Player Matchup

Odin
Odin
LaloSM01
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
MrCooKKe
Heimdallr
Level 68
God Stats
3W - 2L
1,518 SR
Queue Stats
74W - 60L
1,551 Elo+
Party 2
Arachne
Arachne
adrian321
Arachne
Level 62
God Stats
6W - 4L
1,415 SR
Queue Stats
180W - 195L
1,429 Elo+
Solo
Merlin
Merlin
feer01pf
Merlin
Level 88
God Stats
5W - 2L
1,527 SR
Queue Stats
45W - 54L
1,448 Elo+
Party 2
Ymir
Ymir
zeunicornx
Ymir
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
15W - 5L
1,564 Elo+
Solo
Team Averages
Level 83
1,449 SR
1,499 Elo+

VS

Team Averages
Level 89
1,441 SR
1,397 Elo+
Pele
Pele
Devil002iraq
Pele
Level 64
God Stats
7W - 9L
1,446 SR
Queue Stats
295W - 337L
1,450 Elo+
Solo
Neith
Neith
MizukageKelvin
Neith
Level 159
God Stats
10W - 12L
1,533 SR
Queue Stats
68W - 77L
1,428 Elo+
Solo
Xing Tian
Xing Tian
giasoumitsu
Xing Tian
Level 53
God Stats
1W - 7L
1,202 SR
Queue Stats
6W - 19L
1,334 Elo+
Party 1
Zeus
Zeus
kamenomialo
Zeus
Level 87
God Stats
2W - 2L
1,525 SR
Queue Stats
59W - 64L
1,391 Elo+
Party 1
Tyr
Tyr
papoutsosiko
Tyr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
5 / 0 / 0
7,142
649
3,835
3,877
1,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MrCooKKe
Heimdallr
11
2 / 1 / 3
6,212
565
5,988
5,254
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
adrian321
Arachne
10
2 / 2 / 5
6,331
576
2,915
6,759
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
feer01pf
Merlin
11
5 / 3 / 3
6,890
626
5,322
5,977
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 2
5,486
499
1,403
5,412
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,540
595
3,744
7,736
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,687
517
3,918
3,913
1,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
giasoumitsu
Xing Tian
5
0 / 5 / 3
4,495
409
1,210
6,556
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
0 / 5 / 2
4,984
453
3,161
5,551
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

10
0 / 3 / 0
5,309
483
1,092
5,837
1,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
6
6
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Odin
5
0
0
5
L
2
0
1
2.5
W
Heimdallr
MrCooKKe
Heimdallr
2
1
3
3.5
W
Arachne
adrian321
Arachne
2
2
5
2.25
W
Merlin
feer01pf
Merlin
5
3
3
2.17
L
Xing Tian
giasoumitsu
Xing Tian
0
5
3
0.3
L
0
5
2
0.2
L
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
13,125
27,279
Taken
29,593
10,688
Mitigated
10,033
9,551
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,744
763
0
2,890
7,736
2,220
0
1,061
6,675
0
30,497
W
Odin
3,835
1,111
0
1,247
3,877
1,713
0
0
3,877
0
39,311
L
3,918
946
0
882
3,913
1,063
0
592
3,321
0
21,880
W
Heimdallr
MrCooKKe
Heimdallr
5,988
4,269
0
1,040
5,254
1,628
517
665
4,589
0
36,636
W
Arachne
adrian321
Arachne
2,915
1,481
0
3,360
6,759
2,736
0
403
6,356
0
34,809
W
Merlin
feer01pf
Merlin
5,322
253
0
1,104
5,977
2,109
290
1,761
4,216
36,216
0
L
Xing Tian
giasoumitsu
Xing Tian
1,210
91
0
712
6,556
3,269
0
1,822
4,734
3,423
0
L
3,161
686
0
730
5,551
1,595
0
3,250
2,301
22,176
0
L
1,092
376
0
1,557
5,837
1,886
484
0
5,837
0
22,380
W
1,403
297
333
2,467
5,412
2,502
349
1,542
3,870
10,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
27,015
321
Minions Killed
214
0
Camps Cleared
0
1,029,021
Distance Traveled
946,135
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,540
595
74
7
0
257,745
3
W
Odin
7,142
649
86
8
0
215,519
1
L
Neith
5,687
517
42
4
0
145,219
0
W
Heimdallr
6,212
565
68
6
0
182,341
2
W
Arachne
6,331
576
74
7
0
241,535
2
W
Merlin
6,890
626
67
6
0
190,401
2
L
Xing Tian
4,495
409
3
0
0
178,738
0
L
Zeus
4,984
453
35
3
0
159,357
0
L
Tyr
5,309
483
60
5
0
205,076
1
W
Ymir
5,486
499
26
2
0
199,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role