Player Matchup

Sobek
Sobek
SteelFrosty
Sobek
Level 104
God Stats
2W - 1L
1,220 SR
Queue Stats
38W - 36L
1,444 Elo+
Solo
Awilix
Awilix
StormCaster2
Awilix
Level 107
God Stats
4W - 2L
1,780 SR
Queue Stats
111W - 110L
1,509 Elo+
Solo
Artemis
Artemis
cjc2slayer
Artemis
Level 129
God Stats
2W - 0L
1,833 SR
Queue Stats
134W - 125L
1,593 Elo+
Solo
Mulan
Mulan
notsoelite
Mulan
Level 119
God Stats
13W - 7L
1,632 SR
Queue Stats
138W - 127L
1,500 Elo+
Solo
Raijin
Raijin
zackattack3786
Raijin
Level 130
God Stats
20W - 16L
1,740 SR
Queue Stats
553W - 466L
1,531 Elo+
Solo
Team Averages
Level 118
1,641 SR
1,515 Elo+

VS

Team Averages
Level 108
1,511 SR
1,504 Elo+
Ganesha
Ganesha
Axelroses1234
Ganesha
Level 102
God Stats
1W - 2L
1,318 SR
Queue Stats
597W - 591L
1,419 Elo+
Solo
King Arthur
King Arthur
Chybee
King Arthur
Level 92
God Stats
13W - 13L
1,608 SR
Queue Stats
406W - 451L
1,514 Elo+
Party 1
Neith
Neith
TheMaskedDeity
Neith
Level 108
God Stats
3W - 5L
1,552 SR
Queue Stats
44W - 42L
1,490 Elo+
Solo
Nu Wa
Nu Wa
noeystarlight
Nu Wa
Level 126
God Stats
10W - 11L
1,588 SR
Queue Stats
174W - 158L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
rideuntiludie78
Ne Zha
Level 112
God Stats
2W - 4L
1,488 SR
Queue Stats
210W - 169L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 6
5,861
488
4,875
9,114
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
12
3 / 2 / 1
6,838
570
4,208
6,570
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
cjc2slayer
Artemis
11
3 / 2 / 6
6,563
547
5,998
7,919
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
12
4 / 0 / 2
7,337
611
4,733
6,079
3,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 2
6,544
545
4,261
5,922
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
0 / 5 / 2
5,725
477
3,023
9,954
3,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Chybee
King Arthur
9
0 / 3 / 0
5,519
460
2,620
6,737
2,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 2 / 1
6,176
515
8,382
6,595
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 1
7,238
603
5,886
4,694
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 4
6,089
507
3,125
9,089
2,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
8
8
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
2
0.2
L
King Arthur
Chybee
King Arthur
0
3
0
0
W
1
1
6
4
W
Awilix
3
2
1
1.75
L
3
2
1
1.75
W
Artemis
cjc2slayer
Artemis
3
2
6
3
L
5
1
1
5.5
W
Mulan
4
0
2
5
L
0
2
4
1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,075
Damage
23,036
35,604
Taken
37,069
13,690
Mitigated
11,826
13,915
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,023
347
308
1,544
9,954
3,195
0
4,566
5,388
15,094
0
L
King Arthur
Chybee
King Arthur
2,620
544
0
1,334
6,737
2,491
0
0
6,410
0
23,873
W
4,875
434
807
4,228
9,114
4,329
0
2,124
6,896
13,593
0
W
Awilix
4,208
1,841
0
440
6,570
1,900
0
1,623
4,861
0
48,519
L
8,382
3,668
0
2,148
6,595
1,902
0
1,849
4,716
0
32,610
W
Artemis
cjc2slayer
Artemis
5,998
2,534
0
3,726
7,919
2,138
467
1,685
6,138
0
31,992
L
5,886
1,467
0
633
4,694
1,358
488
930
3,734
35,905
0
W
Mulan
4,733
712
0
3,549
6,079
3,766
769
262
5,763
0
33,830
L
3,125
899
0
4,496
9,089
2,880
371
1,791
7,238
0
33,250
W
4,261
178
0
1,165
5,922
1,557
26
2,733
3,037
34,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
30,747
329
Minions Killed
289
0
Camps Cleared
0
1,147,304
Distance Traveled
1,075,824
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,725
477
10
1
0
207,422
3
L
King Arthur
5,519
460
57
5
0
186,457
3
W
Sobek
5,861
488
22
2
0
245,668
2
W
Awilix
6,838
570
89
7
0
258,009
1
L
Neith
6,176
515
63
5
0
205,018
2
W
Artemis
6,563
547
64
5
0
187,996
1
L
Nu Wa
7,238
603
89
7
0
217,033
7
W
Mulan
7,337
611
79
7
0
240,497
3
L
Ne Zha
6,089
507
70
6
0
259,894
1
W
Raijin
6,544
545
75
6
0
215,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role