Player Matchup

Nemesis
Nemesis
Blaze99
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,201 Elo+
Party 2
Vulcan
Vulcan
CHANG02100
Vulcan
Level 27
God Stats
2W - 7L
1,393 SR
Queue Stats
65W - 76L
1,298 Elo+
Solo
Bellona
Bellona
Greenzone17
Bellona
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,201 Elo+
Party 2
Thoth
Thoth
SyrDamBeek
Thoth
Level 17
God Stats
1W - 1L
1,304 SR
Queue Stats
15W - 29L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
zakzk
Danzaburou
Level 18
God Stats
1W - 2L
1,435 SR
Queue Stats
16W - 31L
1,265 Elo+
Party 1
Team Averages
Level 19
1,427 SR
1,241 Elo+

VS

Team Averages
Level 19
1,456 SR
1,307 Elo+
Ganesha
Ganesha
Aach
Ganesha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 381L
1,345 Elo+
Solo
Mulan
Mulan
DauLaBuciXD
Mulan
Level 13
God Stats
7W - 8L
1,253 SR
Queue Stats
11W - 12L
1,214 Elo+
Solo
Guan Yu
Guan Yu
TheSloppySalad
Guan Yu
Level 29
God Stats
1W - 1L
1,686 SR
Queue Stats
11W - 8L
1,426 Elo+
Solo
Skadi
Skadi
Tiefschwarzz
Skadi
Level 7
God Stats
1W - 3L
1,527 SR
Queue Stats
3W - 5L
1,270 Elo+
Solo
Vulcan
Vulcan
nezyryders
Vulcan
Level 26
God Stats
15W - 22L
1,314 SR
Queue Stats
93W - 128L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blaze99
Nemesis
13
5 / 1 / 2
8,410
526
4,170
7,927
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
CHANG02100
Vulcan
12
2 / 6 / 1
7,556
472
4,479
10,263
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Greenzone17
Bellona
13
8 / 6 / 1
8,112
507
8,562
14,308
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
8
0 / 8 / 3
6,001
375
4,289
8,272
1,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
zakzk
Danzaburou
9
0 / 5 / 4
6,264
392
4,064
8,103
1,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aach
Ganesha
12
1 / 5 / 6
7,990
499
4,927
10,386
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
14 / 0 / 3
10,472
655
11,450
10,739
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 9
7,992
500
5,815
9,040
8,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 5 / 1
9,185
574
7,675
10,270
4,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
nezyryders
Vulcan
13
2 / 5 / 2
8,149
509
6,900
7,838
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
15
Kills
26
26
Deaths
17
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aach
Ganesha
1
5
6
0.8
L
Nemesis
Blaze99
Nemesis
5
1
2
6
L
Vulcan
CHANG02100
Vulcan
2
6
1
0.42
W
14
0
3
15.5
L
Bellona
Greenzone17
Bellona
8
6
1
1.42
L
Thoth
0
8
3
0.19
W
3
2
9
3.75
W
6
5
1
1.3
W
Vulcan
nezyryders
Vulcan
2
5
2
0.6
L
Danzaburou
zakzk
Danzaburou
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
36,767
48,873
Taken
48,273
18,521
Mitigated
29,822
8,749
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aach
Ganesha
4,927
1,074
0
2,119
10,386
7,780
155
596
9,790
20,080
0
L
Nemesis
Blaze99
Nemesis
4,170
1,841
0
2,385
7,927
3,124
0
1,387
6,460
0
34,127
L
Vulcan
CHANG02100
Vulcan
4,479
892
0
665
10,263
3,310
196
2,707
7,224
36,548
0
W
11,450
1,928
0
7,074
10,739
6,382
0
1,797
8,828
0
67,511
L
Bellona
Greenzone17
Bellona
8,562
2,586
0
3,394
14,308
8,873
871
3,026
11,262
0
35,587
L
Thoth
4,289
817
0
269
8,272
1,407
760
1,817
6,433
21,480
0
W
5,815
322
900
1,601
9,040
8,809
961
2,564
6,460
0
27,453
W
7,675
4,191
0
1,162
10,270
4,006
2,351
503
9,767
0
54,428
W
Vulcan
nezyryders
Vulcan
6,900
1,166
0
534
7,838
2,845
352
2,970
4,660
46,446
0
L
Danzaburou
zakzk
Danzaburou
4,064
2,156
0
2,036
8,103
1,807
666
2,384
5,667
0
16,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,343
Gold Earned
43,788
286
Minions Killed
352
0
Camps Cleared
0
1,181,503
Distance Traveled
1,481,519
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,990
499
12
1
0
311,114
1
L
Nemesis
8,410
526
66
4
0
234,914
0
L
Vulcan
7,556
472
85
5
0
245,003
0
W
Mulan
10,472
655
113
7
0
301,877
0
L
Bellona
8,112
507
53
3
0
253,707
0
L
Thoth
6,001
375
42
3
0
223,260
0
W
Guan Yu
7,992
500
45
3
0
321,021
2
W
Skadi
9,185
574
94
6
0
268,475
2
W
Vulcan
8,149
509
88
6
0
279,032
0
L
Danzaburou
6,264
392
40
3
0
224,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role