Player Matchup

King Arthur
King Arthur
JCL69
King Arthur
Level 26
God Stats
53W - 28L
1,684 SR
Queue Stats
132W - 88L
1,584 Elo+
Party 1
Bakasura
Bakasura
SecureAxe
Bakasura
Level 22
God Stats
53W - 33L
1,512 SR
Queue Stats
146W - 119L
1,516 Elo+
Party 1
Medusa
Medusa
Zwii11
Medusa
Level 20
God Stats
45W - 33L
1,622 SR
Queue Stats
144W - 95L
1,565 Elo+
Solo
Discordia
Discordia
noshow
Discordia
Level 18
God Stats
2W - 0L
1,742 SR
Queue Stats
57W - 35L
1,495 Elo+
Party 1
Zeus
Zeus
vluu52
Zeus
Level 29
God Stats
1W - 2L
1,243 SR
Queue Stats
323W - 264L
1,553 Elo+
Party 1
Team Averages
Level 23
1,561 SR
1,543 Elo+

VS

Team Averages
Level 14
1,586 SR
1,400 Elo+
Gilgamesh
Gilgamesh
Blikkvtron
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Dark_king0xx
Ne Zha
Level 18
God Stats
10W - 10L
1,558 SR
Queue Stats
13W - 17L
1,468 Elo+
Party 3
Sun Wukong
Sun Wukong
Thunderblood60
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,029 Elo+
Party 2
Cerberus
Cerberus
bradfordsama
Cerberus
Level 18
God Stats
4W - 4L
1,689 SR
Queue Stats
419W - 455L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
toothless925
Kukulkan
Level 26
God Stats
3W - 9L
1,684 SR
Queue Stats
312W - 326L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JCL69
King Arthur
18
8 / 1 / 21
11,227
1,123
13,127
15,497
12,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
SecureAxe
Bakasura
18
15 / 2 / 12
11,524
1,152
16,388
9,971
4,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
Zwii11
Medusa
20
9 / 0 / 24
11,873
1,187
26,535
6,536
3,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
noshow
Discordia
17
6 / 0 / 21
11,037
1,104
11,430
6,561
2,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
vluu52
Zeus
17
9 / 3 / 20
11,280
1,128
17,719
6,781
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blikkvtron
Gilgamesh
15
2 / 8 / 2
9,701
970
8,487
16,089
9,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
15
3 / 11 / 1
9,981
998
10,696
17,626
7,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Thunderblood60
Sun Wukong
15
0 / 12 / 2
8,564
856
3,194
20,305
11,209
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
bradfordsama
Cerberus
15
1 / 8 / 3
9,639
964
7,883
25,476
22,037
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
toothless925
Kukulkan
14
0 / 8 / 1
8,558
856
8,944
15,464
10,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
15
47
Kills
6
6
Deaths
47
98
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blikkvtron
Gilgamesh
2
8
2
0.38
L
Ne Zha
3
11
1
0.32
W
King Arthur
JCL69
King Arthur
8
1
21
18.5
W
Bakasura
SecureAxe
Bakasura
15
2
12
10.5
L
Sun Wukong
Thunderblood60
Sun Wukong
0
12
2
0.08
W
Medusa
Zwii11
Medusa
9
0
24
21
L
Cerberus
bradfordsama
Cerberus
1
8
3
0.31
W
Discordia
noshow
Discordia
6
0
21
16.5
L
Kukulkan
toothless925
Kukulkan
0
8
1
0.06
W
Zeus
vluu52
Zeus
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,199
Damage
39,204
45,346
Taken
94,960
25,303
Mitigated
60,422
12,629
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blikkvtron
Gilgamesh
8,487
1,830
0
223
16,089
9,284
0
3,247
12,426
202
27,467
L
Ne Zha
10,696
2,830
0
1,541
17,626
7,150
0
4,330
13,018
0
26,522
W
King Arthur
JCL69
King Arthur
13,127
1,123
0
6,042
15,497
12,520
0
6,121
9,376
0
31,771
W
Bakasura
SecureAxe
Bakasura
16,388
14,416
0
863
9,971
4,439
0
2,429
7,542
0
26,943
L
Sun Wukong
Thunderblood60
Sun Wukong
3,194
692
0
127
20,305
11,209
0
6,057
14,006
0
10,167
W
Medusa
Zwii11
Medusa
26,535
12,134
0
1,552
6,536
3,080
0
2,984
3,552
0
61,534
L
Cerberus
bradfordsama
Cerberus
7,883
497
0
3,687
25,476
22,037
0
8,224
17,252
25,531
0
W
Discordia
noshow
Discordia
11,430
2,808
852
1,679
6,561
2,510
0
3,213
3,348
17,387
0
L
Kukulkan
toothless925
Kukulkan
8,944
1,537
0
37
15,464
10,742
0
7,291
8,096
36,668
0
W
Zeus
vluu52
Zeus
17,719
2,866
512
1,129
6,781
2,754
0
2,282
4,499
27,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,941
Gold Earned
46,443
200
Minions Killed
174
9
Camps Cleared
4
900,142
Distance Traveled
758,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,701
970
47
5
0
165,615
0
L
Ne Zha
9,981
998
26
3
1
158,924
0
W
King Arthur
11,227
1,123
36
4
2
191,069
0
W
Bakasura
11,524
1,152
25
3
7
179,713
0
L
Sun Wukong
8,564
856
9
1
1
125,076
0
W
Medusa
11,873
1,187
88
9
0
202,053
0
L
Cerberus
9,639
964
28
3
2
155,357
0
W
Discordia
11,037
1,104
18
2
0
174,487
0
L
Kukulkan
8,558
856
64
6
0
153,480
0
W
Zeus
11,280
1,128
33
3
0
152,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role