Player Matchup

Ra
Ra
Desmondius
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 133L
1,581 Elo+
Solo
Ganesha
Ganesha
Foxy52
Ganesha
Level 29
God Stats
1W - 1L
1,520 SR
Queue Stats
33W - 40L
1,455 Elo+
Party 1
Fenrir
Fenrir
Zealoth
Fenrir
Level 11
God Stats
3W - 3L
1,364 SR
Queue Stats
6W - 5L
1,578 Elo+
Party 1
Thor
Thor
felixblok
Thor
Level 25
God Stats
0W - 1L
1,714 SR
Queue Stats
35W - 32L
1,512 Elo+
Solo
Neith
Neith
wizs666
Neith
Level 24
God Stats
12W - 11L
1,595 SR
Queue Stats
56W - 60L
1,452 Elo+
Party 1
Team Averages
Level 21
1,539 SR
1,516 Elo+

VS

Team Averages
Level 17
1,761 SR
1,497 Elo+
Sol
Sol
SanXSan
Sol
Level 26
God Stats
5W - 1L
1,963 SR
Queue Stats
119W - 47L
1,704 Elo+
Solo
Tyr
Tyr
Shurumello
Tyr
Level 8
God Stats
2W - 0L
1,749 SR
Queue Stats
7W - 8L
1,347 Elo+
Party 2
Cupid
Cupid
StrikeSN
Cupid
Level 15
God Stats
2W - 0L
1,749 SR
Queue Stats
18W - 22L
1,395 Elo+
Party 2
Bellona
Bellona
canjatron
Bellona
Level 10
God Stats
3W - 1L
1,653 SR
Queue Stats
10W - 6L
1,533 Elo+
Solo
Kali
Kali
luisbertucci
Kali
Level 28
God Stats
3W - 1L
1,690 SR
Queue Stats
289W - 275L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,494
394
6,211
9,152
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Foxy52
Ganesha
11
0 / 8 / 0
7,323
385
6,445
17,505
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Zealoth
Fenrir
14
8 / 3 / 0
9,425
496
9,628
15,683
5,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
2 / 5 / 3
8,587
452
4,872
15,353
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
wizs666
Neith
12
1 / 6 / 1
7,482
394
6,817
10,467
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
14 / 0 / 2
13,114
690
22,462
18,010
7,899
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 1 / 5
11,381
599
8,368
13,883
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
StrikeSN
Cupid
15
4 / 2 / 10
10,207
537
5,644
8,330
2,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
canjatron
Bellona
16
0 / 4 / 2
10,300
542
4,179
11,729
9,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 4 / 7
11,248
592
10,913
14,722
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
11
Kills
31
31
Deaths
11
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Ganesha
Foxy52
Ganesha
0
8
0
0
W
Sol
14
0
2
15
W
8
1
5
10.5
W
Cupid
StrikeSN
Cupid
4
2
10
4.5
L
Fenrir
Zealoth
Fenrir
8
3
0
2.67
W
Bellona
canjatron
Bellona
0
4
2
0.25
L
Thor
2
5
3
0.7
W
5
4
7
2.13
L
Neith
wizs666
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
51,566
68,160
Taken
66,674
27,785
Mitigated
42,557
14,249
Healing
34,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,211
712
333
799
9,152
3,144
0
5,725
3,427
43,416
0
L
Ganesha
Foxy52
Ganesha
6,445
339
0
2,211
17,505
10,776
0
4,358
13,147
25,172
0
W
Sol
22,462
7,303
0
12,039
18,010
7,899
7,725
4,485
13,525
122,525
0
W
8,368
1,113
0
7,769
13,883
14,149
462
4,996
8,887
0
39,283
W
Cupid
StrikeSN
Cupid
5,644
2,551
443
3,893
8,330
2,989
3,442
1,823
6,507
0
44,913
L
Fenrir
Zealoth
Fenrir
9,628
2,691
0
4,286
15,683
5,116
0
3,152
12,531
0
40,132
W
Bellona
canjatron
Bellona
4,179
687
0
4,856
11,729
9,139
268
1,569
10,160
0
57,746
L
Thor
4,872
589
0
5,223
15,353
5,511
0
6,151
9,202
0
42,195
W
10,913
6,189
0
5,017
14,722
8,381
134
1,776
12,946
0
61,858
L
Neith
wizs666
Neith
6,817
2,695
0
1,397
10,467
3,238
0
3,076
7,391
0
39,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,311
Gold Earned
56,250
348
Minions Killed
533
0
Camps Cleared
0
1,606,693
Distance Traveled
1,794,424
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,494
394
93
5
0
316,277
5
L
Ganesha
7,323
385
9
0
0
310,716
5
W
Sol
13,114
690
175
9
0
371,581
3
W
Tyr
11,381
599
59
3
0
365,087
3
W
Cupid
10,207
537
89
5
0
321,873
1
L
Fenrir
9,425
496
73
4
0
336,143
1
W
Bellona
10,300
542
122
6
0
353,258
1
L
Thor
8,587
452
84
4
0
343,498
4
W
Kali
11,248
592
88
5
0
382,625
0
L
Neith
7,482
394
89
5
0
300,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role