Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
Darkoo_cr7
Nemesis
Platinum IV
Level 146
God Stats
26W - 22L
1,570 SR
Queue Stats
649W - 640L
1,499 MMR
Solo
Neith
Neith
Gold II
PenumbralEclipse
Neith
Gold II
Level 146
God Stats
3W - 7L
1,670 SR
Queue Stats
80W - 67L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
khalidcp
Vamana
Bronze III
Level 87
God Stats
0W - 2L
1,704 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Agni
Agni
Bronze III
rogertron2
Agni
Bronze III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,589 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,593 SR
1,502 MMR
Rama
Rama
Silver II
Blizzy6704
Rama
Silver II
Level 106
God Stats
8W - 4L
1,527 SR
Queue Stats
81W - 61L
1,500 MMR
Solo
Loki
Loki
Gold III
ESLEITMIKE
Loki
Gold III
Level 147
God Stats
4W - 8L
1,492 SR
Queue Stats
404W - 405L
1,512 MMR
Solo
Nu Wa
Nu Wa
Gold I
GikaVirusTtv
Nu Wa
Gold I
Level 118
God Stats
17W - 14L
1,789 SR
Queue Stats
635W - 631L
1,503 MMR
Solo
Ymir
Ymir
Bronze III
I_AM_DURAKO
Ymir
Bronze III
Level 85
God Stats
2W - 1L
1,659 SR
Queue Stats
21W - 12L
1,495 MMR
Party 1
King Arthur
King Arthur
Bronze III
chris_787PR
King Arthur
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
7 / 1 / 1
7,359
669
6,679
6,993
4,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Darkoo_cr7
Nemesis
11
2 / 2 / 5
6,694
609
5,260
7,188
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 4 / 0
5,240
476
2,608
5,784
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
khalidcp
Vamana
8
1 / 5 / 1
5,360
487
1,934
6,188
1,865
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 2
5,266
479
1,610
4,677
1,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetAthenaTiamatGilgameshTsukuyomi

VS

Bans
DanzaburouKumbhakarnaApolloGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
7,327
666
7,565
5,249
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 3 / 3
6,082
553
4,140
8,041
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 5
6,839
622
3,738
3,221
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 6
5,814
529
2,985
5,558
2,994
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
chris_787PR
King Arthur
9
0 / 5 / 1
5,283
480
2,414
8,608
3,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
12
Kills
15
15
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
1
1
7.5
W
7
1
4
9
L
Nemesis
Darkoo_cr7
Nemesis
2
2
5
2.25
W
3
3
3
1.5
W
2
2
5
2.25
W
3
1
6
6
L
1
4
0
0.25
W
King Arthur
chris_787PR
King Arthur
0
5
1
0.1
L
Vamana
khalidcp
Vamana
1
5
1
0.3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,091
Damage
20,842
30,830
Taken
30,677
10,558
Mitigated
10,943
4,940
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,679
605
0
2,392
6,993
4,009
153
1,780
5,213
0
41,583
W
7,565
5,993
0
1,125
5,249
1,483
565
0
5,249
0
42,860
L
Nemesis
Darkoo_cr7
Nemesis
5,260
2,375
0
562
7,188
1,989
275
1,186
6,002
0
39,319
W
4,140
1,270
0
2,057
8,041
2,250
0
1,390
6,651
0
27,992
W
3,738
580
0
266
3,221
964
0
220
3,001
37,726
0
W
2,985
600
497
1,170
5,558
2,994
213
0
5,558
13,100
0
L
2,608
871
0
600
5,784
1,483
0
1,306
4,478
0
21,352
W
King Arthur
chris_787PR
King Arthur
2,414
374
0
1,275
8,608
3,252
0
0
8,608
0
24,847
L
Vamana
khalidcp
Vamana
1,934
454
210
769
6,188
1,865
0
1,097
5,091
0
16,778
L
1,610
191
0
407
4,677
1,212
0
1,354
3,323
15,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
31,345
286
Minions Killed
312
0
Camps Cleared
0
981,148
Distance Traveled
1,020,186
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,359
669
91
8
0
228,692
5
W
Rama
7,327
666
80
7
0
187,399
5
L
Nemesis
6,694
609
82
7
0
207,167
2
W
Loki
6,082
553
61
6
0
209,211
1
W
Nu Wa
6,839
622
96
9
0
204,373
4
W
Ymir
5,814
529
19
2
0
210,944
0
L
Neith
5,240
476
44
4
0
179,147
2
W
King Arthur
5,283
480
56
5
0
208,259
1
L
Vamana
5,360
487
28
3
0
179,744
2
L
Agni
5,266
479
41
4
0
186,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role