Player Matchup

Morgan Le Fay
Morgan Le Fay
ElbisF
Morgan Le Fay
Level 75
God Stats
1W - 2L
1,473 SR
Queue Stats
48W - 56L
1,469 Elo+
Party 2
Rama
Rama
PapacuDasMatas
Rama
Level 27
God Stats
1W - 1L
1,337 SR
Queue Stats
11W - 12L
1,476 Elo+
Solo
Janus
Janus
PlacentaOk
Janus
Level 13
God Stats
2W - 2L
1,416 SR
Queue Stats
12W - 9L
1,485 Elo+
Party 1
Artio
Artio
Polaroid9029
Artio
Level 27
God Stats
2W - 1L
1,480 SR
Queue Stats
59W - 56L
1,491 Elo+
Party 1
Set
Set
TokoyamiUA1A
Set
Level 8
God Stats
1W - 1L
1,267 SR
Queue Stats
9W - 3L
1,656 Elo+
Party 2
Team Averages
Level 30
1,395 SR
1,515 Elo+

VS

Team Averages
Level 21
1,470 SR
1,475 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Android71
Hou Yi
Level 21
God Stats
1W - 4L
1,432 SR
Queue Stats
17W - 24L
1,335 Elo+
Solo
Ne Zha
Ne Zha
Chambinhox
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 68L
1,645 Elo+
Solo
Osiris
Osiris
douglas0121
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vinil71
Morgan Le Fay
Level 24
God Stats
2W - 4L
1,420 SR
Queue Stats
69W - 77L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElbisF
Morgan Le Fay
11
2 / 2 / 7
6,683
608
5,498
5,189
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 4 / 1
6,199
564
5,747
7,334
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
11
6 / 2 / 4
6,780
616
5,108
4,363
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 6
5,263
478
2,173
7,255
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 1 / 6
7,394
672
7,245
6,174
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 4 / 1
4,355
396
2,147
7,480
5,130
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Android71
Hou Yi
9
4 / 3 / 1
5,836
531
4,440
6,636
1,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Chambinhox
Ne Zha
11
5 / 3 / 4
6,633
603
4,267
7,183
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
9
0 / 6 / 2
5,275
480
1,399
8,267
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
vinil71
Morgan Le Fay
9
3 / 4 / 4
5,496
500
3,680
6,697
2,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
19
Kills
12
12
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
1
0.13
L
Hou Yi
Android71
Hou Yi
4
3
1
1.5
L
Ne Zha
Chambinhox
Ne Zha
5
3
4
2.33
W
Morgan Le Fay
ElbisF
Morgan Le Fay
2
2
7
2.75
W
5
4
1
1.38
W
Janus
6
2
4
4
W
0
3
6
1
W
6
1
6
9
L
Osiris
0
6
2
0.17
L
Morgan Le Fay
vinil71
Morgan Le Fay
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,771
Damage
15,933
30,315
Taken
36,263
12,350
Mitigated
15,112
10,482
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,147
986
0
1,432
7,480
5,130
0
2,552
4,928
7,800
0
L
Hou Yi
Android71
Hou Yi
4,440
2,138
0
2,183
6,636
1,791
0
1,278
5,358
0
28,871
L
Ne Zha
Chambinhox
Ne Zha
4,267
1,393
0
2,536
7,183
2,253
0
1,447
5,736
0
29,361
W
Morgan Le Fay
ElbisF
Morgan Le Fay
5,498
238
0
860
5,189
1,872
378
2,291
2,898
34,357
0
W
5,747
4,418
0
2,405
7,334
2,000
252
1,479
5,855
0
28,264
W
Janus
5,108
961
0
1,230
4,363
1,082
769
169
4,194
31,603
0
W
2,173
528
158
2,774
7,255
4,296
0
1,714
5,541
10,816
0
W
7,245
3,436
0
3,055
6,174
3,100
0
174
6,000
0
47,761
L
Osiris
1,399
389
0
1,283
8,267
3,632
384
4,310
3,957
0
17,680
L
Morgan Le Fay
vinil71
Morgan Le Fay
3,680
521
0
1,297
6,697
2,306
0
3,192
3,505
16,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
27,595
307
Minions Killed
196
0
Camps Cleared
0
1,011,470
Distance Traveled
984,328
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,355
396
15
1
0
185,679
2
L
Hou Yi
5,836
531
57
5
0
180,666
3
L
Ne Zha
6,633
603
54
5
0
211,865
0
W
Morgan Le Fay
6,683
608
73
7
0
191,514
3
W
Rama
6,199
564
51
5
0
157,584
0
W
Janus
6,780
616
71
6
0
205,680
1
W
Artio
5,263
478
19
2
0
203,116
0
W
Set
7,394
672
93
8
0
253,576
1
L
Osiris
5,275
480
43
4
0
213,392
0
L
Morgan Le Fay
5,496
500
27
2
0
192,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role