Player Matchup

Bellona
Bellona
Doub1e A Ron
Bellona
Level 6
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 2L
1,601 Elo+
Party 4
Arachne
Arachne
ExiledSigfre
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 2
Ymir
Ymir
Grymmjaw
Ymir
Level 17
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 2
Hachiman
Hachiman
JooniSoOfficial
Hachiman
Level 25
God Stats
41W - 48L
1,597 SR
Queue Stats
178W - 190L
1,504 Elo+
Solo
Fenrir
Fenrir
Shawnsy3392
Fenrir
Level 26
God Stats
29W - 34L
1,424 SR
Queue Stats
294W - 330L
1,293 Elo+
Party 4
Team Averages
Level 18
1,496 SR
1,459 Elo+

VS

Team Averages
Level 41
1,547 SR
1,459 Elo+
Ra
Ra
ChromeBull37737
Ra
Level 16
God Stats
18W - 14L
1,537 SR
Queue Stats
102W - 97L
1,431 Elo+
Solo
Ymir
Ymir
El_Ryu25
Ymir
Level 18
God Stats
32W - 17L
1,605 SR
Queue Stats
148W - 121L
1,428 Elo+
Party 3
Mercury
Mercury
SaltyKingPrime
Mercury
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
ToXiC-_-FuRaX
Kukulkan
Level 15
God Stats
15W - 8L
1,645 SR
Queue Stats
279W - 247L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
XtxBenzo
Baron Samedi
Level 7
God Stats
2W - 3L
1,447 SR
Queue Stats
5W - 8L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doub1e A Ron
Bellona
11
0 / 8 / 1
7,272
346
3,501
17,041
15,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ExiledSigfre
Arachne
10
1 / 6 / 1
7,153
341
6,946
11,618
4,187
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
0 / 10 / 2
8,093
385
3,810
19,389
10,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
16
3 / 3 / 2
9,751
464
8,942
16,097
5,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
3 / 9 / 1
10,313
491
10,193
21,484
8,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
13,136
626
9,722
17,410
9,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
6 / 0 / 13
10,815
515
8,368
16,171
10,970
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
13 / 4 / 10
11,951
569
16,656
18,860
10,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ToXiC-_-FuRaX
Kukulkan
16
9 / 2 / 12
11,162
532
23,283
11,310
4,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
XtxBenzo
Baron Samedi
14
2 / 1 / 9
10,110
481
6,967
10,555
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
7
Kills
36
36
Deaths
9
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Bellona
Doub1e A Ron
Bellona
0
8
1
0.06
W
Ymir
6
0
13
12.5
L
Arachne
ExiledSigfre
Arachne
1
6
1
0.25
L
Ymir
0
10
2
0.1
L
Hachiman
3
3
2
1.33
W
13
4
10
4.5
L
Fenrir
3
9
1
0.39
W
Kukulkan
ToXiC-_-FuRaX
Kukulkan
9
2
12
7.5
W
Baron Samedi
XtxBenzo
Baron Samedi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
64,996
85,629
Taken
74,306
44,323
Mitigated
44,068
13,405
Healing
33,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,722
755
3,442
11,463
17,410
9,018
6,056
586
16,824
117,285
0
L
Bellona
Doub1e A Ron
Bellona
3,501
1,038
0
186
17,041
15,307
0
8,061
8,980
0
24,877
W
Ymir
8,368
2,073
0
5,367
16,171
10,970
447
361
15,810
42,809
0
L
Arachne
ExiledSigfre
Arachne
6,946
4,745
0
1,458
11,618
4,187
110
6,160
5,458
0
29,287
L
Ymir
3,810
846
0
1,415
19,389
10,123
33
15,066
4,323
10,799
0
L
Hachiman
8,942
3,990
0
6,500
16,097
5,904
0
10,443
5,654
0
63,350
W
16,656
11,617
0
7,420
18,860
10,269
167
1,103
17,757
0
70,017
L
Fenrir
10,193
3,373
0
3,846
21,484
8,802
334
8,610
12,874
0
56,056
W
Kukulkan
ToXiC-_-FuRaX
Kukulkan
23,283
3,484
0
390
11,310
4,748
441
1,030
10,280
68,879
0
W
Baron Samedi
XtxBenzo
Baron Samedi
6,967
686
1,801
3,971
10,555
9,063
1,412
730
9,825
32,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
57,174
309
Minions Killed
529
0
Camps Cleared
0
1,596,595
Distance Traveled
1,972,497
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,136
626
220
10
0
399,145
10
L
Bellona
7,272
346
47
2
0
318,210
0
W
Ymir
10,815
515
81
4
0
396,136
7
L
Arachne
7,153
341
49
2
0
322,611
0
L
Ymir
8,093
385
17
1
0
279,449
1
L
Hachiman
9,751
464
102
5
0
304,854
4
W
Mercury
11,951
569
102
5
0
415,209
0
L
Fenrir
10,313
491
94
4
0
371,471
0
W
Kukulkan
11,162
532
90
4
0
383,771
3
W
Baron Samedi
10,110
481
36
2
0
378,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role