Player Matchup

Cthulhu
Cthulhu
LordHircine
Cthulhu
Level 26
God Stats
5W - 2L
1,692 SR
Queue Stats
17W - 27L
1,500 Elo+
Solo
Bastet
Bastet
Tadielo
Bastet
Level 147
God Stats
6W - 1L
1,404 SR
Queue Stats
22W - 23L
1,433 Elo+
Solo
Thoth
Thoth
XxRAFAHELLxX
Thoth
Level 154
God Stats
2W - 2L
1,675 SR
Queue Stats
125W - 148L
1,573 Elo+
Solo
Team Averages
Level 109
1,590 SR
1,502 Elo+

VS

Team Averages
Level 30
1,681 SR
1,611 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Amigodemarcelo
Ganesha
Level 29
God Stats
0W - 1L
1,851 SR
Queue Stats
12W - 8L
1,606 Elo+
Party 1
Poseidon
Poseidon
Cebolapreta
Poseidon
Level 14
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 1L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordHircine
Cthulhu
14
3 / 3 / 16
10,324
688
7,056
15,220
10,139
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Tadielo
Bastet
16
13 / 4 / 10
12,357
824
16,080
11,859
3,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 2 / 14
11,634
776
17,795
7,484
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 7 / 3
10,576
705
8,763
15,206
4,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 7 / 5
10,015
668
5,266
18,771
19,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Cebolapreta
Poseidon
12
2 / 10 / 4
9,130
609
4,118
11,262
4,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
24
Kills
8
9
Deaths
24
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
7
3
0.79
L
2
7
5
0.64
L
Poseidon
Cebolapreta
Poseidon
2
10
4
0.4
W
Cthulhu
LordHircine
Cthulhu
3
3
16
3.67
W
Bastet
Tadielo
Bastet
13
4
10
4.5
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,931
Damage
18,147
34,563
Taken
45,239
15,956
Mitigated
28,199
4,184
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,763
1,701
0
876
15,206
4,471
0
8,025
7,181
0
25,644
L
5,266
829
684
2,052
18,771
19,509
0
11,216
7,555
24,238
0
L
Poseidon
Cebolapreta
Poseidon
4,118
809
0
1,015
11,262
4,219
0
5,610
5,652
26,410
0
W
Cthulhu
LordHircine
Cthulhu
7,056
616
188
2,444
15,220
10,139
0
4,111
11,109
22,583
0
W
Bastet
Tadielo
Bastet
16,080
7,215
0
226
11,859
3,292
949
3,872
7,987
0
42,756
W
17,795
891
0
1,326
7,484
2,525
1,341
1,401
6,083
63,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
29,721
177
Minions Killed
125
0
Camps Cleared
0
801,238
Distance Traveled
672,482
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,576
705
55
4
0
247,780
1
L
Ganesha
10,015
668
6
0
0
250,045
3
L
Poseidon
9,130
609
64
4
0
174,657
2
W
Cthulhu
10,324
688
32
2
0
247,119
0
W
Bastet
12,357
824
43
3
0
283,344
12
W
Thoth
11,634
776
102
7
0
270,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role