Player Matchup

Loki
Loki
ShaielOctavio
Loki
Level 28
God Stats
16W - 7L
1,537 SR
Queue Stats
135W - 139L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Th3FirstL3g3nd
Danzaburou
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 17L
1,586 Elo+
Solo
Bacchus
Bacchus
WiredPanic
Bacchus
Level 15
God Stats
4W - 2L
1,581 SR
Queue Stats
23W - 23L
1,507 Elo+
Solo
Bellona
Bellona
cacngggt
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,593 Elo+
Solo
Anubis
Anubis
hahgotem19
Anubis
Level 29
God Stats
1W - 4L
1,479 SR
Queue Stats
46W - 71L
1,487 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,535 Elo+

VS

Team Averages
Level 23
1,544 SR
1,474 Elo+
Artemis
Artemis
FairyTail4Life1
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 1
Cerberus
Cerberus
HoleInTheSun
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,445 Elo+
Party 1
Chronos
Chronos
MaquinaMBS
Chronos
Level 29
God Stats
3W - 2L
1,695 SR
Queue Stats
187W - 210L
1,501 Elo+
Solo
Sol
Sol
SlaymyEgo
Sol
Level 17
God Stats
5W - 9L
1,648 SR
Queue Stats
38W - 46L
1,511 Elo+
Solo
Susano
Susano
XxlittleNINJA23
Susano
Level 35
God Stats
1W - 2L
1,375 SR
Queue Stats
13W - 15L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 2
8,839
631
4,980
6,612
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Th3FirstL3g3nd
Danzaburou
14
13 / 0 / 2
9,389
671
10,474
6,308
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
WiredPanic
Bacchus
13
2 / 0 / 12
8,486
606
4,851
4,843
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
cacngggt
Bellona
14
2 / 0 / 3
9,236
660
6,053
8,243
4,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
hahgotem19
Anubis
15
4 / 1 / 4
9,242
660
8,781
7,307
3,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,857
418
4,128
8,438
1,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
HoleInTheSun
Cerberus
8
0 / 8 / 0
5,230
374
1,517
11,508
4,953
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
MaquinaMBS
Chronos
12
0 / 4 / 0
7,882
563
5,200
11,240
3,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 1
6,727
481
1,916
4,352
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 9 / 0
6,103
436
2,010
12,127
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
30
Kills
1
1
Deaths
30
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Cerberus
HoleInTheSun
Cerberus
0
8
0
0
L
Chronos
MaquinaMBS
Chronos
0
4
0
0
W
9
0
2
10
L
0
1
1
0.5
W
Danzaburou
Th3FirstL3g3nd
Danzaburou
13
0
2
14
W
Bacchus
WiredPanic
Bacchus
2
0
12
8
L
1
9
0
0.11
W
Bellona
cacngggt
Bellona
2
0
3
3.5
W
Anubis
hahgotem19
Anubis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
14,771
33,313
Taken
47,665
15,317
Mitigated
13,979
17,948
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,128
1,884
87
668
8,438
1,992
836
1,575
6,863
0
23,193
L
Cerberus
HoleInTheSun
Cerberus
1,517
193
0
975
11,508
4,953
172
5,137
6,371
13,066
0
L
Chronos
MaquinaMBS
Chronos
5,200
1,372
0
3,036
11,240
3,274
802
476
10,764
40,109
0
W
4,980
1,633
0
3,497
6,612
2,062
0
1,591
5,021
0
46,630
L
1,916
669
0
1,910
4,352
1,139
0
2,273
2,079
35,901
2,558
W
Danzaburou
Th3FirstL3g3nd
Danzaburou
10,474
6,032
0
4,078
6,308
2,103
1,894
185
6,123
0
58,614
W
Bacchus
WiredPanic
Bacchus
4,851
1,063
0
2,514
4,843
3,186
694
707
4,136
12,647
0
L
2,010
505
0
2,378
12,127
2,621
546
4,171
7,956
0
27,937
W
Bellona
cacngggt
Bellona
6,053
1,900
0
2,900
8,243
4,332
272
3,866
4,377
0
40,809
W
Anubis
hahgotem19
Anubis
8,781
361
0
4,959
7,307
3,634
336
2,133
5,174
74,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
31,799
411
Minions Killed
318
0
Camps Cleared
0
1,277,788
Distance Traveled
1,096,847
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,857
418
43
3
0
206,687
1
L
Cerberus
5,230
374
35
3
0
226,379
0
L
Chronos
7,882
563
92
7
0
228,856
1
W
Loki
8,839
631
83
6
0
293,287
0
L
Sol
6,727
481
91
7
0
179,762
2
W
Danzaburou
9,389
671
101
7
0
238,812
0
W
Bacchus
8,486
606
12
1
0
254,976
3
L
Susano
6,103
436
57
4
0
255,163
1
W
Bellona
9,236
660
80
6
0
251,565
3
W
Anubis
9,242
660
135
10
0
239,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role