Player Matchup

Osiris
Osiris
Chanak099
Osiris
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 20L
1,295 Elo+
Solo
Arachne
Arachne
Fnatic_aura
Arachne
Level 27
God Stats
14W - 6L
1,586 SR
Queue Stats
70W - 71L
1,383 Elo+
Solo
Anubis
Anubis
Majogato178
Anubis
Level 29
God Stats
25W - 39L
1,344 SR
Queue Stats
174W - 240L
1,342 Elo+
Solo
King Arthur
King Arthur
YeetRichards
King Arthur
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Skadi
Skadi
mancat123
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,493 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,403 Elo+

VS

Team Averages
Level 18
1,504 SR
1,204 Elo+
Ao Kuang
Ao Kuang
EbonyGoblin03
Ao Kuang
Level 18
God Stats
0W - 2L
1,252 SR
Queue Stats
10W - 14L
1,332 Elo+
Solo
Ganesha
Ganesha
POOKIE_LOC111
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,167 Elo+
Party 1
Hachiman
Hachiman
angelvillar25
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,185 Elo+
Solo
Thor
Thor
jiiiiiiiimbo
Thor
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,089 Elo+
Solo
Cthulhu
Cthulhu
kh420durga
Cthulhu
Level 26
God Stats
1W - 1L
1,770 SR
Queue Stats
9W - 13L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chanak099
Osiris
16
8 / 3 / 16
11,449
477
10,419
17,182
11,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Fnatic_aura
Arachne
17
25 / 3 / 12
13,390
558
25,015
19,202
9,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
19
18 / 1 / 13
13,829
576
29,142
16,432
8,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
YeetRichards
King Arthur
16
2 / 7 / 21
10,996
458
6,657
18,642
10,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
mancat123
Skadi
20
19 / 3 / 8
14,336
597
26,212
14,008
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EbonyGoblin03
Ao Kuang
17
4 / 11 / 6
11,115
463
8,962
25,254
16,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
14
0 / 13 / 6
9,953
415
8,634
23,409
24,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
angelvillar25
Hachiman
16
3 / 15 / 0
10,525
439
12,811
19,677
5,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
0 / 21 / 2
7,016
292
436
18,511
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
kh420durga
Cthulhu
18
9 / 13 / 1
12,443
518
15,084
27,030
11,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
31
72
Kills
16
17
Deaths
73
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
Chanak099
Osiris
8
3
16
5.33
L
Ao Kuang
EbonyGoblin03
Ao Kuang
4
11
6
0.64
W
Arachne
Fnatic_aura
Arachne
25
3
12
10.33
W
Anubis
18
1
13
24.5
L
Ganesha
0
13
6
0.23
W
King Arthur
YeetRichards
King Arthur
2
7
21
1.79
L
Hachiman
angelvillar25
Hachiman
3
15
0
0.2
L
0
21
2
0.05
L
Cthulhu
kh420durga
Cthulhu
9
13
1
0.73
W
Skadi
mancat123
Skadi
19
3
8
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,445
Damage
45,927
85,466
Taken
113,881
46,821
Mitigated
63,736
31,922
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Chanak099
Osiris
10,419
5,095
0
4,465
17,182
11,724
1,216
8,127
9,055
0
42,790
L
Ao Kuang
EbonyGoblin03
Ao Kuang
8,962
2,485
0
3,107
25,254
16,259
0
6,380
18,874
36,867
0
W
Arachne
Fnatic_aura
Arachne
25,015
20,284
267
8,915
19,202
9,702
0
6,889
12,313
0
64,066
W
Anubis
29,142
1,537
0
10,220
16,432
8,931
2,890
5,039
11,313
79,182
0
L
Ganesha
8,634
1,764
0
1,369
23,409
24,473
152
4,139
19,270
26,852
0
W
King Arthur
YeetRichards
King Arthur
6,657
3,611
0
4,180
18,642
10,145
3,600
6,618
12,024
0
40,837
L
Hachiman
angelvillar25
Hachiman
12,811
5,882
0
0
19,677
5,794
102
8,069
11,608
0
46,034
L
436
436
0
0
18,511
5,527
0
3,286
15,225
0
916
L
Cthulhu
kh420durga
Cthulhu
15,084
1,468
0
5,082
27,030
11,683
536
7,268
19,762
53,512
0
W
Skadi
mancat123
Skadi
26,212
16,171
0
3,875
14,008
6,319
8,405
6,007
7,936
0
99,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,000
Gold Earned
51,052
472
Minions Killed
256
0
Camps Cleared
0
2,112,097
Distance Traveled
1,392,606
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,449
477
53
2
0
418,232
2
L
Ao Kuang
11,115
463
62
3
0
314,612
0
W
Arachne
13,390
558
87
4
0
503,846
2
W
Anubis
13,829
576
101
4
0
410,284
3
L
Ganesha
9,953
415
8
0
0
341,639
2
W
King Arthur
10,996
458
66
3
0
417,735
2
L
Hachiman
10,525
439
79
3
0
298,875
0
L
Thor
7,016
292
2
0
0
109,588
0
L
Cthulhu
12,443
518
105
4
0
327,892
0
W
Skadi
14,336
597
165
7
0
362,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role