat
Tiamat
msgForce
Tiamat
Level 23
God Stats
1W - 4L
1,206 SR
Queue Stats
48W - 98L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
9 / 0 / 10
17,476
672
23,176
23,193
12,085
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Abru_queen15
Nemesis
10
0 / 18 / 3
12,123
466
1,706
19,484
5,575
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
II--Neky--II
Kukulkan
20
12 / 2 / 8
18,189
700
30,890
21,882
9,059
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 8
14,667
564
10,081
21,236
9,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Wicked-_MZ
Bellona
19
5 / 4 / 10
17,161
660
12,715
32,229
35,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
msgForce
Tiamat
20
9 / 6 / 3
15,604
600
21,668
23,607
12,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
21
Kills
16
20
Deaths
21
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
9
0
10
14
W
Nemesis
Abru_queen15
Nemesis
0
18
3
0.08
L
2
11
8
0.55
W
Kukulkan
II--Neky--II
Kukulkan
12
2
8
8
L
Bellona
Wicked-_MZ
Bellona
5
4
10
2.5
L
Tiamat
msgForce
Tiamat
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,772
Damage
44,464
64,559
Taken
77,072
26,719
Mitigated
57,841
22,873
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
23,176
10,574
4,459
9,517
23,193
12,085
1,147
11,369
11,824
0
70,835
W
Nemesis
Abru_queen15
Nemesis
1,706
684
0
331
19,484
5,575
40
8,140
11,344
0
11,093
L
10,081
435
419
4,548
21,236
9,739
424
9,061
11,855
60,297
0
W
Kukulkan
II--Neky--II
Kukulkan
30,890
3,726
801
7,765
21,882
9,059
1,387
12,619
9,263
115,434
0
L
Bellona
Wicked-_MZ
Bellona
12,715
3,025
0
6,842
32,229
35,579
543
11,458
20,321
2,307
65,971
L
Tiamat
msgForce
Tiamat
21,668
3,140
243
8,084
23,607
12,523
409
9,308
14,006
81,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,788
Gold Earned
47,432
270
Minions Killed
259
0
Camps Cleared
0
1,253,775
Distance Traveled
1,224,232
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,476
672
72
3
0
493,075
2
W
Nemesis
12,123
466
7
0
0
333,933
0
L
Anubis
14,667
564
75
3
0
374,235
0
W
Kukulkan
18,189
700
191
7
0
426,767
4
L
Bellona
17,161
660
74
3
0
441,827
4
L
Tiamat
15,604
600
110
4
0
408,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role