Player Matchup

Freya
Freya
DerBelgier_
Freya
Level 12
God Stats
2W - 2L
1,671 SR
Queue Stats
14W - 20L
1,206 Elo+
Solo
Khepri
Khepri
JuJoHunter
Khepri
Level 29
God Stats
1W - 2L
1,697 SR
Queue Stats
31W - 28L
1,429 Elo+
Party 1
Loki
Loki
diskus2016
Loki
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 25L
1,284 Elo+
Party 1
Thor
Thor
felipin_88
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,163 Elo+
Party 2
Bellona
Bellona
pablosky1007
Bellona
Level 28
God Stats
0W - 1L
1,519 SR
Queue Stats
20W - 27L
1,170 Elo+
Party 2
Team Averages
Level 21
1,577 SR
1,250 Elo+

VS

Team Averages
Level 21
1,421 SR
1,245 Elo+
Cerberus
Cerberus
FTR x Pro
Cerberus
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 22L
1,500 Elo+
Solo
Mercury
Mercury
HEISSEN_BERG
Mercury
Level 14
God Stats
3W - 10L
1,286 SR
Queue Stats
15W - 43L
912 Elo+
Party 3
Gilgamesh
Gilgamesh
IgirisuAkatsuki
Gilgamesh
Level 15
God Stats
6W - 3L
1,289 SR
Queue Stats
30W - 37L
1,182 Elo+
Solo
Neith
Neith
JokerWwa992
Neith
Level 25
God Stats
7W - 4L
1,545 SR
Queue Stats
47W - 67L
1,318 Elo+
Solo
Janus
Janus
Twiikkz
Janus
Level 48
God Stats
2W - 2L
1,484 SR
Queue Stats
127W - 158L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 1
10,109
404
6,307
17,147
12,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
JuJoHunter
Khepri
17
0 / 6 / 1
10,265
411
4,097
19,012
18,144
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 6 / 0
11,648
466
5,366
16,972
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 4 / 2
10,039
402
4,980
17,298
7,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
pablosky1007
Bellona
15
2 / 6 / 7
10,260
410
9,655
19,312
13,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FTR x Pro
Cerberus
8
0 / 8 / 2
8,178
327
1,363
9,084
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
HEISSEN_BERG
Mercury
18
6 / 5 / 16
12,248
490
9,029
13,509
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
IgirisuAkatsuki
Gilgamesh
18
2 / 4 / 6
13,840
554
3,238
19,163
12,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
6 / 0 / 15
12,330
493
14,906
8,427
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Twiikkz
Janus
20
18 / 2 / 8
14,697
588
26,120
12,365
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
16
Kills
32
32
Deaths
19
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
10
1
0.45
W
Cerberus
FTR x Pro
Cerberus
0
8
2
0.13
W
Mercury
HEISSEN_BERG
Mercury
6
5
16
2.8
W
Gilgamesh
IgirisuAkatsuki
Gilgamesh
2
4
6
1.25
W
6
0
15
13.5
L
Khepri
JuJoHunter
Khepri
0
6
1
0.08
W
Janus
Twiikkz
Janus
18
2
8
11
L
5
6
0
0.83
L
5
4
2
1.5
L
Bellona
pablosky1007
Bellona
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,405
Damage
54,656
89,741
Taken
62,548
58,570
Mitigated
30,190
15,754
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,307
2,409
0
2,510
17,147
12,581
786
5,012
11,853
39,102
0
W
Cerberus
FTR x Pro
Cerberus
1,363
597
0
1,026
9,084
4,283
168
1,277
7,807
8,731
0
W
Mercury
HEISSEN_BERG
Mercury
9,029
4,788
0
3,542
13,509
5,735
2,176
1,225
12,284
0
51,063
W
Gilgamesh
IgirisuAkatsuki
Gilgamesh
3,238
1,386
0
2,869
19,163
12,191
1,245
2,316
16,847
0
62,841
W
14,906
7,224
0
3,639
8,427
3,552
2,621
2,650
5,777
0
61,791
L
Khepri
JuJoHunter
Khepri
4,097
715
0
4,637
19,012
18,144
2,549
6,129
12,531
39,843
0
W
Janus
Twiikkz
Janus
26,120
3,960
346
6,416
12,365
4,429
2,885
2,936
9,429
101,476
0
L
5,366
2,183
0
940
16,972
6,667
0
3,669
13,160
0
90,168
L
4,980
1,292
0
6,440
17,298
7,690
114
4,331
12,737
0
49,812
L
Bellona
pablosky1007
Bellona
9,655
1,574
163
1,064
19,312
13,488
712
6,930
11,977
0
49,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,321
Gold Earned
61,293
440
Minions Killed
463
0
Camps Cleared
0
2,155,954
Distance Traveled
2,151,957
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,109
404
72
3
0
399,638
0
W
Cerberus
8,178
327
12
0
0
189,508
2
W
Mercury
12,248
490
89
4
0
563,429
0
W
Gilgamesh
13,840
554
107
4
0
490,692
2
W
Neith
12,330
493
99
4
0
471,003
8
L
Khepri
10,265
411
62
2
0
394,617
1
W
Janus
14,697
588
156
6
0
437,325
4
L
Loki
11,648
466
145
6
0
454,074
2
L
Thor
10,039
402
77
3
0
471,204
0
L
Bellona
10,260
410
84
3
0
436,421
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role