Player Matchup

Chernobog
Chernobog
A6093
Chernobog
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 38L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
CrustySock69430
Cthulhu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 145L
1,283 Elo+
Party 1
Guan Yu
Guan Yu
YCWdiamond
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,579 Elo+
Party 1
Skadi
Skadi
Yute Erus
Skadi
Level 29
God Stats
7W - 8L
1,447 SR
Queue Stats
122W - 144L
1,408 Elo+
Party 3
Anubis
Anubis
esKmo m33ch
Anubis
Level 27
God Stats
12W - 7L
1,594 SR
Queue Stats
371W - 377L
1,426 Elo+
Party 3
Team Averages
Level 20
1,508 SR
1,403 Elo+

VS

Team Averages
Level 18
1,560 SR
1,316 Elo+
Bacchus
Bacchus
CompleteEruption
Bacchus
Level 27
God Stats
12W - 6L
1,759 SR
Queue Stats
137W - 142L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Kearniss
Baron Samedi
Level 8
God Stats
2W - 7L
1,380 SR
Queue Stats
5W - 11L
1,357 Elo+
Solo
Nu Wa
Nu Wa
TannerRed21
Nu Wa
Level 23
God Stats
1W - 5L
1,602 SR
Queue Stats
44W - 53L
1,279 Elo+
Solo
Nemesis
Nemesis
em558ily
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,016 Elo+
Solo
Izanami
Izanami
fungusCorgi
Izanami
Level 27
God Stats
2W - 1L
1,559 SR
Queue Stats
110W - 99L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A6093
Chernobog
20
8 / 6 / 5
13,845
494
11,312
20,067
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 9 / 5
13,067
467
7,737
19,652
22,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
YCWdiamond
Guan Yu
15
0 / 5 / 4
10,006
357
955
17,812
13,420
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
Yute Erus
Skadi
19
6 / 11 / 6
13,183
471
17,730
20,132
6,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
7 / 10 / 6
13,702
489
18,308
22,914
11,245
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 21
15,647
559
18,662
19,473
24,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Kearniss
Baron Samedi
18
5 / 6 / 16
12,824
458
13,009
16,000
6,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 5 / 6
13,540
484
12,362
15,722
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
em558ily
Nemesis
19
3 / 5 / 14
12,784
457
7,655
21,541
10,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
fungusCorgi
Izanami
20
19 / 4 / 8
16,196
578
21,119
17,693
6,088
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
106
25
Kills
41
41
Deaths
26
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chernobog
A6093
Chernobog
8
6
5
1.75
L
12
6
21
3.75
W
4
9
5
0.72
L
Baron Samedi
Kearniss
Baron Samedi
5
6
16
2.17
L
2
5
6
1
W
Guan Yu
YCWdiamond
Guan Yu
0
5
4
0.4
W
Skadi
Yute Erus
Skadi
6
11
6
0.82
L
Nemesis
em558ily
Nemesis
3
5
14
2
W
Anubis
7
10
6
1
L
Izanami
fungusCorgi
Izanami
19
4
8
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,042
Damage
72,807
100,577
Taken
90,429
61,796
Mitigated
54,706
15,370
Healing
22,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
A6093
Chernobog
11,312
7,377
0
5,800
20,067
7,891
4,078
7,824
11,946
0
94,947
L
18,662
2,194
0
4,586
19,473
24,760
34
5,401
14,072
43,353
0
W
7,737
538
0
406
19,652
22,483
436
8,283
11,165
48,959
0
L
Baron Samedi
Kearniss
Baron Samedi
13,009
2,186
1,406
5,167
16,000
6,762
1,612
5,617
10,383
45,670
0
L
12,362
3,855
0
1,279
15,722
6,360
5,574
2,479
13,243
85,306
0
W
Guan Yu
YCWdiamond
Guan Yu
955
239
726
1,080
17,812
13,420
565
7,108
10,406
0
28,219
W
Skadi
Yute Erus
Skadi
17,730
12,067
0
1,744
20,132
6,757
2,289
9,904
9,942
0
79,430
L
Nemesis
em558ily
Nemesis
7,655
3,875
0
6,210
21,541
10,736
1,349
5,544
15,997
0
77,018
W
Anubis
18,308
561
0
5,614
22,914
11,245
577
9,551
13,085
96,155
0
L
Izanami
fungusCorgi
Izanami
21,119
15,110
0
3,637
17,693
6,088
8,138
7,004
10,689
0
122,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,803
Gold Earned
70,991
547
Minions Killed
556
0
Camps Cleared
0
2,051,903
Distance Traveled
2,304,472
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,845
494
160
6
0
473,251
0
L
Bacchus
15,647
559
43
2
0
517,987
0
W
Cthulhu
13,067
467
74
3
0
352,421
3
L
Baron Samedi
12,824
458
59
2
0
433,862
0
L
Nu Wa
13,540
484
153
5
0
417,266
0
W
Guan Yu
10,006
357
63
2
0
398,481
0
W
Skadi
13,183
471
118
4
0
435,022
4
L
Nemesis
12,784
457
113
4
0
482,118
1
W
Anubis
13,702
489
132
5
0
392,728
2
L
Izanami
16,196
578
188
7
0
453,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role