Player Matchup

Tsukuyomi
Tsukuyomi
Masters
DaLama
Tsukuyomi
Masters
Level 160
God Stats
89W - 82L
1,698 SR
Queue Stats
1,172W - 1,059L
3,083 MMR
Solo
Xing Tian
Xing Tian
Masters
Herschko
Xing Tian
Masters
Level 154
God Stats
1W - 3L
1,649 SR
Queue Stats
369W - 374L
2,771 MMR
Solo
Osiris
Osiris
Masters
LORDBANKAI
Osiris
Masters
Level 159
God Stats
71W - 67L
1,679 SR
Queue Stats
703W - 610L
3,281 MMR
Solo
Hou Yi
Hou Yi
Masters
OreoNebulaz
Hou Yi
Masters
Level 159
God Stats
25W - 32L
1,580 SR
Queue Stats
694W - 605L
2,825 MMR
Solo
Ra
Ra
Masters
Turnublamb
Ra
Masters
Level 76
God Stats
12W - 5L
2,043 SR
Queue Stats
200W - 144L
2,976 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,730 SR
2,987 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 115
1,822 SR
2,997 MMR
Heimdallr
Heimdallr
Masters
Caucasain ASiAN
Heimdallr
Masters
Level 154
God Stats
49W - 32L
1,812 SR
Queue Stats
627W - 536L
3,025 MMR
Party 1
Sobek
Sobek
Masters
DoomedSauce1509
Sobek
Masters
Level 140
God Stats
28W - 24L
1,767 SR
Queue Stats
259W - 180L
3,067 MMR
Party 1
Thanatos
Thanatos
Masters
NÖTE
Thanatos
Masters
Level 102
God Stats
37W - 23L
1,743 SR
Queue Stats
138W - 77L
2,980 MMR
Solo
Raijin
Raijin
Diamond II
TacoToppler
Raijin
Diamond II
Level 50
God Stats
1W - 0L
2,111 SR
Queue Stats
66W - 20L
2,741 MMR
Solo
King Arthur
King Arthur
Masters
Šasuké
King Arthur
Masters
Level 128
God Stats
31W - 36L
1,679 SR
Queue Stats
351W - 275L
3,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaLama
Tsukuyomi
12
3 / 7 / 3
7,665
548
5,351
12,144
3,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Herschko
Xing Tian
10
1 / 3 / 3
6,414
458
3,137
11,729
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
LORDBANKAI
Osiris
14
3 / 4 / 1
7,991
571
7,222
11,453
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
11
1 / 6 / 1
6,632
474
7,451
10,856
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,571
541
3,935
6,228
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TiamatJanusPersephoneAthenaGilgamesh

VS

Bans
SetChironNemesisSolDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caucasain ASiAN
Heimdallr
15
5 / 3 / 2
8,356
597
7,869
9,642
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 5
8,595
614
4,475
11,927
11,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
NÖTE
Thanatos
15
8 / 1 / 8
9,184
656
12,629
9,547
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
14
3 / 3 / 6
8,543
610
6,432
7,910
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Šasuké
King Arthur
16
3 / 1 / 5
9,320
666
8,961
12,477
7,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
23
23
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Caucasain ASiAN
Heimdallr
5
3
2
2
L
Tsukuyomi
DaLama
Tsukuyomi
3
7
3
0.64
W
4
1
5
6.5
L
Xing Tian
Herschko
Xing Tian
1
3
3
0.83
L
Osiris
LORDBANKAI
Osiris
3
4
1
0.88
W
Thanatos
NÖTE
Thanatos
8
1
8
12
L
Hou Yi
1
6
1
0.25
W
Raijin
3
3
6
2
L
1
3
1
0.5
W
King Arthur
Šasuké
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,096
Damage
40,366
52,410
Taken
51,503
24,491
Mitigated
28,939
12,945
Healing
24,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Caucasain ASiAN
Heimdallr
7,869
3,143
0
3,227
9,642
3,656
659
876
8,766
0
61,850
L
Tsukuyomi
DaLama
Tsukuyomi
5,351
1,896
0
1,917
12,144
3,414
0
1,542
10,511
0
38,160
W
4,475
685
0
4,356
11,927
11,291
180
1,158
10,739
21,760
0
L
Xing Tian
Herschko
Xing Tian
3,137
130
0
2,857
11,729
6,117
0
4,024
7,705
12,278
0
L
Osiris
LORDBANKAI
Osiris
7,222
1,496
0
4,089
11,453
10,232
0
1,638
9,815
0
40,118
W
Thanatos
NÖTE
Thanatos
12,629
3,910
0
9,968
9,547
3,700
565
1,880
7,667
0
61,131
L
Hou Yi
7,451
3,459
0
2,119
10,856
2,898
0
2,235
8,620
0
40,129
W
Raijin
6,432
624
0
1,647
7,910
3,053
660
2,594
5,166
62,426
0
L
3,935
480
441
1,522
6,228
1,830
0
1,377
4,851
62,060
0
W
King Arthur
Šasuké
King Arthur
8,961
1,366
0
4,930
12,477
7,239
0
564
11,322
0
64,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
43,998
377
Minions Killed
520
0
Camps Cleared
0
1,449,514
Distance Traveled
1,460,037
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,356
597
92
7
0
259,562
4
L
Tsukuyomi
7,665
548
79
6
0
312,906
1
W
Sobek
8,595
614
42
3
0
315,534
3
L
Xing Tian
6,414
458
16
1
0
299,729
8
L
Osiris
7,991
571
77
6
0
280,647
2
W
Thanatos
9,184
656
96
7
0
339,235
1
L
Hou Yi
6,632
474
82
6
0
263,488
2
W
Raijin
8,543
610
138
10
0
250,190
5
L
Ra
7,571
541
123
9
0
292,744
2
W
King Arthur
9,320
666
152
11
0
295,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role