Player Matchup

Chaac
Chaac
MrGreenHit
Chaac
Level 29
God Stats
2W - 0L
1,562 SR
Queue Stats
9W - 5L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
StandGla55Castl3
Baron Samedi
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Neith
Neith
The_Flying_JoJo
Neith
Level 10
God Stats
3W - 0L
1,436 SR
Queue Stats
3W - 1L
1,683 Elo+
Party 1
Team Averages
Level 33
1,499 SR
1,574 Elo+

VS

Team Averages
Level 51
1,540 SR
1,180 Elo+
Odin
Odin
lnnocent_KING
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
956 Elo+
Party 2
Medusa
Medusa
stijfetepel
Medusa
Level 25
God Stats
8W - 3L
1,659 SR
Queue Stats
19W - 22L
1,256 Elo+
Party 2
Sol
Sol
vork992
Sol
Level 105
God Stats
7W - 7L
1,463 SR
Queue Stats
97W - 116L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
6 / 2 / 9
7,924
880
8,886
10,785
8,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
StandGla55Castl3
Baron Samedi
11
3 / 1 / 13
7,911
879
6,600
6,328
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 0 / 5
8,169
908
7,214
3,612
1,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,548
728
1,039
11,229
5,541
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
0 / 6 / 1
5,764
640
1,914
7,811
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
10
2 / 6 / 1
6,731
748
7,210
8,755
2,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
2
9
5.25
W
Baron Samedi
StandGla55Castl3
Baron Samedi
3
1
13
9.5
W
7
0
5
9.5
L
1
4
1
0.38
L
Medusa
0
6
1
0.08
L
Sol
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
10,163
20,725
Taken
27,795
13,710
Mitigated
10,823
5,869
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,886
953
520
2,397
10,785
8,973
322
4,041
6,744
0
23,514
W
Baron Samedi
StandGla55Castl3
Baron Samedi
6,600
853
794
1,325
6,328
3,410
1,020
1,407
4,921
24,598
0
W
7,214
2,893
0
833
3,612
1,327
1,083
1,664
1,948
0
27,107
L
1,039
88
0
0
11,229
5,541
11
2,814
8,415
0
8,672
L
Medusa
1,914
920
0
125
7,811
2,338
0
1,675
6,136
0
7,104
L
Sol
7,210
1,418
0
2,132
8,755
2,944
44
2,111
6,644
24,336
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
19,043
108
Minions Killed
71
0
Camps Cleared
0
516,123
Distance Traveled
435,945
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,924
880
32
4
0
178,414
0
W
Baron Samedi
7,911
879
36
4
0
169,761
3
W
Neith
8,169
908
40
4
0
167,948
0
L
Odin
6,548
728
18
2
0
151,276
0
L
Medusa
5,764
640
16
2
0
157,219
0
L
Sol
6,731
748
37
4
0
127,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role