Player Matchup

Cthulhu
Cthulhu
SaH bl3ndz
Cthulhu
Level 24
God Stats
0W - 10L
1,107 SR
Queue Stats
15W - 48L
1,102 Elo+
Solo
Nu Wa
Nu Wa
ViZki_Nw
Nu Wa
Level 12
God Stats
20W - 21L
1,393 SR
Queue Stats
66W - 50L
1,449 Elo+
Party 1
Chiron
Chiron
thewhitee69
Chiron
Level 135
God Stats
32W - 37L
1,453 SR
Queue Stats
345W - 235L
1,555 Elo+
Party 1
Team Averages
Level 57
1,318 SR
1,369 Elo+

VS

Team Averages
Level 58
1,374 SR
1,526 Elo+
Kukulkan
Kukulkan
LaBoesch
Kukulkan
Level 20
God Stats
11W - 13L
1,495 SR
Queue Stats
13W - 16L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
ThisName-is-EPIC
Danzaburou
Level 28
God Stats
2W - 11L
1,119 SR
Queue Stats
144W - 146L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
Wxlshie
Gilgamesh
Level 125
God Stats
4W - 2L
1,508 SR
Queue Stats
15W - 7L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SaH bl3ndz
Cthulhu
16
4 / 8 / 8
14,161
566
13,050
23,018
15,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
ViZki_Nw
Nu Wa
20
7 / 7 / 7
15,619
625
11,264
17,199
7,032
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
20
8 / 5 / 9
16,622
665
40,244
29,666
12,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LaBoesch
Kukulkan
20
4 / 7 / 11
15,325
613
18,815
22,795
6,650
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
ThisName-is-EPIC
Danzaburou
20
7 / 9 / 9
16,753
670
16,874
23,800
7,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Wxlshie
Gilgamesh
20
9 / 3 / 11
17,328
693
26,313
30,296
27,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
19
Kills
20
20
Deaths
19
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
LaBoesch
Kukulkan
4
7
11
1.36
L
Cthulhu
SaH bl3ndz
Cthulhu
4
8
8
1
W
Danzaburou
ThisName-is-EPIC
Danzaburou
7
9
9
1.28
L
Nu Wa
ViZki_Nw
Nu Wa
7
7
7
1.5
W
Gilgamesh
Wxlshie
Gilgamesh
9
3
11
4.83
L
Chiron
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,558
Damage
62,002
69,883
Taken
76,891
35,102
Mitigated
41,617
12,476
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
LaBoesch
Kukulkan
18,815
1,104
1,180
3,836
22,795
6,650
1,137
6,247
16,548
97,507
0
L
Cthulhu
SaH bl3ndz
Cthulhu
13,050
496
607
783
23,018
15,095
315
7,568
15,450
39,318
0
W
Danzaburou
ThisName-is-EPIC
Danzaburou
16,874
6,496
0
3,342
23,800
7,674
761
6,116
17,684
0
91,320
L
Nu Wa
ViZki_Nw
Nu Wa
11,264
4,880
202
2,048
17,199
7,032
609
2,960
14,239
47,924
0
W
Gilgamesh
Wxlshie
Gilgamesh
26,313
6,165
0
6,668
30,296
27,293
737
11,951
18,345
0
93,342
L
Chiron
40,244
9,829
781
8,055
29,666
12,975
929
8,287
21,379
0
107,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
49,406
243
Minions Killed
383
0
Camps Cleared
0
1,111,940
Distance Traveled
1,233,145
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,325
613
167
7
0
411,375
3
L
Cthulhu
14,161
566
56
2
0
311,703
4
W
Danzaburou
16,753
670
110
4
0
368,264
1
L
Nu Wa
15,619
625
68
3
0
358,964
0
W
Gilgamesh
17,328
693
106
4
0
453,506
1
L
Chiron
16,622
665
119
5
0
441,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role