Player Matchup

Kuzenbo
Kuzenbo
LeaDeLio
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,455 Elo+
Party 1
Kali
Kali
MisterSloth
Kali
Level 20
God Stats
1W - 1L
1,802 SR
Queue Stats
8W - 7L
1,455 Elo+
Party 1
Cerberus
Cerberus
Pandorasi
Cerberus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,468 Elo+
Party 1
Hera
Hera
RayGawaY
Hera
Level 28
God Stats
5W - 7L
1,298 SR
Queue Stats
379W - 384L
1,496 Elo+
Solo
Medusa
Medusa
Xkaappi
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,468 Elo+
Party 1
Team Averages
Level 29
1,520 SR
1,469 Elo+

VS

Team Averages
Level 16
1,517 SR
1,505 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DisastrousFox
Sol
Level 18
God Stats
3W - 4L
1,330 SR
Queue Stats
45W - 46L
1,431 Elo+
Solo
Cupid
Cupid
Douglas8
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,669 Elo+
Party 2
Osiris
Osiris
PacomeLezotre
Osiris
Level 26
God Stats
11W - 9L
1,417 SR
Queue Stats
242W - 226L
1,426 Elo+
Solo
Bakasura
Bakasura
sporky1
Bakasura
Level 15
God Stats
1W - 3L
1,837 SR
Queue Stats
33W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LeaDeLio
Kuzenbo
9
4 / 0 / 1
5,958
542
3,377
6,661
7,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 4
5,997
545
3,298
7,056
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Pandorasi
Cerberus
10
1 / 0 / 12
5,808
528
3,055
4,504
3,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
12
0 / 2 / 0
6,621
602
1,697
4,554
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Xkaappi
Medusa
11
12 / 0 / 1
7,104
646
7,100
4,825
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 6 / 0
4,763
433
1,627
5,348
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 0 / 0
6,403
582
3,134
4,878
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Douglas8
Cupid
8
0 / 7 / 0
4,785
435
5,188
7,312
1,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
5,914
538
4,302
8,566
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
sporky1
Bakasura
8
0 / 3 / 1
5,165
470
1,552
4,492
1,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
4
4
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
0
0
L
3
0
0
3
L
Cupid
Douglas8
Cupid
0
7
0
0
W
Kuzenbo
LeaDeLio
Kuzenbo
4
0
1
4.5
W
1
2
4
1.5
L
1
2
0
0.5
W
Cerberus
Pandorasi
Cerberus
1
0
12
7
W
Hera
0
2
0
0
W
Medusa
Xkaappi
Medusa
12
0
1
12.5
L
Bakasura
sporky1
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,527
Damage
15,803
27,600
Taken
30,596
17,163
Mitigated
11,200
8,467
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,627
444
790
784
5,348
2,572
0
1,065
4,283
13,940
0
L
3,134
691
0
2,857
4,878
1,263
0
1,507
3,181
31,116
0
L
Cupid
Douglas8
Cupid
5,188
1,815
201
392
7,312
1,669
0
1,990
5,322
0
23,584
W
Kuzenbo
LeaDeLio
Kuzenbo
3,377
2,151
0
2,160
6,661
7,760
420
0
6,328
13,269
0
W
3,298
1,710
0
2,339
7,056
3,058
702
1,240
5,718
0
26,628
L
4,302
1,879
0
4,008
8,566
4,369
482
2,212
6,324
0
39,305
W
Cerberus
Pandorasi
Cerberus
3,055
216
0
896
4,504
3,531
320
764
3,740
7,278
0
W
Hera
1,697
0
0
1,272
4,554
1,279
352
1,572
2,718
39,435
0
W
Medusa
Xkaappi
Medusa
7,100
2,809
0
1,800
4,825
1,535
2,474
863
3,962
0
32,683
L
Bakasura
sporky1
Bakasura
1,552
1,179
0
493
4,492
1,327
428
1,075
3,357
0
7,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
27,030
266
Minions Killed
235
0
Camps Cleared
0
989,501
Distance Traveled
1,072,384
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,763
433
29
3
0
196,571
3
L
Sol
6,403
582
71
6
0
212,494
7
L
Cupid
4,785
435
35
3
0
205,006
1
W
Kuzenbo
5,958
542
20
2
0
179,889
2
W
Kali
5,997
545
74
7
0
198,067
0
L
Osiris
5,914
538
69
6
0
194,339
0
W
Cerberus
5,808
528
8
1
0
209,558
3
W
Hera
6,621
602
96
9
0
202,063
3
W
Medusa
7,104
646
68
6
0
199,924
0
L
Bakasura
5,165
470
31
3
0
263,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role