Player Matchup

Osiris
Osiris
Corycogo
Osiris
Level 14
God Stats
3W - 2L
1,361 SR
Queue Stats
342W - 344L
1,535 Elo+
Solo
Hachiman
Hachiman
DMC10ji
Hachiman
Level 4
God Stats
3W - 0L
1,800 SR
Queue Stats
4W - 0L
1,852 Elo+
Solo
Vamana
Vamana
DonnieeDarko
Vamana
Level 22
God Stats
4W - 10L
1,321 SR
Queue Stats
24W - 28L
1,365 Elo+
Party 1
Yemoja
Yemoja
Gords
Yemoja
Level 19
God Stats
2W - 3L
1,379 SR
Queue Stats
22W - 27L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MageMaleficus
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,498 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,528 Elo+

VS

Team Averages
Level 19
1,445 SR
1,577 Elo+
Nemesis
Nemesis
F1sters
Nemesis
Level 10
God Stats
1W - 1L
1,458 SR
Queue Stats
5W - 2L
1,684 Elo+
Party 2
Nox
Nox
LuciousPuffer
Nox
Level 25
God Stats
1W - 1L
1,377 SR
Queue Stats
23W - 29L
1,455 Elo+
Solo
Ymir
Ymir
SupportOrBye
Ymir
Level 7
God Stats
0W - 3L
1,204 SR
Queue Stats
6W - 7L
1,381 Elo+
Solo
Yemoja
Yemoja
TheUlterBoy
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,684 Elo+
Party 2
Chernobog
Chernobog
Zestuin
Chernobog
Level 26
God Stats
13W - 9L
1,687 SR
Queue Stats
46W - 31L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Corycogo
Osiris
20
8 / 0 / 15
14,964
624
11,751
15,809
15,730
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
DMC10ji
Hachiman
20
20 / 1 / 8
15,419
642
30,726
21,650
8,602
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
20
8 / 7 / 6
13,424
559
12,516
19,042
10,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Gords
Yemoja
19
0 / 0 / 22
12,795
533
4,223
7,795
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
MageMaleficus
Morgan Le Fay
20
8 / 4 / 19
13,455
561
22,552
12,313
5,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F1sters
Nemesis
16
4 / 9 / 4
11,087
462
13,442
21,510
11,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 10 / 2
10,202
425
5,845
16,354
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 9 / 3
11,225
468
13,083
24,272
22,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
13
2 / 9 / 1
9,253
386
5,241
18,611
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Zestuin
Chernobog
18
1 / 7 / 3
10,877
453
9,189
18,986
7,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
44
Kills
12
12
Deaths
44
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Corycogo
Osiris
8
0
15
15.5
W
Hachiman
DMC10ji
Hachiman
20
1
8
24
W
Vamana
8
7
6
1.57
L
Nemesis
F1sters
Nemesis
4
9
4
0.67
W
Yemoja
Gords
Yemoja
0
0
22
11
L
2
10
2
0.3
W
Morgan Le Fay
MageMaleficus
Morgan Le Fay
8
4
19
4.38
L
3
9
3
0.5
L
Yemoja
2
9
1
0.28
L
Chernobog
Zestuin
Chernobog
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,768
Damage
46,800
76,609
Taken
99,733
49,683
Mitigated
59,788
26,838
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Corycogo
Osiris
11,751
3,779
0
2,498
15,809
15,730
1,686
3,298
12,435
0
138,695
W
Hachiman
DMC10ji
Hachiman
30,726
22,153
0
5,772
21,650
8,602
3,245
3,343
18,261
0
165,638
W
Vamana
12,516
7,466
0
3,945
19,042
10,571
2,360
10,681
8,321
0
73,682
L
Nemesis
F1sters
Nemesis
13,442
6,055
0
4,036
21,510
11,372
0
5,741
15,769
0
59,275
W
Yemoja
Gords
Yemoja
4,223
289
6,369
4,754
7,795
9,369
762
1,618
6,135
32,222
0
L
5,845
480
0
1,174
16,354
6,374
47
7,772
8,582
48,868
0
W
Morgan Le Fay
MageMaleficus
Morgan Le Fay
22,552
1,525
0
3,500
12,313
5,411
1,273
4,840
7,288
73,840
0
L
13,083
2,709
0
3,821
24,272
22,571
460
3,590
20,682
66,177
0
L
Yemoja
5,241
1,224
767
1,836
18,611
12,469
0
6,477
12,134
24,802
0
L
Chernobog
Zestuin
Chernobog
9,189
5,835
0
5,480
18,986
7,002
0
3,678
15,308
0
79,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,057
Gold Earned
52,644
682
Minions Killed
531
0
Camps Cleared
0
2,363,007
Distance Traveled
1,869,532
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,964
624
207
9
0
546,594
9
W
Hachiman
15,419
642
192
8
0
451,233
2
W
Vamana
13,424
559
109
5
0
432,355
4
L
Nemesis
11,087
462
116
5
0
455,717
2
W
Yemoja
12,795
533
65
3
0
477,691
6
L
Nox
10,202
425
124
5
0
350,307
0
W
Morgan Le Fay
13,455
561
109
5
0
455,134
4
L
Ymir
11,225
468
117
5
0
335,678
1
L
Yemoja
9,253
386
41
2
0
326,637
1
L
Chernobog
10,877
453
133
6
0
401,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role