Player Matchup

Jing Wei
Jing Wei
Jadejrrules14
Jing Wei
Level 29
God Stats
13W - 15L
1,350 SR
Queue Stats
32W - 36L
1,279 Elo+
Solo
Ganesha
Ganesha
Killswitch4621
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,352 Elo+
Solo
Ah Puch
Ah Puch
ZekiSome
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Tiamat
Tiamat
rbrookins
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,521 Elo+
Solo
Serqet
Serqet
ºRENº
Serqet
Level 17
God Stats
24W - 24L
1,424 SR
Queue Stats
323W - 369L
1,338 Elo+
Solo
Team Averages
Level 13
1,455 SR
1,344 Elo+

VS

Team Averages
Level 20
1,492 SR
1,279 Elo+
Gilgamesh
Gilgamesh
JustAYveltal
Gilgamesh
Level 23
God Stats
8W - 3L
1,667 SR
Queue Stats
69W - 68L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
MattXavier420
Baron Samedi
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 7L
1,244 Elo+
Solo
Sun Wukong
Sun Wukong
SHAD0W_J0KER
Sun Wukong
Level 8
God Stats
3W - 10L
1,316 SR
Queue Stats
10W - 17L
1,235 Elo+
Solo
Xbalanque
Xbalanque
SK BLZR LEO
Xbalanque
Level 23
God Stats
6W - 7L
1,405 SR
Queue Stats
28W - 40L
1,249 Elo+
Solo
Zeus
Zeus
TangentPark1320
Zeus
Level 28
God Stats
4W - 1L
1,574 SR
Queue Stats
8W - 4L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jadejrrules14
Jing Wei
15
3 / 4 / 6
9,687
1,076
9,000
12,513
4,478
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 13 / 6
9,850
1,094
6,260
23,314
21,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
ZekiSome
Ah Puch
14
1 / 10 / 5
8,977
997
7,970
13,055
3,592
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
rbrookins
Tiamat
15
3 / 7 / 7
9,664
1,074
11,420
15,542
8,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
ºRENº
Serqet
14
4 / 13 / 3
9,387
1,043
6,113
19,897
6,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustAYveltal
Gilgamesh
18
15 / 2 / 22
13,053
1,450
20,642
10,005
6,649
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MattXavier420
Baron Samedi
17
5 / 3 / 23
10,336
1,148
9,383
7,669
4,155
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
SHAD0W_J0KER
Sun Wukong
17
4 / 2 / 26
10,595
1,177
12,805
13,600
10,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SK BLZR LEO
Xbalanque
17
4 / 5 / 20
10,501
1,167
10,274
11,209
3,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

19
19 / 0 / 22
13,804
1,534
22,174
5,236
2,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
160
12
Kills
47
47
Deaths
12
27
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Jadejrrules14
Jing Wei
3
4
6
1.5
W
Gilgamesh
JustAYveltal
Gilgamesh
15
2
22
13
L
1
13
6
0.31
W
Baron Samedi
MattXavier420
Baron Samedi
5
3
23
5.5
W
Sun Wukong
SHAD0W_J0KER
Sun Wukong
4
2
26
8.5
W
Xbalanque
SK BLZR LEO
Xbalanque
4
5
20
2.8
W
19
0
22
30
L
Ah Puch
ZekiSome
Ah Puch
1
10
5
0.35
L
Tiamat
rbrookins
Tiamat
3
7
7
0.93
L
Serqet
ºRENº
Serqet
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
75,278
84,321
Taken
47,719
45,350
Mitigated
27,498
1,609
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Jadejrrules14
Jing Wei
9,000
8,608
0
0
12,513
4,478
0
2,312
10,201
0
19,441
W
Gilgamesh
JustAYveltal
Gilgamesh
20,642
9,439
0
672
10,005
6,649
0
5,981
3,850
0
35,075
L
6,260
1,590
0
434
23,314
21,872
0
8,387
14,532
14,735
0
W
Baron Samedi
MattXavier420
Baron Samedi
9,383
2,152
409
664
7,669
4,155
0
4,874
2,332
15,021
0
W
Sun Wukong
SHAD0W_J0KER
Sun Wukong
12,805
4,410
0
1,778
13,600
10,829
0
6,398
6,891
0
28,174
W
Xbalanque
SK BLZR LEO
Xbalanque
10,274
6,562
0
1,782
11,209
3,643
0
5,863
4,972
0
23,828
W
22,174
2,423
0
1,636
5,236
2,222
0
2,534
2,702
45,744
0
L
Ah Puch
ZekiSome
Ah Puch
7,970
1,810
0
247
13,055
3,592
0
5,829
7,226
18,603
0
L
Tiamat
rbrookins
Tiamat
11,420
920
0
928
15,542
8,595
0
7,160
8,382
24,016
0
L
Serqet
ºRENº
Serqet
6,113
2,411
0
0
19,897
6,813
0
7,325
12,423
0
21,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,565
Gold Earned
58,289
119
Minions Killed
169
4
Camps Cleared
6
705,504
Distance Traveled
818,037
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,687
1,076
12
1
0
147,685
0
W
Gilgamesh
13,053
1,450
33
4
1
174,848
1
L
Ganesha
9,850
1,094
3
0
0
119,452
0
W
Baron Samedi
10,336
1,148
12
1
0
126,413
2
W
Sun Wukong
10,595
1,177
22
2
3
192,730
0
W
Xbalanque
10,501
1,167
31
3
1
137,976
0
W
Zeus
13,804
1,534
71
8
1
186,070
0
L
Ah Puch
8,977
997
38
4
0
106,266
0
L
Tiamat
9,664
1,074
32
4
1
152,941
0
L
Serqet
9,387
1,043
34
4
3
179,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role