Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BodraCZE007
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,628 Elo+
Solo
Rama
Rama
DRevan9
Rama
Level 124
God Stats
1W - 0L
1,519 SR
Queue Stats
71W - 53L
1,590 Elo+
Solo
Athena
Athena
Voicer07
Athena
Level 85
God Stats
2W - 0L
1,761 SR
Queue Stats
113W - 95L
1,617 Elo+
Solo
Chaac
Chaac
vaahtopylly
Chaac
Level 141
God Stats
1W - 0L
1,605 SR
Queue Stats
19W - 25L
1,573 Elo+
Solo
Team Averages
Level 115
1,577 SR
1,582 Elo+

VS

Team Averages
Level 111
1,565 SR
1,516 Elo+
Mercury
Mercury
Dairaem
Mercury
Level 39
God Stats
0W - 1L
1,756 SR
Queue Stats
117W - 130L
1,383 Elo+
Solo
Sobek
Sobek
Kany
Sobek
Level 140
God Stats
0W - 4L
1,227 SR
Queue Stats
222W - 230L
1,541 Elo+
Party 1
Tyr
Tyr
Schwyz
Tyr
Level 129
God Stats
1W - 1L
1,677 SR
Queue Stats
196W - 179L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
TRdraW
Ao Kuang
Level 144
God Stats
1W - 2L
1,511 SR
Queue Stats
198W - 199L
1,532 Elo+
Party 1
Neith
Neith
V3N4T0R
Neith
Level 103
God Stats
2W - 5L
1,652 SR
Queue Stats
161W - 160L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 3 / 9
11,375
758
22,598
13,132
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 8 / 7
9,410
627
6,411
12,315
6,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
DRevan9
Rama
19
4 / 2 / 14
11,127
742
19,722
13,680
7,380
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Voicer07
Athena
19
6 / 4 / 12
11,978
799
12,551
23,013
27,805
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 5 / 11
11,328
755
17,319
28,995
27,491
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dairaem
Mercury
15
1 / 4 / 9
9,178
612
12,528
14,267
9,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Kany
Sobek
17
2 / 5 / 14
11,292
753
13,842
25,086
31,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Schwyz
Tyr
16
2 / 5 / 14
10,444
696
10,037
20,750
24,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
TRdraW
Ao Kuang
20
15 / 3 / 5
12,418
828
22,486
14,871
8,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
V3N4T0R
Neith
17
2 / 4 / 11
10,329
689
16,970
14,101
7,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
75
20
Kills
22
22
Deaths
21
53
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
9
3.17
W
1
8
7
0.56
W
Rama
DRevan9
Rama
4
2
14
5.5
L
Mercury
Dairaem
Mercury
1
4
9
1.38
L
Sobek
Kany
Sobek
2
5
14
1.8
L
Tyr
Schwyz
Tyr
2
5
14
1.8
L
Ao Kuang
TRdraW
Ao Kuang
15
3
5
5.83
L
Neith
V3N4T0R
Neith
2
4
11
1.88
W
Athena
Voicer07
Athena
6
4
12
3
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,601
Damage
75,863
91,135
Taken
89,075
76,335
Mitigated
80,661
28,813
Healing
32,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,598
6,814
2,109
3,689
13,132
6,936
2,287
6,041
6,761
52,707
0
W
6,411
998
1,346
660
12,315
6,723
576
6,324
5,841
0
10,642
W
Rama
DRevan9
Rama
19,722
15,283
2,112
1,329
13,680
7,380
2,366
4,771
8,579
0
34,002
L
Mercury
Dairaem
Mercury
12,528
2,408
1,906
4,656
14,267
9,187
570
4,909
9,358
0
23,601
L
Sobek
Kany
Sobek
13,842
679
0
6,106
25,086
31,597
90
9,068
16,018
25,440
0
L
Tyr
Schwyz
Tyr
10,037
1,258
192
6,961
20,750
24,049
228
8,406
12,344
0
16,969
L
Ao Kuang
TRdraW
Ao Kuang
22,486
3,393
1,144
5,505
14,871
8,321
729
6,205
8,666
30,482
0
L
Neith
V3N4T0R
Neith
16,970
8,232
916
4,807
14,101
7,507
2,251
6,561
7,540
0
39,021
W
Athena
Voicer07
Athena
12,551
2,499
3,158
2,848
23,013
27,805
193
9,186
13,227
18,693
0
W
17,319
2,915
1,219
10,343
28,995
27,491
26
10,006
18,539
0
35,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,218
Gold Earned
53,661
147
Minions Killed
127
0
Camps Cleared
0
1,361,870
Distance Traveled
1,435,840
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,375
758
59
4
0
232,729
2
W
Da Ji
9,410
627
13
1
0
265,802
0
W
Rama
11,127
742
40
3
0
269,384
1
L
Mercury
9,178
612
12
1
0
339,280
1
L
Sobek
11,292
753
27
2
0
250,521
0
L
Tyr
10,444
696
14
1
0
281,004
3
L
Ao Kuang
12,418
828
24
2
0
309,131
2
L
Neith
10,329
689
50
3
0
255,904
3
W
Athena
11,978
799
5
0
0
299,570
3
W
Chaac
11,328
755
30
2
0
294,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role