Player Matchup

Cthulhu
Cthulhu
DaKicos
Cthulhu
Level 18
God Stats
29W - 29L
1,583 SR
Queue Stats
45W - 37L
1,549 Elo+
Party 1
Ymir
Ymir
Grischok
Ymir
Level 17
God Stats
21W - 15L
1,680 SR
Queue Stats
30W - 24L
1,598 Elo+
Party 1
Neith
Neith
Hunterr92
Neith
Level 11
God Stats
4W - 5L
1,612 SR
Queue Stats
34W - 41L
1,192 Elo+
Solo
Thanatos
Thanatos
Izrail1337
Thanatos
Level 27
God Stats
44W - 32L
1,638 SR
Queue Stats
86W - 84L
1,550 Elo+
Party 1
Merlin
Merlin
dresnar
Merlin
Level 67
God Stats
7W - 6L
1,628 SR
Queue Stats
46W - 48L
1,539 Elo+
Party 1
Team Averages
Level 28
1,628 SR
1,485 Elo+

VS

Team Averages
Level 15
1,476 SR
1,399 Elo+
Xing Tian
Xing Tian
AZEITEIROPT
Xing Tian
Level 6
God Stats
1W - 5L
1,286 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CloudZ222TTV
Tsukuyomi
Level 26
God Stats
7W - 14L
1,334 SR
Queue Stats
90W - 87L
1,589 Elo+
Solo
Ra
Ra
Koda1044
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,141 Elo+
Party 2
Thor
Thor
Sakkak
Thor
Level 5
God Stats
1W - 4L
1,735 SR
Queue Stats
13W - 24L
1,641 Elo+
Solo
Ares
Ares
TakenKingh
Ares
Level 27
God Stats
7W - 5L
1,527 SR
Queue Stats
96W - 112L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaKicos
Cthulhu
9
2 / 4 / 4
5,914
538
2,856
7,323
3,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
12
2 / 3 / 0
6,831
621
4,855
7,960
3,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Hunterr92
Neith
8
0 / 4 / 2
5,107
464
2,733
5,846
1,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Izrail1337
Thanatos
10
1 / 1 / 5
6,074
552
4,744
6,843
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
dresnar
Merlin
13
8 / 0 / 1
7,333
667
5,103
3,555
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AZEITEIROPT
Xing Tian
10
2 / 2 / 2
6,313
574
3,622
8,397
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
CloudZ222TTV
Tsukuyomi
11
6 / 2 / 2
6,702
609
4,746
5,798
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 1
6,021
547
720
4,950
1,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
Sakkak
Thor
7
1 / 4 / 1
4,757
432
2,536
5,504
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 3
5,827
530
4,504
8,210
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
13
Kills
12
12
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AZEITEIROPT
Xing Tian
2
2
2
1.5
L
Tsukuyomi
CloudZ222TTV
Tsukuyomi
6
2
2
3.5
W
Cthulhu
DaKicos
Cthulhu
2
4
4
1
W
Ymir
2
3
0
0.67
W
Neith
Hunterr92
Neith
0
4
2
0.25
W
Thanatos
Izrail1337
Thanatos
1
1
5
3.5
L
0
3
1
0.17
L
Thor
Sakkak
Thor
1
4
1
0.38
L
3
2
3
2.25
W
Merlin
dresnar
Merlin
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
16,128
31,527
Taken
32,859
11,933
Mitigated
14,814
10,996
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AZEITEIROPT
Xing Tian
3,622
300
0
1,842
8,397
5,462
673
4,252
4,145
20,661
0
L
Tsukuyomi
CloudZ222TTV
Tsukuyomi
4,746
958
0
1,783
5,798
1,662
324
1,895
3,903
0
28,895
W
Cthulhu
DaKicos
Cthulhu
2,856
255
0
1,435
7,323
3,617
329
2,063
5,260
16,479
0
W
Ymir
4,855
1,528
0
2,617
7,960
3,526
0
2,864
4,660
36,048
0
W
Neith
Hunterr92
Neith
2,733
1,045
0
572
5,846
1,744
1,095
2,264
3,582
0
20,921
W
Thanatos
Izrail1337
Thanatos
4,744
1,112
0
5,387
6,843
1,944
484
639
6,174
0
37,573
L
720
110
0
1,080
4,950
1,411
378
1,619
3,331
34,845
0
L
Thor
Sakkak
Thor
2,536
503
0
324
5,504
1,382
0
2,684
2,820
0
8,990
L
4,504
448
0
2,921
8,210
4,897
0
2,364
5,846
20,203
0
W
Merlin
dresnar
Merlin
5,103
321
0
985
3,555
1,102
432
550
3,005
40,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
29,620
316
Minions Killed
227
0
Camps Cleared
0
1,030,981
Distance Traveled
1,088,839
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,313
574
44
4
0
205,464
1
L
Tsukuyomi
6,702
609
60
5
0
211,744
8
W
Cthulhu
5,914
538
21
2
0
209,258
0
W
Ymir
6,831
621
92
8
0
180,925
2
W
Neith
5,107
464
42
4
0
205,505
0
W
Thanatos
6,074
552
70
6
0
233,045
0
L
Ra
6,021
547
81
7
0
213,676
3
L
Thor
4,757
432
14
1
0
237,869
0
L
Ares
5,827
530
28
3
0
220,086
2
W
Merlin
7,333
667
91
8
0
202,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role