Player Matchup

King Arthur
King Arthur
Gold IV
FourAPersona
King Arthur
Gold IV
Level 99
God Stats
21W - 22L
1,604 SR
Queue Stats
194W - 186L
1,432 MMR
Solo
Loki
Loki
Gold I
Hiii GinGer
Loki
Gold I
Level 159
God Stats
25W - 9L
1,777 SR
Queue Stats
181W - 187L
1,553 MMR
Solo
Ra
Ra
Gold V
Infamous is God
Ra
Gold V
Level 149
God Stats
1W - 1L
2,016 SR
Queue Stats
75W - 61L
1,525 MMR
Solo
Cerberus
Cerberus
Gold IV
JinDanSaint
Cerberus
Gold IV
Level 145
God Stats
4W - 5L
1,519 SR
Queue Stats
44W - 50L
1,515 MMR
Solo
Artemis
Artemis
Bronze III
x WuBB
Artemis
Bronze III
Level 155
God Stats
12W - 4L
1,586 SR
Queue Stats
82W - 55L
1,459 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,700 SR
1,497 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,476 SR
1,484 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Silver I
Prisoner788
Raijin
Silver I
Level 129
God Stats
21W - 12L
1,644 SR
Queue Stats
82W - 87L
1,565 MMR
Party 2
Izanami
Izanami
Bronze III
PùssýDébrïs
Izanami
Bronze III
Level 52
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 3L
1,356 MMR
Party 1
Ganesha
Ganesha
Bronze III
SuchL1keMichael
Ganesha
Bronze III
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
pluvio-nycto
Fenrir
Bronze III
Level 108
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FourAPersona
King Arthur
11
2 / 0 / 0
6,401
640
6,293
6,971
3,958
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
7 / 1 / 2
6,471
647
4,577
6,316
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
6,098
610
1,600
4,047
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
JinDanSaint
Cerberus
10
0 / 0 / 10
5,654
565
2,920
3,410
968
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
x WuBB
Artemis
11
6 / 0 / 3
6,540
654
5,600
5,312
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SerqetAphroditeSetCu ChulainnGilgamesh

VS

Bans
CthulhuArtioApolloAresTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
5,406
541
3,711
8,518
3,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Raijin
10
2 / 3 / 1
5,755
576
3,317
4,006
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,784
478
2,073
5,549
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,072
407
662
6,263
1,526
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
8
1 / 4 / 1
4,870
487
3,345
7,124
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
King Arthur
FourAPersona
King Arthur
2
0
0
2
W
7
1
2
8
W
1
2
2
1
W
Cerberus
JinDanSaint
Cerberus
0
0
10
5
L
Raijin
2
3
1
0.83
L
0
3
0
0
L
0
5
0
0
L
Fenrir
1
4
1
0.38
W
Artemis
x WuBB
Artemis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
13,108
26,056
Taken
31,460
9,486
Mitigated
9,901
12,722
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,711
386
0
4,585
8,518
3,530
0
982
7,536
0
32,673
W
King Arthur
FourAPersona
King Arthur
6,293
902
0
2,362
6,971
3,958
0
0
6,971
0
39,121
W
4,577
1,318
0
2,945
6,316
1,831
0
1,583
4,733
0
29,702
W
1,600
56
232
1,328
4,047
1,308
0
1,734
2,313
39,793
0
W
Cerberus
JinDanSaint
Cerberus
2,920
307
348
1,797
3,410
968
189
329
3,081
24,089
0
L
Raijin
3,317
182
0
517
4,006
1,188
0
550
3,456
31,555
0
L
2,073
1,303
0
1,544
5,549
961
0
702
4,847
0
31,169
L
662
0
0
136
6,263
1,526
0
1,568
4,695
8,911
0
L
Fenrir
3,345
868
0
2,021
7,124
2,696
0
718
6,406
0
20,239
W
Artemis
x WuBB
Artemis
5,600
3,224
0
3,710
5,312
1,421
669
333
4,979
0
35,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
24,887
372
Minions Killed
266
0
Camps Cleared
0
1,009,741
Distance Traveled
943,582
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,406
541
70
7
0
191,728
3
W
King Arthur
6,401
640
89
9
0
219,129
2
W
Loki
6,471
647
54
5
0
212,934
8
W
Ra
6,098
610
86
9
0
209,430
4
W
Cerberus
5,654
565
76
8
0
199,057
1
L
Raijin
5,755
576
67
7
0
181,299
4
L
Izanami
4,784
478
77
8
0
181,185
0
L
Ganesha
4,072
407
2
0
0
181,901
2
L
Fenrir
4,870
487
50
5
0
207,469
4
W
Artemis
6,540
654
67
7
0
169,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role