Player Matchup

Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CosmicBlastOff
Chronos
Level 89
God Stats
1W - 1L
1,734 SR
Queue Stats
66W - 78L
1,497 Elo+
Party 1
Chaac
Chaac
DaddySteele
Chaac
Level 145
God Stats
12W - 3L
1,784 SR
Queue Stats
438W - 440L
1,463 Elo+
Solo
Odin
Odin
PROSLIDE
Odin
Level 144
God Stats
0W - 4L
1,139 SR
Queue Stats
141W - 142L
1,542 Elo+
Solo
Nemesis
Nemesis
jean_87878
Nemesis
Level 105
God Stats
2W - 3L
1,494 SR
Queue Stats
553W - 536L
1,507 Elo+
Solo
Team Averages
Level 121
1,530 SR
1,502 Elo+

VS

Team Averages
Level 136
1,498 SR
1,550 Elo+
Khepri
Khepri
EverydayHare377
Khepri
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 174L
1,518 Elo+
Solo
He Bo
He Bo
Kc Miiller
He Bo
Level 120
God Stats
3W - 0L
1,714 SR
Queue Stats
139W - 119L
1,649 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OverlyBlackMan
Morgan Le Fay
Level 107
God Stats
3W - 5L
1,177 SR
Queue Stats
827W - 746L
1,542 Elo+
Solo
Ne Zha
Ne Zha
Twitch-SavageACG
Ne Zha
Level 155
God Stats
1W - 0L
1,527 SR
Queue Stats
53W - 60L
1,511 Elo+
Solo
Scylla
Scylla
diregega7
Scylla
Level 156
God Stats
8W - 4L
1,573 SR
Queue Stats
766W - 817L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 4 / 3
8,517
710
12,234
12,205
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 5 / 4
9,277
773
14,661
12,318
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 8
9,457
788
10,045
22,175
24,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
14
0 / 3 / 9
7,579
632
5,229
11,649
11,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
jean_87878
Nemesis
14
0 / 4 / 10
7,811
651
6,913
14,225
13,959
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 10
9,723
810
6,322
17,941
12,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
16
5 / 2 / 6
9,475
790
8,680
8,069
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
OverlyBlackMan
Morgan Le Fay
18
6 / 2 / 9
10,075
840
12,407
8,366
4,627
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 11
9,803
817
14,170
13,012
5,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
diregega7
Scylla
16
1 / 1 / 13
9,036
753
14,369
9,303
3,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
11
Kills
20
20
Deaths
12
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
4
3
1.38
L
5
5
4
1.4
L
2
4
8
1.5
W
2
4
10
1.75
W
He Bo
5
2
6
4
W
Morgan Le Fay
OverlyBlackMan
Morgan Le Fay
6
2
9
5.25
L
Odin
0
3
9
1.5
W
6
3
11
3.83
W
Scylla
diregega7
Scylla
1
1
13
7.5
L
Nemesis
jean_87878
Nemesis
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,082
Damage
55,948
72,572
Taken
56,691
61,166
Mitigated
29,862
33,605
Healing
27,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,234
4,947
1,791
2,814
12,205
5,510
1,129
7,376
4,829
0
25,020
L
14,661
2,380
2,731
3,204
12,318
5,353
200
8,594
3,724
22,839
0
L
10,045
337
2,711
9,319
22,175
24,661
0
11,138
11,037
0
32,442
W
6,322
352
2,205
5,300
17,941
12,479
724
3,932
13,827
11,490
0
W
He Bo
8,680
320
1,809
1,994
8,069
3,275
1,208
3,288
4,589
17,149
0
W
Morgan Le Fay
OverlyBlackMan
Morgan Le Fay
12,407
878
532
1,613
8,366
4,627
1,027
1,416
6,908
27,488
0
L
Odin
5,229
539
2,440
2,261
11,649
11,683
0
5,940
5,709
0
8,851
W
14,170
2,705
2,529
4,423
13,012
5,753
1,260
3,221
9,641
0
28,745
W
Scylla
diregega7
Scylla
14,369
1,021
3,570
3,803
9,303
3,728
449
2,150
7,065
27,085
0
L
Nemesis
jean_87878
Nemesis
6,913
391
2,833
3,501
14,225
13,959
40
8,730
5,495
0
12,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
48,112
109
Minions Killed
128
0
Camps Cleared
0
1,060,936
Distance Traveled
1,084,578
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,517
710
31
3
0
204,066
0
L
Chronos
9,277
773
23
2
0
220,042
1
L
Chaac
9,457
788
31
3
0
214,535
0
W
Khepri
9,723
810
11
1
0
206,824
0
W
He Bo
9,475
790
27
2
0
229,901
2
W
Morgan Le Fay
10,075
840
36
3
0
227,588
1
L
Odin
7,579
632
9
1
0
214,273
5
W
Ne Zha
9,803
817
21
2
0
213,021
4
W
Scylla
9,036
753
33
3
0
207,244
5
L
Nemesis
7,811
651
15
1
0
208,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role